| // Copyright 2026 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/vulkan/FramebufferFetchHelper.h" |
| |
| #include <utility> |
| |
| #include "dawn/common/Log.h" |
| #include "dawn/native/Error.h" |
| #include "dawn/native/vulkan/DeviceVk.h" |
| #include "dawn/native/vulkan/ShaderModuleVk.h" |
| #include "dawn/native/vulkan/TextureVk.h" |
| #include "dawn/native/vulkan/UtilsVulkan.h" |
| #include "dawn/native/vulkan/VulkanError.h" |
| #include "vulkan/vulkan_core.h" |
| |
| namespace dawn::native::vulkan { |
| namespace { |
| |
| ResultOrError<VkDescriptorSetLayout> MakeFramebufferFetchLayout(Device* device, |
| uint32_t attachmentCount) { |
| std::array<VkDescriptorSetLayoutBinding, kMaxColorAttachments> bindings; |
| for (uint32_t i = 0; i < attachmentCount; ++i) { |
| bindings[i].binding = i; |
| bindings[i].descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; |
| bindings[i].descriptorCount = 1; |
| bindings[i].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; |
| bindings[i].pImmutableSamplers = nullptr; |
| } |
| |
| VkDescriptorSetLayoutCreateInfo createInfo; |
| createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; |
| createInfo.pNext = nullptr; |
| createInfo.flags = 0; |
| createInfo.bindingCount = attachmentCount; |
| createInfo.pBindings = bindings.data(); |
| |
| VkDescriptorSetLayout layout = VK_NULL_HANDLE; |
| DAWN_TRY(CheckVkSuccess( |
| device->fn.CreateDescriptorSetLayout(device->GetVkDevice(), &createInfo, nullptr, &*layout), |
| "CreateDescriptorSetLayout")); |
| return layout; |
| } |
| |
| } // namespace |
| |
| FramebufferFetchHelper::FramebufferFetchHelper(Device* device) : mDevice(device) { |
| DAWN_ASSERT(mDevice); |
| } |
| |
| FramebufferFetchHelper::~FramebufferFetchHelper() { |
| for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { |
| auto& holder = mHolders[i]; |
| if (holder.layout != VK_NULL_HANDLE) { |
| mDevice->fn.DestroyDescriptorSetLayout(mDevice->GetVkDevice(), holder.layout, nullptr); |
| holder.layout = VK_NULL_HANDLE; |
| } |
| holder.allocator = nullptr; |
| } |
| } |
| |
| ResultOrError<VkDescriptorSetLayout> FramebufferFetchHelper::GetLayout(uint32_t attachmentCount) { |
| DAWN_CHECK(attachmentCount > 0 && attachmentCount <= kMaxColorAttachments); |
| auto& holder = mHolders[attachmentCount - 1]; |
| |
| if (holder.layout == VK_NULL_HANDLE) { |
| DAWN_TRY_ASSIGN(holder.layout, MakeFramebufferFetchLayout(mDevice, attachmentCount)); |
| |
| absl::flat_hash_map<VkDescriptorType, uint32_t> descriptorCountPerType; |
| descriptorCountPerType[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT] = attachmentCount; |
| holder.allocator = |
| DescriptorSetAllocator::Create(mDevice, std::move(descriptorCountPerType)); |
| } |
| |
| return holder.layout; |
| } |
| |
| ResultOrError<VkDescriptorSet> FramebufferFetchHelper::GetDescriptorsForRenderPass( |
| const BeginRenderPassCmd* cmd) { |
| uint32_t attachmentCount = AttachmentCount(cmd->attachmentState->GetColorAttachmentsMask()); |
| DAWN_CHECK(attachmentCount > 0); |
| auto& holder = mHolders[attachmentCount - 1]; |
| |
| // The descriptor set allocator is created along with the layout the first time a pipeline that |
| // uses framebuffer fetch with N color attachments is created. |
| DAWN_CHECK(holder.allocator); |
| |
| // Needed to work around some quirks introduced by vulkan_platform.h which causes some platforms |
| // to hit compiler errors if Vulkan struct members are assigned to VK_NULL_HANDLE directly. |
| static const VkSampler nullSampler = VK_NULL_HANDLE; |
| |
| DescriptorSetAllocation allocation; |
| DAWN_TRY_ASSIGN(allocation, holder.allocator->Allocate(holder.layout)); |
| VkDescriptorSet set = allocation.set; |
| |
| std::array<VkWriteDescriptorSet, kMaxColorAttachments> writes; |
| std::array<VkDescriptorImageInfo, kMaxColorAttachments> imageInfos; |
| uint32_t writeCount = 0; |
| |
| for (auto i : cmd->attachmentState->GetColorAttachmentsMask()) { |
| auto& attachmentInfo = cmd->colorAttachments[i]; |
| TextureView* textureView = ToBackend(attachmentInfo.view.Get()); |
| |
| VkImageView imageView; |
| if (textureView->GetDimension() == wgpu::TextureViewDimension::e3D) { |
| DAWN_TRY_ASSIGN(imageView, |
| textureView->GetOrCreate2DViewOn3D(attachmentInfo.depthSlice)); |
| } else { |
| imageView = textureView->GetHandle(); |
| } |
| DAWN_ASSERT(imageView != VK_NULL_HANDLE); |
| |
| auto& imageInfo = imageInfos[writeCount]; |
| imageInfo.sampler = nullSampler; |
| imageInfo.imageLayout = VK_IMAGE_LAYOUT_GENERAL; |
| imageInfo.imageView = imageView; |
| |
| auto& write = writes[writeCount]; |
| write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| write.pNext = nullptr; |
| write.dstSet = set; |
| write.dstBinding = static_cast<uint32_t>(i); |
| write.dstArrayElement = 0; |
| write.descriptorCount = 1; |
| write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; |
| write.pImageInfo = &imageInfo; |
| write.pBufferInfo = nullptr; |
| write.pTexelBufferView = nullptr; |
| |
| writeCount++; |
| } |
| DAWN_ASSERT(writeCount == attachmentCount); |
| |
| mDevice->fn.UpdateDescriptorSets(mDevice->GetVkDevice(), attachmentCount, writes.data(), 0, |
| nullptr); |
| |
| // This will delete the VkDescriptorSet after the pending command serial has completed. |
| holder.allocator->Deallocate(&allocation); |
| |
| return set; |
| } |
| |
| } // namespace dawn::native::vulkan |