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// Copyright 2026 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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#ifndef SRC_DAWN_NATIVE_WEBGPU_EXTERNALTTEXTUREWGPU_H_
#define SRC_DAWN_NATIVE_WEBGPU_EXTERNALTTEXTUREWGPU_H_
#include "dawn/native/ExternalTexture.h"
#include "dawn/native/webgpu/ObjectWGPU.h"
#include "dawn/native/webgpu/RecordableObject.h"
namespace dawn::native::webgpu {
class Device;
class ExternalTexture final : public ExternalTextureBase,
public RecordableObject,
public ObjectWGPU<WGPUExternalTexture> {
public:
static ResultOrError<Ref<ExternalTextureBase>> Create(
Device* device,
const ExternalTextureDescriptor* descriptor);
MaybeError AddReferenced(CaptureContext& captureContext) override;
MaybeError CaptureCreationParameters(CaptureContext& context) override;
private:
ExternalTexture(Device* device, const ExternalTextureDescriptor* descriptor);
~ExternalTexture() override;
void DestroyImpl(DestroyReason reason) override;
void SetLabelImpl() override;
};
} // namespace dawn::native::webgpu
#endif // SRC_DAWN_NATIVE_WEBGPU_EXTERNALTTEXTUREWGPU_H_