| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/webgpu/BindGroupLayoutWGPU.h" |
| |
| #include <vector> |
| |
| #include "absl/container/inlined_vector.h" |
| #include "dawn/common/MatchVariant.h" |
| #include "dawn/common/StringViewUtils.h" |
| #include "dawn/native/webgpu/CaptureContext.h" |
| #include "dawn/native/webgpu/ComputePipelineWGPU.h" |
| #include "dawn/native/webgpu/DeviceWGPU.h" |
| #include "dawn/native/webgpu/Forward.h" |
| #include "dawn/native/webgpu/RenderPipelineWGPU.h" |
| |
| namespace dawn::native::webgpu { |
| |
| namespace { |
| WGPUExternalTextureBindingLayout ToWGPU(const ExternalTextureBindingLayout* entry) { |
| return { |
| .chain = |
| { |
| .next = nullptr, |
| .sType = WGPUSType_ExternalTextureBindingLayout, |
| }, |
| }; |
| } |
| } // namespace |
| |
| // static |
| ResultOrError<Ref<BindGroupLayout>> BindGroupLayout::Create( |
| Device* device, |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor) { |
| return AcquireRef(new BindGroupLayout(device, descriptor)); |
| } |
| |
| BindGroupLayout::BindGroupLayout(Device* device, |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor) |
| : BindGroupLayoutInternalBase(device, descriptor), |
| RecordableObject(schema::ObjectType::BindGroupLayout), |
| ObjectWGPU(device->wgpu.bindGroupLayoutRelease), |
| mBindGroupAllocator(MakeFrontendBindGroupAllocator<BindGroup>(4096)) { |
| // Rebuild the descriptor and resolve internal bindings to regular ones. |
| absl::InlinedVector<WGPUBindGroupLayoutEntry, 8> entries(descriptor->entryCount); |
| |
| // Pre-calculate the number of external textures to prevent InlinedVector reallocation. |
| size_t externalTextureCount = GetExternalTextureCount(); |
| // Use an inline size of 1 since external textures are rare, and reserve the required capacity |
| // immediately. |
| absl::InlinedVector<WGPUExternalTextureBindingLayout, 1> externalTextureEntries; |
| externalTextureEntries.reserve(externalTextureCount); |
| |
| for (size_t i = 0; i < entries.size(); i++) { |
| UnpackedPtr<BindGroupLayoutEntry> entry = Unpack(&descriptor->entries[i]); |
| entries[i] = *ToAPI(*entry); |
| |
| switch (entry->buffer.type) { |
| case kInternalStorageBufferBinding: |
| entries[i].buffer.type = WGPUBufferBindingType_Storage; |
| break; |
| case kInternalReadOnlyStorageBufferBinding: |
| entries[i].buffer.type = WGPUBufferBindingType_ReadOnlyStorage; |
| break; |
| default: |
| break; |
| } |
| |
| if (auto* externalTextureLayout = entry.Get<ExternalTextureBindingLayout>()) { |
| externalTextureEntries.push_back(ToWGPU(externalTextureLayout)); |
| entries[i].nextInChain = &externalTextureEntries.back().chain; |
| } |
| } |
| |
| WGPUBindGroupLayoutDescriptor desc = {}; |
| desc.nextInChain = nullptr; |
| desc.label = ToOutputStringView(descriptor->label); |
| desc.entryCount = descriptor->entryCount; |
| desc.entries = entries.data(); |
| |
| mInnerHandle = device->wgpu.deviceCreateBindGroupLayout(device->GetInnerHandle(), &desc); |
| DAWN_ASSERT(mInnerHandle); |
| } |
| |
| Ref<BindGroup> BindGroupLayout::AllocateBindGroup( |
| const UnpackedPtr<BindGroupDescriptor>& descriptor) { |
| Device* device = ToBackend(GetDevice()); |
| return AcquireRef(mBindGroupAllocator->Allocate(device, descriptor)); |
| } |
| |
| void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup) { |
| mBindGroupAllocator->Deallocate(bindGroup); |
| } |
| |
| void BindGroupLayout::ReduceMemoryUsage() { |
| mBindGroupAllocator->DeleteEmptySlabs(); |
| } |
| |
| MaybeError BindGroupLayout::AddReferenced(CaptureContext& captureContext) { |
| // BindGroupLayouts don't reference anything. |
| return {}; |
| } |
| |
| void BindGroupLayout::SetLabelImpl() { |
| ToBackend(GetDevice())->CaptureSetLabel(this, GetLabel()); |
| } |
| |
| MaybeError BindGroupLayout::CaptureCreationParameters(CaptureContext& captureContext) { |
| const auto& bindingMap = GetBindingMap(); |
| |
| schema::BindGroupLayout data{{ |
| .numEntries = uint32_t(bindingMap.size()), |
| }}; |
| Serialize(captureContext, data); |
| |
| for (const auto& [bindingNumber, apiBindingIndex] : bindingMap) { |
| const auto& bindingInfo = GetAPIBindingInfo(apiBindingIndex); |
| |
| schema::BindGroupLayoutBinding binding{{ |
| .binding = uint32_t(bindingNumber), |
| .visibility = bindingInfo.visibility, |
| .bindingArraySize = uint32_t(bindingInfo.arraySize), |
| }}; |
| |
| DAWN_TRY(MatchVariant( |
| bindingInfo.bindingLayout, |
| [&](const BufferBindingInfo& info) -> MaybeError { |
| schema::BindGroupLayoutEntryTypeBufferBinding entry{{ |
| .binding = binding, |
| .data{{ |
| .type = info.type, |
| .minBindingSize = info.minBindingSize, |
| .hasDynamicOffset = info.hasDynamicOffset, |
| }}, |
| }}; |
| Serialize(captureContext, entry); |
| return {}; |
| }, |
| [&](const SamplerBindingInfo& info) -> MaybeError { |
| schema::BindGroupLayoutEntryTypeSamplerBinding entry{{ |
| .binding = binding, |
| .data{{ |
| .type = info.type, |
| }}, |
| }}; |
| Serialize(captureContext, entry); |
| return {}; |
| }, |
| [&](const StorageTextureBindingInfo& info) -> MaybeError { |
| schema::BindGroupLayoutEntryTypeStorageTextureBinding entry{{ |
| .binding = binding, |
| .data{{ |
| .format = info.format, |
| .viewDimension = info.viewDimension, |
| .access = info.access, |
| }}, |
| }}; |
| Serialize(captureContext, entry); |
| return {}; |
| }, |
| [&](const TextureBindingInfo& info) -> MaybeError { |
| schema::BindGroupLayoutEntryTypeTextureBinding entry{{ |
| .binding = binding, |
| .data{{ |
| .sampleType = info.sampleType, |
| .viewDimension = info.viewDimension, |
| .multisampled = info.multisampled, |
| }}, |
| }}; |
| Serialize(captureContext, entry); |
| return {}; |
| }, |
| [&](const auto& info) -> MaybeError { |
| return DAWN_INTERNAL_ERROR("Unsupported bind layout entry type"); |
| })); |
| } |
| |
| return {}; |
| } |
| |
| } // namespace dawn::native::webgpu |