| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ | |
| #define SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ | |
| #include <webgpu/webgpu_cpp.h> | |
| #include <memory> | |
| #include <string> | |
| #include "src/dawn/node/binding/AsyncRunner.h" | |
| #include "src/dawn/node/binding/EventTarget.h" | |
| #include "src/dawn/node/interop/NodeAPI.h" | |
| #include "src/dawn/node/interop/WebGPU.h" | |
| namespace wgpu::binding { | |
| // GPUDeviceLostInfo is an implementation of interop::GPUDeviceLostInfo that wraps the members. | |
| class GPUDeviceLostInfo final : public interop::GPUDeviceLostInfo { | |
| public: | |
| GPUDeviceLostInfo(interop::GPUDeviceLostReason reason, std::string message); | |
| interop::GPUDeviceLostReason getReason(Napi::Env env) override; | |
| std::string getMessage(Napi::Env) override; | |
| private: | |
| interop::GPUDeviceLostReason reason_; | |
| std::string message_; | |
| }; | |
| // GPUDevice is an implementation of interop::GPUDevice that wraps a wgpu::Device. | |
| class GPUDevice final : public interop::GPUDevice, EventTarget { | |
| public: | |
| GPUDevice(Napi::Env env, | |
| const wgpu::DeviceDescriptor& desc, | |
| wgpu::Device device, | |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> lost_promise, | |
| std::shared_ptr<AsyncRunner> async); | |
| ~GPUDevice() override; | |
| void ForceLoss(wgpu::DeviceLostReason reason, const char* message); | |
| // interop::GPUDevice interface compliance | |
| interop::Interface<interop::GPUSupportedFeatures> getFeatures(Napi::Env) override; | |
| interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override; | |
| interop::Interface<interop::GPUAdapterInfo> getAdapterInfo(Napi::Env) override; | |
| interop::Interface<interop::GPUQueue> getQueue(Napi::Env env) override; | |
| void destroy(Napi::Env) override; | |
| interop::Interface<interop::GPUBuffer> createBuffer( | |
| Napi::Env env, | |
| interop::GPUBufferDescriptor descriptor) override; | |
| interop::Interface<interop::GPUTexture> createTexture( | |
| Napi::Env, | |
| interop::GPUTextureDescriptor descriptor) override; | |
| interop::Interface<interop::GPUSampler> createSampler( | |
| Napi::Env, | |
| interop::GPUSamplerDescriptor descriptor) override; | |
| interop::Interface<interop::GPUExternalTexture> importExternalTexture( | |
| Napi::Env, | |
| interop::GPUExternalTextureDescriptor descriptor) override; | |
| interop::Interface<interop::GPUBindGroupLayout> createBindGroupLayout( | |
| Napi::Env, | |
| interop::GPUBindGroupLayoutDescriptor descriptor) override; | |
| interop::Interface<interop::GPUPipelineLayout> createPipelineLayout( | |
| Napi::Env, | |
| interop::GPUPipelineLayoutDescriptor descriptor) override; | |
| interop::Interface<interop::GPUBindGroup> createBindGroup( | |
| Napi::Env, | |
| interop::GPUBindGroupDescriptor descriptor) override; | |
| interop::Interface<interop::GPUShaderModule> createShaderModule( | |
| Napi::Env, | |
| interop::GPUShaderModuleDescriptor descriptor) override; | |
| interop::Interface<interop::GPUComputePipeline> createComputePipeline( | |
| Napi::Env, | |
| interop::GPUComputePipelineDescriptor descriptor) override; | |
| interop::Interface<interop::GPURenderPipeline> createRenderPipeline( | |
| Napi::Env, | |
| interop::GPURenderPipelineDescriptor descriptor) override; | |
| interop::Promise<interop::Interface<interop::GPUComputePipeline>> createComputePipelineAsync( | |
| Napi::Env env, | |
| interop::GPUComputePipelineDescriptor descriptor) override; | |
| interop::Promise<interop::Interface<interop::GPURenderPipeline>> createRenderPipelineAsync( | |
| Napi::Env env, | |
| interop::GPURenderPipelineDescriptor descriptor) override; | |
| interop::Interface<interop::GPUCommandEncoder> createCommandEncoder( | |
| Napi::Env env, | |
| interop::GPUCommandEncoderDescriptor descriptor) override; | |
| interop::Interface<interop::GPURenderBundleEncoder> createRenderBundleEncoder( | |
| Napi::Env, | |
| interop::GPURenderBundleEncoderDescriptor descriptor) override; | |
| interop::Interface<interop::GPUResourceTable> createResourceTable( | |
| Napi::Env, | |
| interop::GPUResourceTableDescriptor descriptor) override; | |
| interop::Interface<interop::GPUQuerySet> createQuerySet( | |
| Napi::Env, | |
| interop::GPUQuerySetDescriptor descriptor) override; | |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> getLost( | |
| Napi::Env env) override; | |
| void pushErrorScope(Napi::Env, interop::GPUErrorFilter filter) override; | |
| interop::Promise<std::optional<interop::Interface<interop::GPUError>>> popErrorScope( | |
| Napi::Env env) override; | |
| std::string getLabel(Napi::Env) override; | |
| void setLabel(Napi::Env, std::string value) override; | |
| interop::EventHandler getOnuncapturederror(Napi::Env) override; | |
| void setOnuncapturederror(Napi::Env, interop::EventHandler value) override; | |
| void handleUncapturedError(ErrorType type, wgpu::StringView message); | |
| static void handleUncapturedErrorCallback(const wgpu::Device& device, | |
| ErrorType type, | |
| wgpu::StringView message); | |
| private: | |
| Napi::Env env_; | |
| wgpu::Device device_; | |
| std::shared_ptr<AsyncRunner> async_; | |
| // This promise's JS object lives as long as the device because it is stored in .lost | |
| // of the wrapper JS object. | |
| interop::Promise<interop::Interface<interop::GPUDeviceLostInfo>> lost_promise_; | |
| std::string label_; | |
| bool destroyed_ = false; | |
| }; | |
| } // namespace wgpu::binding | |
| #endif // SRC_DAWN_NODE_BINDING_GPUDEVICE_H_ |