commit | 3874434bf1643f7e2f6c50caa9a93d66dd562b3c | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue May 05 08:33:35 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue May 05 08:33:35 2020 +0000 |
tree | f7635f268c6166774e3cf6c9470c0fa2f225ee37 | |
parent | 07328ba0bbcefa31c4967384901349abcbd52e02 [diff] |
TextureVk: Make a Create function for swapchain textures. This aligns this constructor to be used via Create like the other vulkan::Texture constructors. Bug: dawn:269 Change-Id: Ib85874bf24bfe49b644b4faa63c9248c540811c8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20882 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.