| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/tint/utils/socket/socket.h" | |
| #include "src/tint/utils/macros/compiler.h" | |
| #include "src/tint/utils/socket/rwmutex.h" | |
| #if TINT_BUILD_IS_WIN | |
| #include <winsock2.h> | |
| #include <ws2tcpip.h> | |
| #else | |
| #include <netdb.h> | |
| #include <netinet/in.h> | |
| #include <netinet/tcp.h> | |
| #include <sys/select.h> | |
| #include <sys/socket.h> | |
| #include <sys/time.h> | |
| #include <unistd.h> | |
| #include <cstdio> | |
| #endif | |
| #if TINT_BUILD_IS_WIN | |
| #include <atomic> | |
| namespace { | |
| std::atomic<int> wsa_init_count = {0}; | |
| } // anonymous namespace | |
| #else | |
| #include <fcntl.h> | |
| namespace { | |
| using SOCKET = int; | |
| } // anonymous namespace | |
| #endif | |
| namespace tint::socket { | |
| namespace { | |
| constexpr SOCKET InvalidSocket = static_cast<SOCKET>(-1); | |
| void Init() { | |
| #if TINT_BUILD_IS_WIN | |
| if (wsa_init_count++ == 0) { | |
| WSADATA winsock_data; | |
| (void)WSAStartup(MAKEWORD(2, 2), &winsock_data); | |
| } | |
| #endif | |
| } | |
| void Term() { | |
| #if TINT_BUILD_IS_WIN | |
| if (--wsa_init_count == 0) { | |
| WSACleanup(); | |
| } | |
| #endif | |
| } | |
| bool SetBlocking(SOCKET s, bool blocking) { | |
| #if TINT_BUILD_IS_WIN | |
| u_long mode = blocking ? 0 : 1; | |
| return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR; | |
| #else | |
| auto arg = fcntl(s, F_GETFL, nullptr); | |
| if (arg < 0) { | |
| return false; | |
| } | |
| arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK); | |
| return fcntl(s, F_SETFL, arg) >= 0; | |
| #endif | |
| } | |
| bool Errored(SOCKET s) { | |
| if (s == InvalidSocket) { | |
| return true; | |
| } | |
| char error = 0; | |
| socklen_t len = sizeof(error); | |
| getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len); | |
| return error != 0; | |
| } | |
| class Impl : public Socket { | |
| public: | |
| static std::shared_ptr<Impl> create(const char* address, const char* port) { | |
| Init(); | |
| addrinfo hints = {}; | |
| hints.ai_family = AF_INET; | |
| hints.ai_socktype = SOCK_STREAM; | |
| hints.ai_protocol = IPPROTO_TCP; | |
| hints.ai_flags = AI_PASSIVE; | |
| addrinfo* info = nullptr; | |
| auto err = getaddrinfo(address, port, &hints, &info); | |
| #if !TINT_BUILD_IS_WIN | |
| if (err) { | |
| printf("getaddrinfo(%s, %s) error: %s\n", address, port, gai_strerror(err)); | |
| } | |
| #else | |
| (void)err; | |
| #endif | |
| if (info) { | |
| auto socket = ::socket(info->ai_family, info->ai_socktype, info->ai_protocol); | |
| auto out = std::make_shared<Impl>(info, socket); | |
| out->SetOptions(); | |
| return out; | |
| } | |
| Term(); | |
| return nullptr; | |
| } | |
| explicit Impl(SOCKET socket) : info(nullptr), s(socket) {} | |
| Impl(addrinfo* i, SOCKET socket) : info(i), s(socket) {} | |
| ~Impl() override { | |
| if (info) { | |
| freeaddrinfo(info); | |
| } | |
| Close(); | |
| Term(); | |
| } | |
| template <typename FUNCTION> | |
| void Lock(FUNCTION&& f) { | |
| RLock l(mutex); | |
| f(s, info); | |
| } | |
| void SetOptions() { | |
| RLock l(mutex); | |
| if (s == InvalidSocket) { | |
| return; | |
| } | |
| int enable = 1; | |
| #if !TINT_BUILD_IS_WIN | |
| // Prevent sockets lingering after process termination, causing | |
| // reconnection issues on the same port. | |
| setsockopt(s, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&enable), sizeof(enable)); | |
| struct { | |
| int l_onoff; /* linger active */ | |
| int l_linger; /* how many seconds to linger for */ | |
| } linger = {false, 0}; | |
| setsockopt(s, SOL_SOCKET, SO_LINGER, reinterpret_cast<char*>(&linger), sizeof(linger)); | |
| #endif // !TINT_BUILD_IS_WIN | |
| // Enable TCP_NODELAY. | |
| setsockopt(s, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&enable), sizeof(enable)); | |
| } | |
| bool IsOpen() override { | |
| { | |
| RLock l(mutex); | |
| if ((s != InvalidSocket) && !Errored(s)) { | |
| return true; | |
| } | |
| } | |
| WLock lock(mutex); | |
| s = InvalidSocket; | |
| return false; | |
| } | |
| void Close() override { | |
| { | |
| RLock l(mutex); | |
| if (s != InvalidSocket) { | |
| #if TINT_BUILD_IS_WIN | |
| closesocket(s); | |
| #else | |
| ::shutdown(s, SHUT_RDWR); | |
| #endif | |
| } | |
| } | |
| WLock l(mutex); | |
| if (s != InvalidSocket) { | |
| #if !TINT_BUILD_IS_WIN | |
| ::close(s); | |
| #endif | |
| s = InvalidSocket; | |
| } | |
| } | |
| size_t Read(void* buffer, size_t bytes) override { | |
| { | |
| RLock lock(mutex); | |
| if (s == InvalidSocket) { | |
| return 0; | |
| } | |
| auto len = recv(s, reinterpret_cast<char*>(buffer), bytes, 0); | |
| if (len > 0) { | |
| return static_cast<size_t>(len); | |
| } | |
| } | |
| // Socket closed or errored | |
| WLock lock(mutex); | |
| s = InvalidSocket; | |
| return 0; | |
| } | |
| bool Write(const void* buffer, size_t bytes) override { | |
| RLock lock(mutex); | |
| if (s == InvalidSocket) { | |
| return false; | |
| } | |
| if (bytes == 0) { | |
| return true; | |
| } | |
| return ::send(s, reinterpret_cast<const char*>(buffer), bytes, 0) > 0; | |
| } | |
| std::shared_ptr<Socket> Accept() override { | |
| std::shared_ptr<Impl> out; | |
| Lock([&](SOCKET socket, const addrinfo*) { | |
| if (socket != InvalidSocket) { | |
| Init(); | |
| if (auto sock = ::accept(socket, nullptr, nullptr); s >= 0) { | |
| out = std::make_shared<Impl>(sock); | |
| out->SetOptions(); | |
| } | |
| } | |
| }); | |
| return out; | |
| } | |
| private: | |
| addrinfo* const info; | |
| SOCKET s = InvalidSocket; | |
| RWMutex mutex; | |
| }; | |
| } // anonymous namespace | |
| Socket::~Socket() = default; | |
| std::shared_ptr<Socket> Socket::Listen(const char* address, const char* port) { | |
| auto impl = Impl::create(address, port); | |
| if (!impl) { | |
| return nullptr; | |
| } | |
| impl->Lock([&](SOCKET socket, const addrinfo* info) { | |
| if (bind(socket, info->ai_addr, info->ai_addrlen) != 0) { | |
| impl.reset(); | |
| return; | |
| } | |
| if (listen(socket, 0) != 0) { | |
| impl.reset(); | |
| return; | |
| } | |
| }); | |
| return impl; | |
| } | |
| std::shared_ptr<Socket> Socket::Connect(const char* address, | |
| const char* port, | |
| uint32_t timeout_ms) { | |
| auto impl = Impl::create(address, port); | |
| if (!impl) { | |
| return nullptr; | |
| } | |
| std::shared_ptr<Socket> out; | |
| impl->Lock([&](SOCKET socket, const addrinfo* info) { | |
| if (socket == InvalidSocket) { | |
| return; | |
| } | |
| if (timeout_ms == 0) { | |
| if (::connect(socket, info->ai_addr, info->ai_addrlen) == 0) { | |
| out = impl; | |
| } | |
| return; | |
| } | |
| if (!SetBlocking(socket, false)) { | |
| return; | |
| } | |
| auto res = ::connect(socket, info->ai_addr, info->ai_addrlen); | |
| if (res == 0) { | |
| if (SetBlocking(socket, true)) { | |
| out = impl; | |
| } | |
| } else { | |
| const auto timeout_us = timeout_ms * 1000; | |
| // Note: These macros introduce identifiers that start with `__`. | |
| TINT_BEGIN_DISABLE_WARNING(RESERVED_IDENTIFIER); | |
| fd_set fdset; | |
| FD_ZERO(&fdset); | |
| FD_SET(socket, &fdset); | |
| TINT_END_DISABLE_WARNING(RESERVED_IDENTIFIER); | |
| timeval tv; | |
| tv.tv_sec = timeout_us / 1000000; | |
| using USEC = decltype(tv.tv_usec); | |
| tv.tv_usec = static_cast<USEC>(timeout_us) - (static_cast<USEC>(tv.tv_sec) * 1000000); | |
| res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv); | |
| if (res > 0 && !Errored(socket) && SetBlocking(socket, true)) { | |
| out = impl; | |
| } | |
| } | |
| }); | |
| if (!out) { | |
| return nullptr; | |
| } | |
| return out->IsOpen() ? out : nullptr; | |
| } | |
| } // namespace tint::socket |