| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/vulkan/FramebufferCache.h" |
| |
| #include "absl/container/inlined_vector.h" |
| #include "dawn/common/HashUtils.h" |
| #include "dawn/common/Range.h" |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/vulkan/DeviceVk.h" |
| #include "dawn/native/vulkan/FencedDeleter.h" |
| #include "dawn/native/vulkan/TextureVk.h" |
| #include "dawn/native/vulkan/VulkanError.h" |
| |
| namespace dawn::native::vulkan { |
| |
| // FramebufferCacheQuery |
| |
| void FramebufferCacheQuery::SetRenderPass(uint64_t passId, |
| uint32_t passWidth, |
| uint32_t passHeight) { |
| renderPassId = passId; |
| width = passWidth; |
| height = passHeight; |
| } |
| |
| MaybeError FramebufferCacheQuery::AddAttachment(TextureView* view, |
| VkClearValue clearValue, |
| uint32_t depthSlice) { |
| textureViews[attachmentCount].textureViewId = view->GetTextureViewId(); |
| textureViews[attachmentCount].depthSlice = depthSlice; |
| |
| if (view->GetDimension() == wgpu::TextureViewDimension::e3D) { |
| VkImageView handleFor2DViewOn3D; |
| DAWN_TRY_ASSIGN(handleFor2DViewOn3D, view->GetOrCreate2DViewOn3D(depthSlice)); |
| attachments[attachmentCount] = handleFor2DViewOn3D; |
| } else { |
| attachments[attachmentCount] = view->GetHandle(); |
| } |
| |
| clearValues[attachmentCount] = clearValue; |
| |
| attachmentCount++; |
| |
| return {}; |
| } |
| |
| // FramebufferCache |
| |
| FramebufferCache::FramebufferCache(Device* device, size_t capacity) |
| : FramebufferCache::Base(capacity), mDevice(device) {} |
| |
| FramebufferCache::~FramebufferCache() { |
| mCache.Use([this](auto cache) { |
| for (auto [_, framebuffer] : cache->list) { |
| mDevice->fn.DestroyFramebuffer(mDevice->GetVkDevice(), framebuffer, nullptr); |
| } |
| }); |
| } |
| |
| void FramebufferCache::EvictedFromCache(const VkFramebuffer& framebuffer) { |
| mDevice->GetFencedDeleter()->DeleteWhenUnused(framebuffer); |
| } |
| |
| size_t FramebufferCacheFuncs::operator()(const FramebufferCacheQuery& query) const { |
| size_t hash = Hash(query.renderPassId); |
| |
| HashCombine(&hash, query.width, query.height, query.attachmentCount); |
| |
| for (uint32_t i = 0; i < query.attachmentCount; ++i) { |
| HashCombine(&hash, query.textureViews[i].textureViewId, query.textureViews[i].depthSlice); |
| } |
| |
| return hash; |
| } |
| |
| bool FramebufferCacheFuncs::operator()(const FramebufferCacheQuery& a, |
| const FramebufferCacheQuery& b) const { |
| if (a.renderPassId != b.renderPassId || a.width != b.width || a.height != b.height || |
| a.attachmentCount != b.attachmentCount) { |
| return false; |
| } |
| |
| for (uint32_t i = 0; i < a.attachmentCount; ++i) { |
| if (a.textureViews[i].textureViewId != b.textureViews[i].textureViewId || |
| a.textureViews[i].depthSlice != b.textureViews[i].depthSlice) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| } // namespace dawn::native::vulkan |