| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // One-off "spot"/regression/smoke tests for Emdawnwebgpu. |
| |
| #include <dawn/webgpu_cpp_print.h> |
| #include <emscripten.h> |
| #include <gmock/gmock.h> |
| #include <gtest/gtest.h> |
| #include <webgpu/webgpu_cpp.h> |
| |
| #include <array> |
| #include <string> |
| #include <utility> |
| |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace { |
| |
| namespace utils = dawn::utils; |
| using testing::_; |
| using testing::HasSubstr; |
| |
| enum class Mode { |
| // Request Compat, and don't request any features/limits |
| MinCompat, |
| // Request Core, and request all features/limits |
| MaxCore, |
| }; |
| |
| std::ostream& operator<<(std::ostream& os, const Mode& mode) { |
| switch (mode) { |
| case Mode::MinCompat: |
| return os << "MinCompat"; |
| case Mode::MaxCore: |
| return os << "MaxCore"; |
| } |
| } |
| |
| class SpotTests : public ::testing::TestWithParam<Mode> { |
| public: |
| void SetUp() override { |
| static constexpr auto kInstanceFeatures = |
| std::array{wgpu::InstanceFeatureName::TimedWaitAny}; |
| wgpu::InstanceDescriptor instanceDesc{.requiredFeatureCount = kInstanceFeatures.size(), |
| .requiredFeatures = kInstanceFeatures.data()}; |
| mInstance = wgpu::CreateInstance(&instanceDesc); |
| |
| wgpu::Adapter adapter; |
| |
| wgpu::RequestAdapterOptions options = {}; |
| switch (GetParam()) { |
| case Mode::MinCompat: |
| options.featureLevel = wgpu::FeatureLevel::Compatibility; |
| break; |
| case Mode::MaxCore: |
| options.featureLevel = wgpu::FeatureLevel::Core; |
| break; |
| } |
| EXPECT_EQ(wgpu::WaitStatus::Success, |
| mInstance.WaitAny(mInstance.RequestAdapter( |
| &options, wgpu::CallbackMode::WaitAnyOnly, |
| [&adapter](wgpu::RequestAdapterStatus, wgpu::Adapter a, |
| wgpu::StringView) { adapter = std::move(a); }), |
| UINT64_MAX)); |
| EXPECT_TRUE(adapter); |
| // Get adapter features |
| wgpu::SupportedFeatures features; |
| adapter.GetFeatures(&features); |
| // Get adapter limits |
| wgpu::Limits limits; |
| wgpu::CompatibilityModeLimits compatLimits; |
| limits.nextInChain = &compatLimits; |
| adapter.GetLimits(&limits); |
| |
| wgpu::DeviceDescriptor deviceDesc; |
| switch (GetParam()) { |
| case Mode::MinCompat: |
| // Request no limits and features |
| deviceDesc.requiredLimits = nullptr; |
| deviceDesc.requiredFeatureCount = 0; |
| deviceDesc.requiredFeatures = nullptr; |
| break; |
| case Mode::MaxCore: |
| // Request max limits and features |
| deviceDesc.requiredLimits = &limits; |
| deviceDesc.requiredFeatureCount = features.featureCount; |
| deviceDesc.requiredFeatures = features.features; |
| break; |
| } |
| |
| wgpu::Device device; |
| EXPECT_EQ(wgpu::WaitStatus::Success, |
| mInstance.WaitAny( |
| adapter.RequestDevice(&deviceDesc, wgpu::CallbackMode::WaitAnyOnly, |
| [&device](wgpu::RequestDeviceStatus, wgpu::Device d, |
| wgpu::StringView) { device = std::move(d); }), |
| UINT64_MAX)); |
| EXPECT_TRUE(device); |
| |
| // Check what we actually got. |
| wgpu::SupportedFeatures deviceFeatures; |
| device.GetFeatures(&deviceFeatures); |
| mGotCompatibilityMode = true; |
| for (uint32_t i = 0; i < deviceFeatures.featureCount; ++i) { |
| if (deviceFeatures.features[i] == wgpu::FeatureName::CoreFeaturesAndLimits) { |
| mGotCompatibilityMode = false; |
| } |
| } |
| |
| this->mAdapter = adapter; |
| this->mDevice = device; |
| } |
| |
| protected: |
| wgpu::Instance mInstance; |
| wgpu::Adapter mAdapter; |
| wgpu::Device mDevice; |
| bool mGotCompatibilityMode = false; |
| }; |
| |
| INSTANTIATE_TEST_SUITE_P(, SpotTests, ::testing::ValuesIn({Mode::MinCompat, Mode::MaxCore})); |
| |
| TEST_P(SpotTests, QuerySet) { |
| // Spot test wgpuQuerySetGetType which uses indexOf on an int-to-string table. |
| wgpu::QuerySetDescriptor querySetDesc{.type = wgpu::QueryType::Occlusion, .count = 1}; |
| wgpu::QuerySet querySet = mDevice.CreateQuerySet(&querySetDesc); |
| EXPECT_TRUE(querySet); |
| EXPECT_EQ(querySet.GetType(), querySetDesc.type); |
| } |
| |
| TEST_P(SpotTests, BufferGetMapState) { |
| // Spot test one of the string-to-int tables (Int_BufferMapState) to make sure |
| // that Closure's minification didn't minify its keys. |
| wgpu::BufferDescriptor bufferDesc{.usage = wgpu::BufferUsage::CopyDst, .size = 4}; |
| wgpu::Buffer buffer = mDevice.CreateBuffer(&bufferDesc); |
| EXPECT_EQ(buffer.GetMapState(), wgpu::BufferMapState::Unmapped); |
| } |
| |
| TEST_P(SpotTests, GetCompilationInfo) { |
| for (bool valid : {true, false}) { |
| wgpu::ShaderSourceWGSL wgslDesc{}; |
| wgslDesc.code = valid ? "" : "some invalid code"; |
| |
| wgpu::ShaderModuleDescriptor descriptor{}; |
| descriptor.nextInChain = &wgslDesc; |
| auto sm = mDevice.CreateShaderModule(&descriptor); |
| auto future = sm.GetCompilationInfo( |
| wgpu::CallbackMode::WaitAnyOnly, |
| [](wgpu::CompilationInfoRequestStatus, const wgpu::CompilationInfo* compilationInfo) { |
| // We shouldn't have tried to allocate stuff if there were no messages. |
| EXPECT_EQ(compilationInfo->messageCount == 0, compilationInfo->messages == nullptr); |
| |
| // After this, any compilation info will be freed. (There was a bug here which |
| // this test catches, but only in ASAN builds.) |
| }); |
| EXPECT_EQ(wgpu::WaitStatus::Success, mInstance.WaitAny(future, UINT64_MAX)); |
| } |
| } |
| |
| TEST_P(SpotTests, ExternalRefCount) { |
| wgpu::BufferDescriptor bufferDesc{ |
| .usage = wgpu::BufferUsage::MapRead, .size = 16, .mappedAtCreation = true}; |
| |
| wgpu::Buffer buffer = mDevice.CreateBuffer(&bufferDesc); |
| ASSERT_TRUE(buffer); |
| EXPECT_EQ(buffer.GetMapState(), wgpu::BufferMapState::Mapped); |
| { |
| // Add and then release an extra external ref. |
| wgpu::Buffer tmp = buffer; |
| } |
| |
| // Make sure the device wasn't implicitly destroyed (because we thought |
| // the last external ref was dropped). |
| EXPECT_EQ(buffer.GetMapState(), wgpu::BufferMapState::Mapped); |
| } |
| |
| TEST_P(SpotTests, InvalidComponentSwizzle) { |
| wgpu::TextureDescriptor textureDesc = {}; |
| textureDesc.size = {1, 1, 0}; |
| textureDesc.usage = wgpu::TextureUsage::TextureBinding; |
| textureDesc.format = wgpu::TextureFormat::RGBA8Unorm; |
| wgpu::Texture texture = mDevice.CreateTexture(&textureDesc); |
| |
| wgpu::TextureViewDescriptor viewDesc = {}; |
| wgpu::TextureComponentSwizzleDescriptor swizzleDesc = {}; |
| // An invalid ComponentSwizzle value doesn't crash. |
| swizzleDesc.swizzle.r = static_cast<wgpu::ComponentSwizzle>(-1); |
| viewDesc.nextInChain = &swizzleDesc; |
| wgpu::TextureView view = texture.CreateView(&viewDesc); |
| ASSERT_TRUE(view); |
| } |
| |
| TEST_P(SpotTests, GetWGSLLanguageFeatures) { |
| wgpu::SupportedWGSLLanguageFeatures f; |
| mInstance.GetWGSLLanguageFeatures(&f); |
| auto features = std::span(f.features, f.featureCount); |
| for (auto feature : features) { |
| // GetWGSLLanguageFeatures should filter out any unknown features. |
| EXPECT_NE(feature, wgpu::WGSLLanguageFeatureName{0}); |
| EXPECT_TRUE(mInstance.HasWGSLLanguageFeature(feature)); |
| } |
| |
| // Test a specific feature to make sure minification worked. |
| // WGSL feature names are valid JS identifiers (they use underscores instead |
| // of hyphens), so they're vulnerable to Closure minification. |
| if (EM_ASM_INT({ |
| return navigator.gpu.wgslLanguageFeatures.has('unrestricted_pointer_parameters'); |
| })) { |
| auto feature = wgpu::WGSLLanguageFeatureName::UnrestrictedPointerParameters; |
| EXPECT_NE(std::find(features.begin(), features.end(), feature), features.end()); |
| EXPECT_TRUE(mInstance.HasWGSLLanguageFeature(feature)); |
| } |
| } |
| |
| template <typename AdapterOrDevice> |
| void TestGetFeatures(AdapterOrDevice o, bool shouldHaveCompressedTexture) { |
| wgpu::SupportedFeatures f; |
| o.GetFeatures(&f); |
| auto features = std::span(f.features, f.featureCount); |
| for (auto feature : features) { |
| // GetFeatures should filter out any unknown features. |
| EXPECT_NE(feature, wgpu::FeatureName{0}); |
| EXPECT_TRUE(o.HasFeature(feature)); |
| } |
| |
| // Test some specific features to make sure minification worked. |
| bool haveCompressedTexture = false; |
| if (EM_ASM_INT( |
| { return WebGPU.getJsObject($0).features.has('texture-compression-bc'); }, o.Get())) { |
| auto feature = wgpu::FeatureName::TextureCompressionBC; |
| EXPECT_NE(std::find(features.begin(), features.end(), feature), features.end()); |
| EXPECT_TRUE(o.HasFeature(feature)); |
| haveCompressedTexture = true; |
| } |
| if (EM_ASM_INT( |
| { return WebGPU.getJsObject($0).features.has('texture-compression-etc2'); }, o.Get())) { |
| auto feature = wgpu::FeatureName::TextureCompressionETC2; |
| EXPECT_NE(std::find(features.begin(), features.end(), feature), features.end()); |
| EXPECT_TRUE(o.HasFeature(feature)); |
| haveCompressedTexture = true; |
| } |
| EXPECT_EQ(haveCompressedTexture, shouldHaveCompressedTexture); |
| |
| // "subgroups" is a valid JS identifier (no hyphens), so it's |
| // vulnerable to Closure minification. |
| if (EM_ASM_INT({ return WebGPU.getJsObject($0).features.has('subgroups'); }, o.Get())) { |
| auto feature = wgpu::FeatureName::Subgroups; |
| EXPECT_NE(std::find(features.begin(), features.end(), feature), features.end()); |
| EXPECT_TRUE(o.HasFeature(feature)); |
| } |
| } |
| |
| // Test GetFeatures and HasFeature enum lookups. |
| TEST_P(SpotTests, GetFeatures) { |
| TestGetFeatures(mAdapter, true); |
| TestGetFeatures(mDevice, GetParam() != Mode::MinCompat); |
| } |
| |
| template <typename TStruct, typename TNumber> |
| void TestGetLimits(Mode mode, |
| const TStruct& adapterLimits, |
| const TStruct& deviceLimits, |
| const TNumber TStruct::* const field, |
| bool checkNonZero = true) { |
| if (mode == Mode::MaxCore) { |
| EXPECT_EQ(adapterLimits.*field, deviceLimits.*field); |
| } |
| |
| // Check if left uninitialized |
| EXPECT_NE(adapterLimits.*field, wgpu::kLimitU32Undefined); |
| EXPECT_NE(deviceLimits.*field, wgpu::kLimitU32Undefined); |
| |
| // Check if missing from the browser |
| if (checkNonZero) { |
| EXPECT_NE(adapterLimits.*field, 0u); |
| EXPECT_NE(deviceLimits.*field, 0u); |
| } |
| } |
| |
| TEST_P(SpotTests, Limits) { |
| wgpu::Limits adapterLimits{}; |
| wgpu::CompatibilityModeLimits adapterCompatLimits{}; |
| adapterLimits.nextInChain = &adapterCompatLimits; |
| |
| wgpu::Limits deviceLimits{}; |
| wgpu::CompatibilityModeLimits deviceCompatLimits{}; |
| deviceLimits.nextInChain = &deviceCompatLimits; |
| |
| mAdapter.GetLimits(&adapterLimits); |
| mDevice.GetLimits(&deviceLimits); |
| |
| // Core (1.0) limits |
| for (int i = 0; // |
| uint32_t wgpu::Limits::* const field : { |
| // WGPULimits is stable, so this list shouldn't grow in the future. |
| // Extensions need to be tested separately. |
| &wgpu::Limits::maxTextureDimension1D, |
| &wgpu::Limits::maxTextureDimension2D, |
| &wgpu::Limits::maxTextureDimension3D, |
| &wgpu::Limits::maxTextureArrayLayers, |
| &wgpu::Limits::maxBindGroups, |
| &wgpu::Limits::maxBindGroupsPlusVertexBuffers, |
| &wgpu::Limits::maxBindingsPerBindGroup, |
| &wgpu::Limits::maxDynamicUniformBuffersPerPipelineLayout, |
| &wgpu::Limits::maxDynamicStorageBuffersPerPipelineLayout, |
| &wgpu::Limits::maxSampledTexturesPerShaderStage, |
| &wgpu::Limits::maxSamplersPerShaderStage, |
| &wgpu::Limits::maxStorageBuffersPerShaderStage, |
| &wgpu::Limits::maxStorageTexturesPerShaderStage, |
| &wgpu::Limits::maxUniformBuffersPerShaderStage, |
| &wgpu::Limits::minUniformBufferOffsetAlignment, |
| &wgpu::Limits::minStorageBufferOffsetAlignment, |
| &wgpu::Limits::maxVertexBuffers, |
| &wgpu::Limits::maxVertexAttributes, |
| &wgpu::Limits::maxVertexBufferArrayStride, |
| &wgpu::Limits::maxInterStageShaderVariables, |
| &wgpu::Limits::maxColorAttachments, |
| &wgpu::Limits::maxColorAttachmentBytesPerSample, |
| &wgpu::Limits::maxComputeWorkgroupStorageSize, |
| &wgpu::Limits::maxComputeInvocationsPerWorkgroup, |
| &wgpu::Limits::maxComputeWorkgroupSizeX, |
| &wgpu::Limits::maxComputeWorkgroupSizeY, |
| &wgpu::Limits::maxComputeWorkgroupSizeZ, |
| &wgpu::Limits::maxComputeWorkgroupsPerDimension, |
| &wgpu::Limits::maxImmediateSize, |
| }) { |
| SCOPED_TRACE(absl::StrFormat("Limits 32 case %d", i++)); |
| bool checkNonZero = field != &wgpu::Limits::maxImmediateSize; |
| TestGetLimits(GetParam(), adapterLimits, deviceLimits, field, checkNonZero); |
| } |
| |
| // Core 64-bit limits |
| for (int i = 0; // |
| uint64_t wgpu::Limits::* const field : { |
| &wgpu::Limits::maxUniformBufferBindingSize, |
| &wgpu::Limits::maxStorageBufferBindingSize, |
| &wgpu::Limits::maxBufferSize, |
| }) { |
| SCOPED_TRACE(absl::StrFormat("Limits 64 case %d", i++).c_str()); |
| TestGetLimits(GetParam(), adapterLimits, deviceLimits, field); |
| } |
| |
| // CompatibilityModeLimits extension |
| for (int i = 0; // |
| uint32_t wgpu::CompatibilityModeLimits::* const field : { |
| // WGPUCompatibilityModeLimits is becoming stable, so this list shouldn't grow. |
| &wgpu::CompatibilityModeLimits::maxStorageBuffersInVertexStage, |
| &wgpu::CompatibilityModeLimits::maxStorageTexturesInVertexStage, |
| &wgpu::CompatibilityModeLimits::maxStorageBuffersInFragmentStage, |
| &wgpu::CompatibilityModeLimits::maxStorageTexturesInFragmentStage, |
| }) { |
| SCOPED_TRACE(absl::StrFormat("CompatibilityModeLimits case %d", i++).c_str()); |
| bool checkNonZero = |
| field != &wgpu::CompatibilityModeLimits::maxStorageBuffersInVertexStage && |
| field != &wgpu::CompatibilityModeLimits::maxStorageTexturesInVertexStage; |
| TestGetLimits(GetParam(), adapterCompatLimits, deviceCompatLimits, field, checkNonZero); |
| } |
| } |
| |
| TEST_P(SpotTests, ImportExternalTexture) { |
| auto cExternalTexture = static_cast<WGPUExternalTexture>(EM_ASM_PTR( |
| { |
| const cDevice = $0; |
| const device = WebGPU.getJsObject(cDevice); |
| |
| const cvs = document.createElement('canvas'); |
| cvs.width = 1; |
| cvs.height = 1; |
| const ctx = cvs.getContext('2d'); |
| ctx.fillStyle = '#0f0'; |
| ctx.fillRect(0, 0, 1, 1); |
| window.myVideoFrame = new VideoFrame(cvs, {timestamp : 0}); |
| |
| const jsExternalTexture = device.importExternalTexture({source : window.myVideoFrame}); |
| const cExternalTexture = WebGPU.importJsExternalTexture(jsExternalTexture); |
| return cExternalTexture; |
| }, |
| mDevice.Get())); |
| auto externalTexture = wgpu::ExternalTexture::Acquire(cExternalTexture); |
| |
| wgpu::BufferDescriptor bufferDesc{ |
| .usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc, |
| .size = sizeof(uint32_t), |
| }; |
| auto buffer = mDevice.CreateBuffer(&bufferDesc); |
| |
| wgpu::BufferDescriptor readbackDesc{ |
| .usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead, |
| .size = sizeof(uint32_t), |
| }; |
| auto readback = mDevice.CreateBuffer(&readbackDesc); |
| |
| wgpu::BindGroupLayout bgl = utils::MakeBindGroupLayout( |
| mDevice, {{0, wgpu::ShaderStage::Compute, &utils::kExternalTextureBindingLayout}, |
| {1, wgpu::ShaderStage::Compute, wgpu::BufferBindingType::Storage}}); |
| wgpu::BindGroup bg = utils::MakeBindGroup(mDevice, bgl, {{0, externalTexture}, {1, buffer}}); |
| |
| auto module = utils::CreateShaderModule(mDevice, R"( |
| @group(0) @binding(0) var t: texture_external; |
| @group(0) @binding(1) var<storage, read_write> b: u32; |
| |
| @compute @workgroup_size(1) fn main() { |
| b = pack4x8unorm(textureLoad(t, vec2u(0, 0))); |
| })"); |
| |
| wgpu::ComputePipelineDescriptor pipelineDesc{ |
| .layout = utils::MakeBasicPipelineLayout(mDevice, &bgl), |
| .compute = {.module = module}, |
| }; |
| auto pipeline = mDevice.CreateComputePipeline(&pipelineDesc); |
| |
| auto encoder = mDevice.CreateCommandEncoder(); |
| { |
| auto pass = encoder.BeginComputePass(); |
| pass.SetBindGroup(0, bg); |
| pass.SetPipeline(pipeline); |
| pass.DispatchWorkgroups(1); |
| pass.End(); |
| } |
| encoder.CopyBufferToBuffer(buffer, 0, readback, 0, sizeof(uint32_t)); |
| auto commandBuffer = encoder.Finish(); |
| mDevice.GetQueue().Submit(1, &commandBuffer); |
| |
| // Note we can't (yet) use EXPECT_BUFFER_U32_EQ here. |
| uint32_t result = 0; |
| mInstance.WaitAny( |
| readback.MapAsync( |
| wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, wgpu::CallbackMode::WaitAnyOnly, |
| [&](wgpu::MapAsyncStatus, wgpu::StringView) { |
| result = static_cast<const uint32_t*>(readback.GetConstMappedRange())[0]; |
| readback.Unmap(); |
| }), |
| UINT64_MAX); |
| EXPECT_EQ(result, uint32_t(0xff00ff00)); // ABGR |
| |
| EM_ASM({ |
| // VideoFrames should always be closed manually. |
| window.myVideoFrame.close(); |
| delete window.myVideoFrame; |
| }); |
| } |
| |
| TEST_P(SpotTests, MapReadGetMappedRange) { |
| wgpu::BufferDescriptor readbackDesc{ |
| .usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead, |
| .size = sizeof(uint32_t), |
| }; |
| auto buffer = mDevice.CreateBuffer(&readbackDesc); |
| |
| mInstance.WaitAny(buffer.MapAsync(wgpu::MapMode::Read, 0, wgpu::kWholeMapSize, |
| wgpu::CallbackMode::WaitAnyOnly, |
| [&](wgpu::MapAsyncStatus, wgpu::StringView) { |
| EXPECT_EQ(buffer.GetMappedRange(), nullptr); |
| EXPECT_NE(buffer.GetConstMappedRange(), nullptr); |
| buffer.Unmap(); |
| }), |
| UINT64_MAX); |
| } |
| |
| // This test requires compat (chromium 146+). Other tests should be written to work without it. |
| TEST_P(SpotTests, FeatureLevelHonored) { |
| EXPECT_EQ(mGotCompatibilityMode, GetParam() == Mode::MinCompat); |
| } |
| |
| TEST_P(SpotTests, TextureBindingViewDimension) { |
| wgpu::TextureDescriptor textureDesc; |
| textureDesc.size = {1, 1, 1}; |
| textureDesc.usage = wgpu::TextureUsage::RenderAttachment; |
| textureDesc.format = wgpu::TextureFormat::RGBA8Unorm; |
| |
| wgpu::TextureBindingViewDimensionDescriptor textureBindingViewDimensionDesc; |
| textureBindingViewDimensionDesc.textureBindingViewDimension = |
| wgpu::TextureViewDimension::e2DArray; |
| textureDesc.nextInChain = &textureBindingViewDimensionDesc; |
| wgpu::Texture texture = mDevice.CreateTexture(&textureDesc); |
| |
| ASSERT_TRUE(texture); |
| EXPECT_EQ(texture.GetTextureBindingViewDimension(), |
| mGotCompatibilityMode ? textureBindingViewDimensionDesc.textureBindingViewDimension |
| : wgpu::TextureViewDimension::Undefined); |
| } |
| |
| } // namespace |