| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_ | |
| #define SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_ | |
| #include <memory> | |
| #include <mutex> | |
| #include <optional> | |
| #include <string> | |
| #include <utility> | |
| #include <vector> | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| #include "src/dawn/common/HashUtils.h" | |
| #include "src/dawn/common/vulkan_platform.h" | |
| #include "src/dawn/native/Error.h" | |
| #include "src/dawn/native/ShaderModule.h" | |
| #include "src/dawn/native/vulkan/DeviceVk.h" | |
| namespace dawn::native { | |
| struct ProgrammableStage; | |
| namespace vulkan { | |
| class Device; | |
| class PipelineLayout; | |
| class ShaderModule final : public ShaderModuleBase { | |
| public: | |
| static ResultOrError<Ref<ShaderModule>> Create( | |
| Device* device, | |
| const UnpackedPtr<ShaderModuleDescriptor>& descriptor, | |
| const std::vector<tint::wgsl::Extension>& internalExtensions); | |
| struct ModuleAndSpirv { | |
| VkShaderModule module = VK_NULL_HANDLE; | |
| raw_ptr<Device> device = nullptr; | |
| std::vector<uint32_t> spirv; | |
| bool hasInputAttachment = false; | |
| Extent3D workgroupSize; | |
| std::optional<uint32_t> explicitSubgroupSize; | |
| ModuleAndSpirv() = default; | |
| ModuleAndSpirv(ModuleAndSpirv&& o) | |
| : module(o.module), | |
| device(o.device), | |
| spirv(std::move(o.spirv)), | |
| hasInputAttachment(o.hasInputAttachment), | |
| workgroupSize(o.workgroupSize), | |
| explicitSubgroupSize(o.explicitSubgroupSize) { | |
| o.module = VK_NULL_HANDLE; | |
| o.device = nullptr; | |
| } | |
| ~ModuleAndSpirv() { CleanupVkModule(); } | |
| ModuleAndSpirv& operator=(ModuleAndSpirv&& o) { | |
| if (this == &o) { | |
| return *this; | |
| } | |
| CleanupVkModule(); | |
| module = o.module; | |
| o.module = VK_NULL_HANDLE; | |
| device = o.device; | |
| o.device = nullptr; | |
| spirv = std::move(o.spirv); | |
| hasInputAttachment = o.hasInputAttachment; | |
| workgroupSize = o.workgroupSize; | |
| explicitSubgroupSize = o.explicitSubgroupSize; | |
| return *this; | |
| } | |
| void CleanupVkModule() { | |
| if (module != VK_NULL_HANDLE && device != nullptr) { | |
| device->fn.DestroyShaderModule(device->GetVkDevice(), module, nullptr); | |
| } | |
| module = VK_NULL_HANDLE; | |
| device = nullptr; | |
| } | |
| ModuleAndSpirv(const ModuleAndSpirv&) = delete; | |
| ModuleAndSpirv& operator=(const ModuleAndSpirv&) = delete; | |
| }; | |
| struct CompileParameters { | |
| // Kept without defaults as they must be provided. | |
| raw_ptr<const ProgrammableStage> stage; | |
| raw_ptr<const PipelineLayout> layout; | |
| ImmediateMask immediateMask; | |
| raw_ptr<const absl::flat_hash_set<APIBindPoint>> ycbcrExternalTextures; | |
| std::optional<uint32_t> polyfillPixelCenter = std::nullopt; | |
| bool emitPointSize = false; | |
| bool pipelineUsesFramebufferFetch = false; | |
| bool needsMultisampledFramebufferFetch = false; | |
| }; | |
| ResultOrUnknownError<ModuleAndSpirv> GetHandleAndSpirv(const CompileParameters& in); | |
| private: | |
| ShaderModule(Device* device, | |
| const UnpackedPtr<ShaderModuleDescriptor>& descriptor, | |
| std::vector<tint::wgsl::Extension> internalExtensions); | |
| ~ShaderModule() override; | |
| }; | |
| } // namespace vulkan | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_VULKAN_SHADERMODULEVK_H_ |