commit | ac6bd4c98fc1ee386a728a1eec92075e5236a355 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Tue Jun 16 16:55:38 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jun 16 16:55:38 2020 +0000 |
tree | 53f3e3e0c499cc5cc1e8cb06d313c0641d098aa7 | |
parent | 59cfe3ea033ac67d67b6175140ac9a29cb75160e [diff] |
Fix fuzzer hang when waiting for fence signal after device loss When the fuzzer passes the command DeviceLoseForTesting, the DawnWireServerFuzzer will hang forever when waiting for a fence signal because the device was lost. This commit sets a callback on device loss which gives an extra condition to break the hang. Bug: dawn:444 Change-Id: I0157358ed6da39cc6fcab7e1be8a3d5fde74266f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23141 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Natasha Lee <natlee@microsoft.com> Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.