commit | b75075ac7bcfd6d8ad29f76cb54ecf34df62af0a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Fri Jun 19 18:47:33 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Jun 19 18:47:33 2020 +0000 |
tree | 335be30df55bd9be16a4ebcabd46c49c01c86786 | |
parent | 0e9e5ee8aadacf77e5f6a2e91e73ce83e8c0f7b4 [diff] |
Protect against huge buffer allocations on macOS 10.12, 10.13 |MTLDevice maxBufferLength| is not available until 10.14, so on lower versions of macOS, try using |recommendedMaxWorkingSetSize| Bug: dawn:450 Change-Id: I52dc4211cf3d7014771d580a9af9c72abe92a375 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23263 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.