| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/d3d12/BackendD3D12.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "dawn/common/Log.h" |
| #include "dawn/native/D3D12Backend.h" |
| #include "dawn/native/Instance.h" |
| #include "dawn/native/d3d/D3DError.h" |
| #include "dawn/native/d3d12/PhysicalDeviceD3D12.h" |
| #include "dawn/native/d3d12/PlatformFunctionsD3D12.h" |
| #include "dawn/native/d3d12/UtilsD3D12.h" |
| |
| namespace dawn::native::d3d12 { |
| |
| namespace { |
| |
| uint64_t MakeDXCVersion(uint64_t majorVersion, uint64_t minorVersion) { |
| return (majorVersion << 32) + minorVersion; |
| } |
| |
| } // anonymous namespace |
| |
| Backend::Backend(InstanceBase* instance) : Base(instance, wgpu::BackendType::D3D12) {} |
| |
| MaybeError Backend::Initialize() { |
| { |
| // Put function initialization in curly braces to avoid the temptation to use the |
| // std::move-ed `functions` variable later in the method. |
| auto functions = std::make_unique<PlatformFunctions>(); |
| DAWN_TRY(functions->LoadFunctions()); |
| |
| DAWN_TRY(Base::Initialize(std::move(functions))); |
| } |
| |
| // Check if DXC is available and cache DXC version information |
| if (!GetFunctions()->IsDXCBinaryAvailable()) { |
| // DXC version information is not available if DXC binaries are not available. |
| mDxcVersionInfo = DxcUnavailable{"DXC binary is not available"}; |
| } else { |
| // Check the DXC version information and validate them being not lower than pre-defined |
| // minimum version. |
| AcquireDxcVersionInformation(); |
| |
| // Check that DXC version information is acquired successfully. |
| if (std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)) { |
| const DxcVersionInfo& dxcVersionInfo = std::get<DxcVersionInfo>(mDxcVersionInfo); |
| |
| // The required minimum version for DXC compiler and validator. |
| // Notes about requirement consideration: |
| // * DXC version 1.4 has some known issues when compiling Tint generated HLSL program, |
| // please |
| // refer to crbug.com/tint/1719 |
| // * Windows SDK 20348 provides DXC compiler and validator version 1.6 |
| // Here the minimum version requirement for DXC compiler and validator are both set |
| // to 1.6. |
| constexpr uint64_t minimumCompilerMajorVersion = 1; |
| constexpr uint64_t minimumCompilerMinorVersion = 6; |
| constexpr uint64_t minimumValidatorMajorVersion = 1; |
| constexpr uint64_t minimumValidatorMinorVersion = 6; |
| |
| // Check that DXC compiler and validator version are not lower than minimum. |
| if (dxcVersionInfo.DxcCompilerVersion < |
| MakeDXCVersion(minimumCompilerMajorVersion, minimumCompilerMinorVersion) || |
| dxcVersionInfo.DxcValidatorVersion < |
| MakeDXCVersion(minimumValidatorMajorVersion, minimumValidatorMinorVersion)) { |
| // If DXC version is lower than required minimum, set mDxcVersionInfo to |
| // DxcUnavailable to indicate that DXC is not available. |
| std::ostringstream ss; |
| ss << "DXC version too low: dxil.dll required version 1.6, actual version " |
| << (dxcVersionInfo.DxcValidatorVersion >> 32) << "." |
| << (dxcVersionInfo.DxcValidatorVersion & ((uint64_t(1) << 32) - 1)) |
| << ", dxcompiler.dll required version 1.6, actual version " |
| << (dxcVersionInfo.DxcCompilerVersion >> 32) << "." |
| << (dxcVersionInfo.DxcCompilerVersion & ((uint64_t(1) << 32) - 1)); |
| mDxcVersionInfo = DxcUnavailable{ss.str()}; |
| } |
| } |
| } |
| |
| // Enable the debug layer (requires the Graphics Tools "optional feature"). |
| const auto instance = GetInstance(); |
| if (instance->GetBackendValidationLevel() != BackendValidationLevel::Disabled) { |
| ComPtr<ID3D12Debug3> debugController; |
| if (SUCCEEDED(GetFunctions()->d3d12GetDebugInterface(IID_PPV_ARGS(&debugController)))) { |
| DAWN_ASSERT(debugController != nullptr); |
| debugController->EnableDebugLayer(); |
| if (instance->GetBackendValidationLevel() == BackendValidationLevel::Full) { |
| debugController->SetEnableGPUBasedValidation(true); |
| } |
| } |
| } |
| |
| if (instance->IsBeginCaptureOnStartupEnabled()) { |
| ComPtr<IDXGraphicsAnalysis> graphicsAnalysis; |
| if (GetFunctions()->dxgiGetDebugInterface1 != nullptr && |
| SUCCEEDED(GetFunctions()->dxgiGetDebugInterface1(0, IID_PPV_ARGS(&graphicsAnalysis)))) { |
| graphicsAnalysis->BeginCapture(); |
| } |
| } |
| |
| #ifdef DAWN_USE_BUILT_DXC |
| DAWN_INVALID_IF(!IsDXCAvailable(), "DXC dlls were built, but are not available"); |
| #endif |
| |
| return {}; |
| } |
| |
| const PlatformFunctions* Backend::GetFunctions() const { |
| return static_cast<const PlatformFunctions*>(Base::GetFunctions()); |
| } |
| |
| MaybeError Backend::EnsureDxcLibrary() { |
| if (mDxcLibrary == nullptr) { |
| DAWN_TRY(CheckHRESULT( |
| GetFunctions()->dxcCreateInstance(CLSID_DxcLibrary, IID_PPV_ARGS(&mDxcLibrary)), |
| "DXC create library")); |
| DAWN_ASSERT(mDxcLibrary != nullptr); |
| } |
| return {}; |
| } |
| |
| MaybeError Backend::EnsureDxcCompiler() { |
| if (mDxcCompiler == nullptr) { |
| DAWN_TRY(CheckHRESULT( |
| GetFunctions()->dxcCreateInstance(CLSID_DxcCompiler, IID_PPV_ARGS(&mDxcCompiler)), |
| "DXC create compiler")); |
| DAWN_ASSERT(mDxcCompiler != nullptr); |
| } |
| return {}; |
| } |
| |
| MaybeError Backend::EnsureDxcValidator() { |
| if (mDxcValidator == nullptr) { |
| DAWN_TRY(CheckHRESULT( |
| GetFunctions()->dxcCreateInstance(CLSID_DxcValidator, IID_PPV_ARGS(&mDxcValidator)), |
| "DXC create validator")); |
| DAWN_ASSERT(mDxcValidator != nullptr); |
| } |
| return {}; |
| } |
| |
| ComPtr<IDxcLibrary> Backend::GetDxcLibrary() const { |
| DAWN_ASSERT(mDxcLibrary != nullptr); |
| return mDxcLibrary; |
| } |
| |
| ComPtr<IDxcCompiler3> Backend::GetDxcCompiler() const { |
| DAWN_ASSERT(mDxcCompiler != nullptr); |
| return mDxcCompiler; |
| } |
| |
| ComPtr<IDxcValidator> Backend::GetDxcValidator() const { |
| DAWN_ASSERT(mDxcValidator != nullptr); |
| return mDxcValidator; |
| } |
| |
| void Backend::AcquireDxcVersionInformation() { |
| DAWN_ASSERT(std::holds_alternative<DxcUnavailable>(mDxcVersionInfo)); |
| |
| auto tryAcquireDxcVersionInfo = [this]() -> ResultOrError<DxcVersionInfo> { |
| DAWN_TRY(EnsureDxcValidator()); |
| DAWN_TRY(EnsureDxcCompiler()); |
| |
| ComPtr<IDxcVersionInfo> compilerVersionInfo; |
| |
| DAWN_TRY(CheckHRESULT(mDxcCompiler.As(&compilerVersionInfo), |
| "D3D12 QueryInterface IDxcCompiler3 to IDxcVersionInfo")); |
| uint32_t compilerMajor, compilerMinor; |
| DAWN_TRY(CheckHRESULT(compilerVersionInfo->GetVersion(&compilerMajor, &compilerMinor), |
| "IDxcVersionInfo::GetVersion")); |
| |
| ComPtr<IDxcVersionInfo> validatorVersionInfo; |
| |
| DAWN_TRY(CheckHRESULT(mDxcValidator.As(&validatorVersionInfo), |
| "D3D12 QueryInterface IDxcValidator to IDxcVersionInfo")); |
| uint32_t validatorMajor, validatorMinor; |
| DAWN_TRY(CheckHRESULT(validatorVersionInfo->GetVersion(&validatorMajor, &validatorMinor), |
| "IDxcVersionInfo::GetVersion")); |
| |
| // Pack major and minor version number into a single version number. |
| uint64_t compilerVersion = MakeDXCVersion(compilerMajor, compilerMinor); |
| uint64_t validatorVersion = MakeDXCVersion(validatorMajor, validatorMinor); |
| return DxcVersionInfo{compilerVersion, validatorVersion}; |
| }; |
| |
| auto dxcVersionInfoOrError = tryAcquireDxcVersionInfo(); |
| |
| if (dxcVersionInfoOrError.IsSuccess()) { |
| // Cache the DXC version information. |
| mDxcVersionInfo = dxcVersionInfoOrError.AcquireSuccess(); |
| } else { |
| // Error occurs when acquiring DXC version information, set the cache to unavailable and |
| // record the error message. |
| std::string errorMessage = dxcVersionInfoOrError.AcquireError()->GetFormattedMessage(); |
| dawn::ErrorLog() << errorMessage; |
| mDxcVersionInfo = DxcUnavailable{errorMessage}; |
| } |
| } |
| |
| // Return both DXC compiler and DXC validator version, assert that DXC version information is |
| // acquired successfully. |
| DxcVersionInfo Backend::GetDxcVersion() const { |
| DAWN_ASSERT(std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)); |
| return DxcVersionInfo(std::get<DxcVersionInfo>(mDxcVersionInfo)); |
| } |
| |
| // Return true if and only if DXC binary is available, and the DXC version is validated to |
| // be no older than a pre-defined minimum version. |
| bool Backend::IsDXCAvailable() const { |
| // mDxcVersionInfo hold DxcVersionInfo instead of DxcUnavailable if and only if DXC binaries and |
| // version are validated in `Initialize`. |
| return std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo); |
| } |
| |
| // Return true if and only if IsDXCAvailable() return true, and the DXC compiler and validator |
| // version are validated to be no older than the minimum version given in parameter. |
| bool Backend::IsDXCAvailableAndVersionAtLeast(uint64_t minimumCompilerMajorVersion, |
| uint64_t minimumCompilerMinorVersion, |
| uint64_t minimumValidatorMajorVersion, |
| uint64_t minimumValidatorMinorVersion) const { |
| // mDxcVersionInfo hold DxcVersionInfo instead of DxcUnavailable if and only if DXC binaries and |
| // version are validated in `Initialize`. |
| if (std::holds_alternative<DxcVersionInfo>(mDxcVersionInfo)) { |
| const DxcVersionInfo& dxcVersionInfo = std::get<DxcVersionInfo>(mDxcVersionInfo); |
| // Check that DXC compiler and validator version are not lower than given requirements. |
| if (dxcVersionInfo.DxcCompilerVersion >= |
| MakeDXCVersion(minimumCompilerMajorVersion, minimumCompilerMinorVersion) && |
| dxcVersionInfo.DxcValidatorVersion >= |
| MakeDXCVersion(minimumValidatorMajorVersion, minimumValidatorMinorVersion)) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| ResultOrError<Ref<PhysicalDeviceBase>> Backend::CreatePhysicalDeviceFromIDXGIAdapter( |
| ComPtr<IDXGIAdapter> dxgiAdapter) { |
| // IDXGIAdapter4 is supported since Windows 8 and Platform Update for Windows 7. |
| ComPtr<IDXGIAdapter4> dxgiAdapter4; |
| DAWN_TRY(CheckHRESULT(dxgiAdapter.As(&dxgiAdapter4), "DXGIAdapter retrieval")); |
| Ref<PhysicalDevice> physicalDevice = |
| AcquireRef(new PhysicalDevice(this, std::move(dxgiAdapter4))); |
| DAWN_TRY(physicalDevice->Initialize()); |
| |
| return {std::move(physicalDevice)}; |
| } |
| |
| BackendConnection* Connect(InstanceBase* instance) { |
| Backend* backend = new Backend(instance); |
| |
| if (instance->ConsumedError(backend->Initialize())) { |
| delete backend; |
| return nullptr; |
| } |
| |
| return backend; |
| } |
| |
| } // namespace dawn::native::d3d12 |