| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/webgpu/QueueWGPU.h" |
| |
| #include <limits> |
| #include <vector> |
| |
| #include "dawn/native/Error.h" |
| #include "dawn/native/Queue.h" |
| #include "dawn/native/webgpu/BufferWGPU.h" |
| #include "dawn/native/webgpu/CommandBufferWGPU.h" |
| #include "dawn/native/webgpu/DeviceWGPU.h" |
| #include "dawn/native/webgpu/WebGPUError.h" |
| |
| namespace dawn::native::webgpu { |
| |
| // static |
| ResultOrError<Ref<Queue>> Queue::Create(Device* device, const QueueDescriptor* descriptor) { |
| return AcquireRef(new Queue(device, descriptor)); |
| } |
| |
| Queue::Queue(Device* device, const QueueDescriptor* descriptor) |
| : QueueBase(device, descriptor), |
| mInnerQueue(device->wgpu.deviceGetQueue(device->GetInnerHandle())) {} |
| |
| Queue::~Queue() { |
| if (mInnerQueue) { |
| ToBackend(GetDevice())->wgpu.queueRelease(mInnerQueue); |
| mInnerQueue = nullptr; |
| } |
| } |
| |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { |
| if (commandCount == 0 || commands == nullptr) { |
| return {}; |
| } |
| |
| auto& wgpu = ToBackend(GetDevice())->wgpu; |
| |
| std::vector<WGPUCommandBuffer> innerCommandBuffers(commandCount); |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| innerCommandBuffers[i] = ToBackend(commands[i])->Encode(); |
| } |
| |
| wgpu.queueSubmit(mInnerQueue, commandCount, innerCommandBuffers.data()); |
| |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| wgpu.commandBufferRelease(innerCommandBuffers[i]); |
| } |
| |
| DAWN_TRY(SubmitFutureSync()); |
| return {}; |
| } |
| |
| MaybeError Queue::WriteBufferImpl(BufferBase* buffer, |
| uint64_t bufferOffset, |
| const void* data, |
| size_t size) { |
| auto innerBuffer = ToBackend(buffer)->GetInnerHandle(); |
| ToBackend(GetDevice()) |
| ->wgpu.queueWriteBuffer(mInnerQueue, innerBuffer, bufferOffset, data, size); |
| buffer->MarkUsedInPendingCommands(); |
| return {}; |
| } |
| |
| ResultOrError<ExecutionSerial> Queue::CheckAndUpdateCompletedSerials() { |
| auto& wgpu = ToBackend(GetDevice())->wgpu; |
| return mFuturesInFlight.Use([&](auto futuresInFlight) -> ResultOrError<ExecutionSerial> { |
| ExecutionSerial fenceSerial(GetCompletedCommandSerial()); |
| while (!futuresInFlight->empty()) { |
| auto [future, tentativeSerial] = futuresInFlight->front(); |
| |
| WGPUFutureWaitInfo waitInfo = {future, false}; |
| WGPUWaitStatus status = |
| wgpu.instanceWaitAny(ToBackend(GetDevice())->GetInnerInstance(), 1, &waitInfo, 0); |
| |
| if (status == WGPUWaitStatus_TimedOut) { |
| return fenceSerial; |
| } |
| DAWN_TRY(CheckWGPUSuccess(status, "instanceWaitAny")); |
| |
| // Update fenceSerial since future is ready. |
| fenceSerial = tentativeSerial; |
| |
| futuresInFlight->pop_front(); |
| |
| DAWN_ASSERT(fenceSerial > GetCompletedCommandSerial()); |
| } |
| return fenceSerial; |
| }); |
| } |
| |
| void Queue::ForceEventualFlushOfCommands() { |
| mHasPendingCommands = true; |
| } |
| |
| bool Queue::HasPendingCommands() const { |
| return mHasPendingCommands; |
| } |
| |
| MaybeError Queue::SubmitPendingCommandsImpl() { |
| if (mHasPendingCommands) { |
| DAWN_TRY(SubmitFutureSync()); |
| } |
| return {}; |
| } |
| |
| MaybeError Queue::SubmitFutureSync() { |
| // Call queueOnSubmittedWorkDone to get a future and maintain in mFuturesFlight. |
| // TODO(crbug.com/413053623): Essentially track only via callbacks spontaneously, move content |
| // from CheckAndUpdateCompletedSerials to WGPUQueueWorkDoneCallbackInfo::callback |
| WGPUFuture future = |
| ToBackend(GetDevice()) |
| ->wgpu.queueOnSubmittedWorkDone( |
| mInnerQueue, |
| {nullptr, WGPUCallbackMode_AllowSpontaneous, |
| [](WGPUQueueWorkDoneStatus, WGPUStringView, void*, void*) {}, nullptr, nullptr}); |
| if (future.id == kNullFutureID) { |
| return DAWN_INTERNAL_ERROR("inner queueOnSubmittedWorkDone returned a null future."); |
| } |
| IncrementLastSubmittedCommandSerial(); |
| mFuturesInFlight.Use([&](auto futuresInFlight) { |
| futuresInFlight->emplace_back(future, GetLastSubmittedCommandSerial()); |
| }); |
| mHasPendingCommands = false; |
| return {}; |
| } |
| |
| ResultOrError<bool> Queue::WaitForQueueSerial(ExecutionSerial serial, Nanoseconds timeout) { |
| return mFuturesInFlight.Use([&](auto futuresInFlight) -> ResultOrError<bool> { |
| WGPUFuture future = {kNullFutureID}; |
| for (const auto& f : *futuresInFlight) { |
| if (f.second >= serial) { |
| future = f.first; |
| break; |
| } |
| } |
| if (future.id == kNullFutureID) { |
| return true; |
| } |
| |
| WGPUFutureWaitInfo waitInfo = {future, false}; |
| WGPUWaitStatus status = |
| ToBackend(GetDevice()) |
| ->wgpu.instanceWaitAny(ToBackend(GetDevice())->GetInnerInstance(), 1, &waitInfo, |
| static_cast<uint64_t>(timeout)); |
| |
| switch (status) { |
| case WGPUWaitStatus_TimedOut: |
| return false; |
| case WGPUWaitStatus_Success: |
| return true; |
| default: |
| return DAWN_FORMAT_INTERNAL_ERROR("inner instanceWaitAny status is (%s).", |
| FromAPI(status)); |
| } |
| }); |
| } |
| |
| MaybeError Queue::WaitForIdleForDestruction() { |
| auto& wgpu = ToBackend(GetDevice())->wgpu; |
| mFuturesInFlight.Use([&](auto futuresInFlight) { |
| while (!futuresInFlight->empty()) { |
| WGPUFuture future = futuresInFlight->front().first; |
| WGPUFutureWaitInfo waitInfo = {future, false}; |
| wgpu.instanceWaitAny(ToBackend(GetDevice())->GetInnerInstance(), 1, &waitInfo, |
| UINT64_MAX); |
| |
| futuresInFlight->pop_front(); |
| } |
| }); |
| mHasPendingCommands = false; |
| return {}; |
| } |
| |
| } // namespace dawn::native::webgpu |