blob: 9237b3c550d2c10cadcb8b47211ca87b00a4cd9f [file]
// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/dawn/wire/client/Texture.h"
#include <utility>
#include "src/dawn/wire/client/Client.h"
#include "src/dawn/wire/client/Device.h"
namespace dawn::wire::client {
// static
Texture* Texture::Create(Device* device, const TextureDescriptor* descriptor) {
Client* wireClient = device->GetClient();
DeviceCreateTextureCmd cmd;
cmd.self = ToAPI(device);
cmd.descriptor = ToWireCmd(descriptor);
Ref<Texture> texture = wireClient->Make<Texture>(device, descriptor);
cmd.result = texture->GetWireHandle(wireClient);
wireClient->SerializeCommand(std::move(cmd));
return ReturnToAPI2(std::move(texture));
}
// static
Texture* Texture::CreateError(Device* device, const TextureDescriptor* descriptor) {
Client* client = device->GetClient();
Ref<Texture> texture = client->Make<Texture>(device, descriptor);
DeviceCreateErrorTextureCmd cmd;
cmd.self = ToAPI(device);
cmd.descriptor = ToWireCmd(descriptor);
cmd.result = texture->GetWireHandle(client);
client->SerializeCommand(std::move(cmd));
return ReturnToAPI2(std::move(texture));
}
Texture::Texture(const ObjectBaseParams& params,
const Device* device,
const TextureDescriptor* descriptor)
: ObjectBase(params),
mSize(descriptor->size),
mMipLevelCount(descriptor->mipLevelCount),
mSampleCount(descriptor->sampleCount),
mDimension(descriptor->dimension == wgpu::TextureDimension::Undefined
? wgpu::TextureDimension::e2D
: descriptor->dimension),
mFormat(descriptor->format),
mUsage(descriptor->usage),
mTextureBindingViewDimension(wgpu::TextureViewDimension::Undefined) {
// We only set mTextureBindingViewDimension in compatibility mode
// and if it's undefined we need to set it to the default.
if (!device->APIHasFeature(wgpu::FeatureName::CoreFeaturesAndLimits)) {
for (const auto* chain = descriptor->nextInChain; chain; chain = chain->nextInChain) {
switch (chain->sType) {
case wgpu::SType::TextureBindingViewDimension:
if (!device->APIHasFeature(wgpu::FeatureName::CoreFeaturesAndLimits)) {
wgpu::TextureViewDimension viewDimension =
reinterpret_cast<const TextureBindingViewDimension*>(chain)
->textureBindingViewDimension;
mTextureBindingViewDimension = viewDimension;
}
break;
default:
break;
}
}
if (mTextureBindingViewDimension == wgpu::TextureViewDimension::Undefined) {
switch (mDimension) {
case wgpu::TextureDimension::e1D:
mTextureBindingViewDimension = wgpu::TextureViewDimension::e1D;
break;
case wgpu::TextureDimension::e2D:
mTextureBindingViewDimension = mSize.depthOrArrayLayers == 1
? wgpu::TextureViewDimension::e2D
: wgpu::TextureViewDimension::e2DArray;
break;
case wgpu::TextureDimension::e3D:
mTextureBindingViewDimension = wgpu::TextureViewDimension::e3D;
break;
default:
// We could get here if the texture descriptor is invalid
break;
}
}
}
}
Texture::~Texture() = default;
ObjectType Texture::GetObjectType() const {
return ObjectType::Texture;
}
uint32_t Texture::APIGetWidth() const {
return mSize.width;
}
uint32_t Texture::APIGetHeight() const {
return mSize.height;
}
uint32_t Texture::APIGetDepthOrArrayLayers() const {
return mSize.depthOrArrayLayers;
}
uint32_t Texture::APIGetMipLevelCount() const {
return mMipLevelCount;
}
uint32_t Texture::APIGetSampleCount() const {
return mSampleCount;
}
wgpu::TextureDimension Texture::APIGetDimension() const {
return mDimension;
}
wgpu::TextureFormat Texture::APIGetFormat() const {
return mFormat;
}
wgpu::TextureUsage Texture::APIGetUsage() const {
return mUsage;
}
wgpu::TextureViewDimension Texture::APIGetTextureBindingViewDimension() const {
return mTextureBindingViewDimension;
}
} // namespace dawn::wire::client