commit | fe59714b752b36a012fb328d8de0d2aa68cf6bf2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Apr 23 19:53:01 2024 +0000 |
tree | 84cdc2b1f130cd32c51f47c107b02bfbf0003e69 | |
parent | c0e750c08696a638efbaaab3e80c359eae3bb1ac [diff] |
[tint][fuzz][ir] Add ValueToLet fuzzer Bug: tint:2223 Change-Id: Icc3897258ba32afb8e40c2fdf50e95df6535ea8f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185180 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.