| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/node/binding/GPUAdapter.h" | |
| #include <limits> | |
| #include <memory> | |
| #include <string> | |
| #include <unordered_set> | |
| #include <utility> | |
| #include <vector> | |
| #include "dawn/utils/ComboLimits.h" | |
| #include "src/dawn/node/binding/Converter.h" | |
| #include "src/dawn/node/binding/Errors.h" | |
| #include "src/dawn/node/binding/Flags.h" | |
| #include "src/dawn/node/binding/GPUAdapterInfo.h" | |
| #include "src/dawn/node/binding/GPUDevice.h" | |
| #include "src/dawn/node/binding/GPUSupportedFeatures.h" | |
| #include "src/dawn/node/binding/GPUSupportedLimits.h" | |
| #include "src/dawn/node/binding/TogglesLoader.h" | |
| #define FOR_EACH_LIMIT(X) \ | |
| X(maxTextureDimension1D) \ | |
| X(maxTextureDimension2D) \ | |
| X(maxTextureDimension3D) \ | |
| X(maxTextureArrayLayers) \ | |
| X(maxBindGroups) \ | |
| X(maxBindGroupsPlusVertexBuffers) \ | |
| X(maxBindingsPerBindGroup) \ | |
| X(maxDynamicUniformBuffersPerPipelineLayout) \ | |
| X(maxDynamicStorageBuffersPerPipelineLayout) \ | |
| X(maxSampledTexturesPerShaderStage) \ | |
| X(maxSamplersPerShaderStage) \ | |
| X(maxStorageBuffersInFragmentStage) \ | |
| X(maxStorageTexturesInFragmentStage) \ | |
| X(maxStorageBuffersInVertexStage) \ | |
| X(maxStorageTexturesInVertexStage) \ | |
| X(maxStorageBuffersPerShaderStage) \ | |
| X(maxStorageTexturesPerShaderStage) \ | |
| X(maxUniformBuffersPerShaderStage) \ | |
| X(maxUniformBufferBindingSize) \ | |
| X(maxStorageBufferBindingSize) \ | |
| X(minUniformBufferOffsetAlignment) \ | |
| X(minStorageBufferOffsetAlignment) \ | |
| X(maxVertexBuffers) \ | |
| X(maxBufferSize) \ | |
| X(maxVertexAttributes) \ | |
| X(maxVertexBufferArrayStride) \ | |
| X(maxInterStageShaderVariables) \ | |
| X(maxColorAttachments) \ | |
| X(maxColorAttachmentBytesPerSample) \ | |
| X(maxComputeWorkgroupStorageSize) \ | |
| X(maxComputeInvocationsPerWorkgroup) \ | |
| X(maxComputeWorkgroupSizeX) \ | |
| X(maxComputeWorkgroupSizeY) \ | |
| X(maxComputeWorkgroupSizeZ) \ | |
| X(maxComputeWorkgroupsPerDimension) \ | |
| X(maxImmediateSize) | |
| namespace wgpu::binding { | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // wgpu::bindings::GPUAdapter | |
| // TODO(crbug.com/dawn/1133): This is a stub implementation. Properly implement. | |
| //////////////////////////////////////////////////////////////////////////////// | |
| GPUAdapter::GPUAdapter(wgpu::Adapter adapter, | |
| const Flags& flags, | |
| std::shared_ptr<AsyncRunner> async) | |
| : adapter_(adapter), flags_(flags), async_(async) {} | |
| interop::Interface<interop::GPUSupportedFeatures> GPUAdapter::getFeatures(Napi::Env env) { | |
| wgpu::SupportedFeatures features{}; | |
| adapter_.GetFeatures(&features); | |
| return interop::GPUSupportedFeatures::Create<GPUSupportedFeatures>(env, env, features); | |
| } | |
| interop::Interface<interop::GPUSupportedLimits> GPUAdapter::getLimits(Napi::Env env) { | |
| dawn::utils::ComboLimits limits; | |
| if (adapter_.GetLimits(limits.GetLinked()) != wgpu::Status::Success) { | |
| Napi::Error::New(env, "failed to get adapter limits").ThrowAsJavaScriptException(); | |
| } | |
| return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env, limits); | |
| } | |
| interop::Interface<interop::GPUAdapterInfo> GPUAdapter::getInfo(Napi::Env env) { | |
| wgpu::AdapterInfo info = {}; | |
| wgpu::AdapterPropertiesSubgroupMatrixConfigs subgroupMatrixConfigs; | |
| if (adapter_.HasFeature(FeatureName::ChromiumExperimentalSubgroupMatrix)) { | |
| info.nextInChain = &subgroupMatrixConfigs; | |
| } | |
| adapter_.GetInfo(&info); | |
| return interop::GPUAdapterInfo::Create<GPUAdapterInfo>(env, info); | |
| } | |
| interop::Promise<interop::Interface<interop::GPUDevice>> GPUAdapter::requestDevice( | |
| Napi::Env env, | |
| interop::GPUDeviceDescriptor descriptor) { | |
| wgpu::DeviceDescriptor desc{}; // TODO(crbug.com/dawn/1133): Fill in. | |
| Converter conv(env); | |
| std::vector<wgpu::FeatureName> requiredFeatures; | |
| for (auto required : descriptor.requiredFeatures) { | |
| wgpu::FeatureName feature; | |
| // requiredFeatures is a "sequence<GPUFeatureName>" so a Javascript exception should be | |
| // thrown if one of the strings isn't one of the known features. | |
| if (!conv(feature, required)) { | |
| Napi::TypeError::New(env, "Unknown GPUFeatureName.").ThrowAsJavaScriptException(); | |
| return {env, interop::kUnusedPromise}; | |
| } | |
| requiredFeatures.emplace_back(feature); | |
| } | |
| if (!conv(desc.label, descriptor.label)) { | |
| return {env, interop::kUnusedPromise}; | |
| } | |
| auto ctx = std::make_unique<AsyncContext<interop::Interface<interop::GPUDevice>>>( | |
| env, PROMISE_INFO, async_); | |
| auto promise = ctx->promise; | |
| dawn::utils::ComboLimits limits; | |
| #define COPY_LIMIT(LIMIT) \ | |
| if (descriptor.requiredLimits.count(#LIMIT)) { \ | |
| auto jsLimitVariant = descriptor.requiredLimits[#LIMIT]; \ | |
| if (!std::holds_alternative<interop::UndefinedType>(jsLimitVariant)) { \ | |
| using DawnLimitType = decltype(dawn::utils::ComboLimits::LIMIT); \ | |
| DawnLimitType* dawnLimit = &limits.LIMIT; \ | |
| uint64_t jsLimit = std::get<interop::GPUSize64>(jsLimitVariant); \ | |
| if (jsLimit > std::numeric_limits<DawnLimitType>::max() - 1) { \ | |
| promise.Reject( \ | |
| binding::Errors::OperationError(env, "Limit \"" #LIMIT "\" out of range.")); \ | |
| return promise; \ | |
| } \ | |
| *dawnLimit = static_cast<DawnLimitType>(jsLimit); \ | |
| } \ | |
| descriptor.requiredLimits.erase(#LIMIT); \ | |
| } | |
| FOR_EACH_LIMIT(COPY_LIMIT) | |
| #undef COPY_LIMIT | |
| // Must throw a OperationError if the required limit is not supported by the adapter | |
| for (auto [key, limit] : descriptor.requiredLimits) { | |
| if (!std::holds_alternative<interop::UndefinedType>(limit)) { | |
| promise.Reject(binding::Errors::OperationError(env, "Unknown limit \"" + key + "\"")); | |
| return promise; | |
| } | |
| } | |
| // Must throw a TypeError if the required feature is not supported by the adapter | |
| for (auto& f : requiredFeatures) { | |
| if (!adapter_.HasFeature(f)) { | |
| promise.Reject(Napi::TypeError::New( | |
| ctx->env, "Unsupported feature: " + std::to_string(static_cast<uint32_t>(f)))); | |
| return promise; | |
| } | |
| } | |
| desc.requiredFeatureCount = requiredFeatures.size(); | |
| desc.requiredFeatures = requiredFeatures.data(); | |
| desc.requiredLimits = limits.GetLinked(); | |
| // Set the device callbacks. | |
| using DeviceLostContext = AsyncContext<interop::Interface<interop::GPUDeviceLostInfo>>; | |
| // The device lost promise stays pending for the whole lifetime of the device, and its callback | |
| // is spontaneous, so it does not need (and must not keep alive) the process-events pump. | |
| auto device_lost_ctx = | |
| new DeviceLostContext(env, PROMISE_INFO, async_, AsyncPolling::kNotRequired); | |
| auto device_lost_promise = device_lost_ctx->promise; | |
| desc.SetDeviceLostCallback( | |
| wgpu::CallbackMode::AllowSpontaneous, | |
| [](const wgpu::Device&, wgpu::DeviceLostReason reason, wgpu::StringView message, | |
| DeviceLostContext* device_lost_ctx) { | |
| std::unique_ptr<DeviceLostContext> ctx(device_lost_ctx); | |
| auto r = interop::GPUDeviceLostReason::kDestroyed; | |
| switch (reason) { | |
| case wgpu::DeviceLostReason::Destroyed: | |
| case wgpu::DeviceLostReason::CallbackCancelled: | |
| r = interop::GPUDeviceLostReason::kDestroyed; | |
| break; | |
| case wgpu::DeviceLostReason::FailedCreation: | |
| case wgpu::DeviceLostReason::Unknown: | |
| r = interop::GPUDeviceLostReason::kUnknown; | |
| break; | |
| } | |
| if (ctx->promise.GetState() == interop::PromiseState::Pending) { | |
| ctx->promise.Resolve(interop::GPUDeviceLostInfo::Create<GPUDeviceLostInfo>( | |
| ctx->env, r, std::string(message))); | |
| } | |
| }, | |
| device_lost_ctx); | |
| desc.SetUncapturedErrorCallback(GPUDevice::handleUncapturedErrorCallback); | |
| // Propagate enabled/disabled dawn features | |
| TogglesLoader togglesLoader(flags_); | |
| DawnTogglesDescriptor deviceTogglesDesc = togglesLoader.GetDescriptor(); | |
| desc.nextInChain = &deviceTogglesDesc; | |
| std::unique_ptr<GPUDevice> gpu_device; | |
| adapter_.RequestDevice( | |
| &desc, wgpu::CallbackMode::AllowSpontaneous, | |
| [ctx = std::move(ctx), desc, device_lost_promise, this, &gpu_device]( | |
| wgpu::RequestDeviceStatus status, wgpu::Device wgpu_device, wgpu::StringView message) { | |
| switch (status) { | |
| case wgpu::RequestDeviceStatus::Success: | |
| gpu_device = std::make_unique<GPUDevice>(ctx->env, desc, wgpu_device, | |
| device_lost_promise, async_); | |
| if (!valid_) { | |
| gpu_device->ForceLoss(wgpu::DeviceLostReason::Unknown, | |
| "Device was marked as lost due to a stale adapter."); | |
| } | |
| valid_ = false; | |
| ctx->promise.Resolve(interop::GPUDevice::Bind(ctx->env, std::move(gpu_device))); | |
| break; | |
| default: | |
| ctx->promise.Reject(Errors::OperationError(ctx->env, std::string(message))); | |
| break; | |
| } | |
| }); | |
| return promise; | |
| } | |
| } // namespace wgpu::binding |