blob: 44cdb88a1381c659ce330b0be567124ec7bd74c2 [file]
// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/dawn/wire/client/Queue.h"
#include <memory>
#include <string>
#include <utility>
#include "partition_alloc/pointers/raw_ptr.h"
#include "src/dawn/common/Atomic.h"
#include "src/dawn/common/StringViewUtils.h"
#include "src/dawn/wire/client/Client.h"
#include "src/dawn/wire/client/EventManager.h"
#include "src/utils/compiler.h"
namespace dawn::wire::client {
namespace {
// Buffer and Texture uploads larger than 4Mb use a different path optimized for larger transfers.
const uint64_t kWriteXLThreshold = 1024ULL * 1024 * 4;
class WorkDoneEvent : public TrackedEvent {
public:
static constexpr EventType kType = EventType::WorkDone;
explicit WorkDoneEvent(const WGPUQueueWorkDoneCallbackInfo& callbackInfo)
: TrackedEvent(callbackInfo.mode),
mCallback(callbackInfo.callback),
mUserdata1(callbackInfo.userdata1),
mUserdata2(callbackInfo.userdata2) {}
EventType GetType() override { return kType; }
WireResult ReadyHook(FutureID futureID, wgpu::QueueWorkDoneStatus status, StringView message) {
mStatus = status;
mMessage = message;
return WireResult::Success;
}
private:
void CompleteImpl(FutureID futureID, EventCompletionType completionType) override {
if (completionType == EventCompletionType::Shutdown) {
mStatus = wgpu::QueueWorkDoneStatus::CallbackCancelled;
mMessage = "A valid external Instance reference no longer exists.";
}
void* userdata1 = mUserdata1.ExtractAsDangling();
void* userdata2 = mUserdata2.ExtractAsDangling();
if (mCallback) {
mCallback(ToAPI(mStatus), ToOutputStringView(mMessage), userdata1, userdata2);
}
}
WGPUQueueWorkDoneCallback mCallback;
raw_ptr<void> mUserdata1;
raw_ptr<void> mUserdata2;
wgpu::QueueWorkDoneStatus mStatus = wgpu::QueueWorkDoneStatus::Success;
std::string mMessage;
};
} // anonymous namespace
using MemoryHandleUse = MemoryTransferService::MemoryHandleUse;
Queue::~Queue() = default;
ObjectType Queue::GetObjectType() const {
return ObjectType::Queue;
}
uint64_t Queue::GetLastSubmitIndex() const {
return mLastSubmitIndex;
}
uint64_t Queue::GetCompletedSubmitIndex() const {
return mCompletedSubmitIndex;
}
void Queue::APISubmit(Span<CommandBuffer* const> commands) {
mLastSubmitIndex++;
// Send the submit command
QueueSubmitCmd cmd;
cmd.self = ToAPI(this);
cmd.commands = ToAPI(commands);
GetClient()->SerializeCommand(std::move(cmd));
// Immediately request a callback for OnSubmittedWorkDone to update mCompletedSubmitIndex before
// any OnSubmittedWorkDone callbacks from the application.
struct CallbackData {
Ref<Queue> self;
uint64_t submitIndex;
};
WGPUQueueWorkDoneCallbackInfo callback = {
.nextInChain = nullptr,
.mode = WGPUCallbackMode_AllowSpontaneous,
.callback =
[](WGPUQueueWorkDoneStatus status, WGPUStringView, void* userdata1, void* userdata2) {
if (status != WGPUQueueWorkDoneStatus_Success) {
return;
}
std::unique_ptr<CallbackData> data(reinterpret_cast<CallbackData*>(userdata1));
FetchMax(data->self->mCompletedSubmitIndex, data->submitIndex);
},
.userdata1 = new CallbackData{this, mLastSubmitIndex},
.userdata2 = nullptr,
};
APIOnSubmittedWorkDone(callback);
}
WireResult Client::DoQueueWorkDoneCallback(ObjectId instanceId,
Future future,
wgpu::QueueWorkDoneStatus status,
StringView message) {
return SetFutureReady<WorkDoneEvent>(instanceId, future.id, status, message);
}
Future Queue::APIOnSubmittedWorkDone(const WGPUQueueWorkDoneCallbackInfo& callbackInfo) {
// TODO(crbug.com/dawn/2052): Once we always return a future, change this to log to the instance
// (note, not raise a validation error to the device) and return the null future.
DAWN_ASSERT(callbackInfo.nextInChain == nullptr);
Client* client = GetClient();
auto [futureIDInternal, tracked] =
GetEventManager().TrackEvent(AcquireRef(new WorkDoneEvent(callbackInfo)));
if (!tracked) {
return {futureIDInternal};
}
QueueOnSubmittedWorkDoneCmd cmd;
cmd.queueId = GetWireHandle(client).id;
cmd.instanceId = GetInstance()->GetWireHandle(client).id;
cmd.future = {futureIDInternal};
client->SerializeCommand(std::move(cmd));
return {futureIDInternal};
}
void Queue::APIWriteBuffer(Buffer* buffer, uint64_t bufferOffset, Span<const std::byte> data) {
if (data.size() >= kWriteXLThreshold) {
WriteBufferXL(buffer, bufferOffset, data);
return;
}
QueueWriteBufferCmd cmd;
cmd.queueId = GetWireHandle(GetClient()).id;
cmd.bufferId = buffer->GetWireHandle(GetClient()).id;
cmd.bufferOffset = bufferOffset;
cmd.data = data;
GetClient()->SerializeCommand(std::move(cmd));
}
void Queue::WriteBufferXL(Buffer* buffer, uint64_t bufferOffset, Span<const std::byte> data) {
Client* client = GetClient();
// Create the MemoryHandle.
auto memoryHandle = client->GetMemoryTransferService()->CreateMemoryHandle(
data.size(), MemoryHandleUse::BulkData);
if (memoryHandle == nullptr) {
// There was an OOM that we cannot handle in WriteBuffer: trigger a device loss.
client->Disconnect();
return;
}
// Write the data to the allocated memory.
Span<std::byte>(memoryHandle->GetData()).CopyFrom(data);
QueueWriteBufferXlCmd cmd;
cmd.queueId = GetWireHandle(client).id;
cmd.bufferId = buffer->GetWireHandle(client).id;
cmd.bufferOffset = bufferOffset;
cmd.size = data.size();
client->SerializeCommand(std::move(cmd),
// Extensions to replace fields skipped by skip_serialize.
CommandExtension<&QueueWriteBufferXlCmd::memoryHandleCreateInfo>{
memoryHandle->GetSerializeCreateSize(),
[&](Span<volatile std::byte> serializeBuffer) {
memoryHandle->SerializeCreate(serializeBuffer);
}},
CommandExtension<&QueueWriteBufferXlCmd::memoryDataUpdateInfo>{
memoryHandle->GetSerializeDataUpdateSize(0u, data.size()),
[&](Span<volatile std::byte> serializeBuffer) {
memoryHandle->SerializeDataUpdate(serializeBuffer, 0u,
data.size());
}});
}
void Queue::APIWriteTexture(const TexelCopyTextureInfo* destination,
Span<const std::byte> data,
const TexelCopyBufferLayout* dataLayout,
const Extent3D* writeSize) {
if (data.size() >= kWriteXLThreshold) {
WriteTextureXL(destination, data, dataLayout, writeSize);
return;
}
QueueWriteTextureCmd cmd;
cmd.queueId = GetWireHandle(GetClient()).id;
cmd.destination = ToWireCmd(destination);
cmd.data = data;
cmd.dataLayout = ToWireCmd(dataLayout);
cmd.writeSize = ToWireCmd(writeSize);
GetClient()->SerializeCommand(std::move(cmd));
}
void Queue::WriteTextureXL(const TexelCopyTextureInfo* destination,
Span<const std::byte> data,
const TexelCopyBufferLayout* dataLayout,
const Extent3D* writeSize) {
Client* client = GetClient();
// Create the MemoryHandle.
auto memoryHandle = client->GetMemoryTransferService()->CreateMemoryHandle(
data.size(), MemoryHandleUse::BulkData);
if (memoryHandle == nullptr) {
// There was an OOM that we cannot handle in WriteBuffer: trigger a device loss.
client->Disconnect();
return;
}
// Write the data to the allocated memory.
Span<std::byte>(memoryHandle->GetData()).CopyFrom(data);
QueueWriteTextureXlCmd cmd;
cmd.queueId = GetWireHandle(GetClient()).id;
cmd.destination = ToWireCmd(destination);
cmd.dataSize = data.size();
cmd.dataLayout = ToWireCmd(dataLayout);
cmd.writeSize = ToWireCmd(writeSize);
client->SerializeCommand(std::move(cmd),
// Extensions to replace fields skipped by skip_serialize.
CommandExtension<&QueueWriteTextureXlCmd::memoryHandleCreateInfo>{
memoryHandle->GetSerializeCreateSize(),
[&](Span<volatile std::byte> serializeBuffer) {
memoryHandle->SerializeCreate(serializeBuffer);
}},
CommandExtension<&QueueWriteTextureXlCmd::memoryDataUpdateInfo>{
memoryHandle->GetSerializeDataUpdateSize(0u, data.size()),
[&](Span<volatile std::byte> serializeBuffer) {
memoryHandle->SerializeDataUpdate(serializeBuffer, 0u,
data.size());
}});
}
} // namespace dawn::wire::client