blob: 4e71009bf352ebddf19354349e31d11b464687af [file]
// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/dawn/wire/client/Surface.h"
#include <algorithm>
#include <utility>
#include "dawn/wire/client/webgpu.h"
#include "src/dawn/wire/client/Client.h"
#include "src/dawn/wire/client/Device.h"
#include "src/dawn/wire/client/Texture.h"
#include "src/utils/compiler.h"
#include "src/utils/log.h"
#include "src/utils/platform.h"
namespace dawn::wire::client {
Surface::Surface(const ObjectBaseParams& params, const SurfaceCapabilities* capabilities)
: ObjectBase(params) {
// Copy over the capabilities.
mSupportedUsages = capabilities->usages;
mSupportedFormats.assign(capabilities->formats.begin(), capabilities->formats.end());
mSupportedPresentModes.assign(capabilities->presentModes.begin(),
capabilities->presentModes.end());
mSupportedAlphaModes.assign(capabilities->alphaModes.begin(), capabilities->alphaModes.end());
DAWN_ASSERT(!mSupportedFormats.empty() && !mSupportedPresentModes.empty() &&
!mSupportedAlphaModes.empty());
}
Surface::~Surface() = default;
ObjectType Surface::GetObjectType() const {
return ObjectType::Surface;
}
void Surface::APIConfigure(const SurfaceConfiguration* config) {
mConfiguredDevice = config->device;
mTextureDescriptor = {};
mTextureDescriptor.size = {config->width, config->height, 1};
mTextureDescriptor.format = config->format;
mTextureDescriptor.usage = config->usage;
mTextureDescriptor.dimension = wgpu::TextureDimension::e2D;
mTextureDescriptor.mipLevelCount = 1;
mTextureDescriptor.sampleCount = 1;
SurfaceConfigureCmd cmd;
cmd.self = ToAPI(this);
cmd.config = ToWireCmd(config);
GetClient()->SerializeCommand(std::move(cmd));
}
wgpu::Status Surface::APIPresent() {
if (mConfiguredDevice == nullptr) {
dawn::ErrorLog() << "Surface::Present on an unconfigured Surface.";
return wgpu::Status::Error;
}
SurfacePresentCmd cmd;
cmd.self = ToAPI(this);
GetClient()->SerializeCommand(std::move(cmd));
// The only synchronous error is if the surface isn't configured.
// Otherwise, we let the server report errors via the device.
return wgpu::Status::Success;
}
void Surface::APIUnconfigure() {
mConfiguredDevice = nullptr;
SurfaceUnconfigureCmd cmd;
cmd.self = ToAPI(this);
GetClient()->SerializeCommand(std::move(cmd));
}
wgpu::TextureFormat Surface::APIGetPreferredFormat([[maybe_unused]] Adapter* adapter) const {
dawn::ErrorLog() << "Surface::GetPreferredFormat is deprecated, use "
"Surface::GetCapabilities().formats[0] instead.";
return mSupportedFormats[0];
}
wgpu::Status Surface::APIGetCapabilities(Adapter* adapter,
SurfaceCapabilities* capabilities) const {
// Return the capabilities that were provided when injecting the surface.
capabilities->nextInChain = nullptr;
capabilities->usages = mSupportedUsages;
// These will be freed by APISurfaceCapabilitiesFreeMembers.
capabilities->presentModes = HeapArrayFrom(mSupportedPresentModes).MoveToSpan();
capabilities->formats = HeapArrayFrom(mSupportedFormats).MoveToSpan();
capabilities->alphaModes = HeapArrayFrom(mSupportedAlphaModes).MoveToSpan();
return wgpu::Status::Success;
}
void Surface::APIGetCurrentTexture(SurfaceTexture* surfaceTexture) {
// Handle error cases that return no textures first.
surfaceTexture->texture = nullptr;
surfaceTexture->status = wgpu::SurfaceGetCurrentTextureStatus::Error;
if (mConfiguredDevice == nullptr) {
return;
}
// Assume texture creation will work in the server and return a new texture proxy.
Client* wireClient = GetClient();
Ref<Texture> texture = wireClient->Make<Texture>(mConfiguredDevice.Get(), &mTextureDescriptor);
SurfaceGetCurrentTextureCmd cmd;
cmd.surfaceId = GetWireHandle(wireClient).id;
cmd.textureHandle = texture->GetWireHandle(wireClient);
cmd.configuredDeviceId = mConfiguredDevice->GetWireHandle(wireClient).id;
wireClient->SerializeCommand(std::move(cmd));
surfaceTexture->status = wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal;
surfaceTexture->texture = ReturnToAPI2(std::move(texture));
}
void APISurfaceCapabilitiesFreeMembers(WGPUSurfaceCapabilities capabilities) {
DeleteAllocationFromHeapArray(capabilities.presentModes);
DeleteAllocationFromHeapArray(capabilities.formats);
DeleteAllocationFromHeapArray(capabilities.alphaModes);
}
} // namespace dawn::wire::client