[dawn][native] Check for duplicate bindings after checking they exist. Otherwise we could go past the bitset<>'s size, triggering an ASSERT or libc++ hardening exception. Bug: 492390076, 489482634 Change-Id: I0d824013ff223b7375c8b319864d44208cf25873 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/297035 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.