| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/node/binding/GPUBuffer.h" | |
| #include <memory> | |
| #include <utility> | |
| #include "src/dawn/node/binding/Converter.h" | |
| #include "src/dawn/node/binding/Errors.h" | |
| #include "src/utils/assert.h" | |
| #include "src/utils/numeric.h" | |
| namespace wgpu::binding { | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // wgpu::bindings::GPUBuffer | |
| //////////////////////////////////////////////////////////////////////////////// | |
| GPUBuffer::GPUBuffer(wgpu::Buffer buffer, | |
| wgpu::BufferDescriptor desc, | |
| wgpu::Device device, | |
| std::shared_ptr<AsyncRunner> async) | |
| : buffer_(std::move(buffer)), | |
| desc_(desc), | |
| device_(std::move(device)), | |
| async_(std::move(async)), | |
| mapped_(desc.mappedAtCreation), | |
| label_(CopyLabel(desc.label)) {} | |
| interop::Promise<void> GPUBuffer::mapAsync(Napi::Env env, | |
| interop::GPUMapModeFlags modeIn, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| // Convert the mapMode and reject with the TypeError if it happens. | |
| Converter conv(env, device_); | |
| wgpu::MapMode mode; | |
| if (!conv(mode, modeIn)) { | |
| return {env, interop::kUnusedPromise}; | |
| } | |
| // Early rejection when there is already a mapping pending. | |
| if (pending_map_) { | |
| auto promise = interop::Promise<void>(env, PROMISE_INFO); | |
| promise.Reject(Errors::OperationError(env)); | |
| return promise; | |
| } | |
| uint64_t rangeSize = size.has_value() ? size.value().value : (desc_.size - offset); | |
| auto ctx = std::make_unique<AsyncContext<void>>(env, PROMISE_INFO, async_); | |
| pending_map_.emplace(ctx->promise); | |
| buffer_.MapAsync( | |
| mode, dawn::checked_cast<size_t>(uint64_t{offset}), dawn::checked_cast<size_t>(rangeSize), | |
| wgpu::CallbackMode::AllowProcessEvents, | |
| [ctx = std::move(ctx), this](wgpu::MapAsyncStatus status, wgpu::StringView) { | |
| // The promise may already have been resolved with an AbortError if there was an early | |
| // destroy() or early unmap(). | |
| if (ctx->promise.GetState() != interop::PromiseState::Pending) { | |
| DAWN_ASSERT(ctx->promise.GetState() == interop::PromiseState::Rejected); | |
| return; | |
| } | |
| switch (status) { | |
| case wgpu::MapAsyncStatus::Success: | |
| ctx->promise.Resolve(); | |
| mapped_ = true; | |
| break; | |
| case wgpu::MapAsyncStatus::CallbackCancelled: | |
| case wgpu::MapAsyncStatus::Aborted: | |
| DAWN_ASSERT(status != wgpu::MapAsyncStatus::CallbackCancelled); | |
| async_->Reject(ctx->env, ctx->promise, Errors::AbortError(ctx->env)); | |
| break; | |
| case wgpu::MapAsyncStatus::Error: | |
| async_->Reject(ctx->env, ctx->promise, Errors::OperationError(ctx->env)); | |
| break; | |
| } | |
| // This captured promise is the currently pending mapping, reset it so we can start new | |
| // mappings. | |
| DAWN_ASSERT(*pending_map_ == ctx->promise); | |
| pending_map_.reset(); | |
| }); | |
| return pending_map_.value(); | |
| } | |
| interop::ArrayBuffer GPUBuffer::getMappedRange(Napi::Env env, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| uint64_t s = size.has_value() ? size.value().value : (desc_.size - offset); | |
| uint64_t start = offset; | |
| uint64_t end = offset + s; | |
| for (auto& mapping : mappings_) { | |
| if (mapping.Intersects(start, end)) { | |
| Errors::OperationError(env).ThrowAsJavaScriptException(); | |
| return {}; | |
| } | |
| } | |
| auto* ptr = | |
| (desc_.usage & wgpu::BufferUsage::MapWrite) | |
| ? buffer_.GetMappedRange(dawn::checked_cast<size_t>(uint64_t{offset}), | |
| dawn::checked_cast<size_t>(s)) | |
| : const_cast<void*>(buffer_.GetConstMappedRange( | |
| dawn::checked_cast<size_t>(uint64_t{offset}), dawn::checked_cast<size_t>(s))); | |
| if (!ptr) { | |
| Errors::OperationError(env).ThrowAsJavaScriptException(); | |
| return {}; | |
| } | |
| auto array_buffer = Napi::ArrayBuffer::New(env, ptr, dawn::checked_cast<size_t>(s)); | |
| // TODO(crbug.com/dawn/1135): Ownership here is the wrong way around. | |
| mappings_.emplace_back(Mapping{start, end, Napi::Persistent(array_buffer)}); | |
| return array_buffer; | |
| } | |
| void GPUBuffer::unmap(Napi::Env env) { | |
| DetachMappings(env); | |
| buffer_.Unmap(); | |
| } | |
| void GPUBuffer::destroy(Napi::Env env) { | |
| DetachMappings(env); | |
| buffer_.Destroy(); | |
| } | |
| interop::GPUSize64Out GPUBuffer::getSize(Napi::Env) { | |
| return buffer_.GetSize(); | |
| } | |
| interop::GPUBufferMapState GPUBuffer::getMapState(Napi::Env env) { | |
| if (mapped_) { | |
| return interop::GPUBufferMapState::kMapped; | |
| } | |
| if (pending_map_) { | |
| DAWN_ASSERT(pending_map_->GetState() == interop::PromiseState::Pending); | |
| return interop::GPUBufferMapState::kPending; | |
| } | |
| return interop::GPUBufferMapState::kUnmapped; | |
| } | |
| interop::GPUFlagsConstant GPUBuffer::getUsage(Napi::Env env) { | |
| interop::GPUBufferUsageFlags result; | |
| Converter conv(env); | |
| if (!conv(result, buffer_.GetUsage())) { | |
| Napi::Error::New(env, "Couldn't convert usage to a JavaScript value.") | |
| .ThrowAsJavaScriptException(); | |
| return 0u; // Doesn't get used. | |
| } | |
| return result; | |
| } | |
| void GPUBuffer::DetachMappings(Napi::Env env) { | |
| mapped_ = false; | |
| if (pending_map_) { | |
| pending_map_->Reject(Errors::AbortError(env)); | |
| pending_map_.reset(); | |
| } | |
| for (auto& mapping : mappings_) { | |
| mapping.buffer.Value().Detach(); | |
| } | |
| mappings_.clear(); | |
| } | |
| std::string GPUBuffer::getLabel(Napi::Env) { | |
| return label_; | |
| } | |
| void GPUBuffer::setLabel(Napi::Env, std::string value) { | |
| buffer_.SetLabel(std::string_view(value)); | |
| label_ = value; | |
| } | |
| } // namespace wgpu::binding |