commit | a0ca2cc7ef6932e391168e8b21ec296ec90a6cdb | [log] [tgz] |
---|---|---|
author | Bryan Bernhart <bryan.bernhart@intel.com> | Thu Dec 03 10:53:04 2020 +0000 |
committer | Corentin Wallez <cwallez@chromium.org> | Thu Dec 03 10:53:04 2020 +0000 |
tree | 50ece2b9744faea0d7ac9c0fb605f6db5afd2b11 | |
parent | 3668d352bc5fe13af27dc178d203f67032537a7f [diff] |
Fix WindowsDebugLogger hang on release builds Removes ASSERT checking the status of the exit handle so it cannot ever be optimized out. BUG=dawn:592 Change-Id: Ib88a058abd0597668ba3c272cf0e304f4aa19c4e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34761 Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.