blob: af7a6afcec1c243d803ba36acfe52a215606154d [file] [log] [blame]
// Copyright 2017 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/opengl/ComputePipelineGL.h"
#include <vector>
#include "dawn/native/TintUtils.h"
#include "dawn/native/opengl/DeviceGL.h"
#include "dawn/native/opengl/UtilsGL.h"
#include "tint/tint.h"
namespace dawn::native::opengl {
// static
Ref<ComputePipeline> ComputePipeline::CreateUninitialized(
Device* device,
const UnpackedPtr<ComputePipelineDescriptor>& descriptor) {
return AcquireRef(new ComputePipeline(device, descriptor));
}
ComputePipeline::~ComputePipeline() = default;
void ComputePipeline::DestroyImpl(DestroyReason reason) {
ComputePipelineBase::DestroyImpl(reason);
IgnoreErrors(
ToBackend(GetDevice())
->EnqueueDestroyGL(this, &ComputePipeline::GetProgramHandle, reason,
[](const OpenGLFunctions& gl, GLuint program) -> MaybeError {
DAWN_GL_TRY_IGNORE_ERRORS(gl, DeleteProgram(program));
return {};
}));
}
ResultOrError<Extent3D> ComputePipeline::InitializeImpl() {
DAWN_TRY(ToBackend(GetDevice())
->EnqueueGL([self = Ref<ComputePipeline>(this)](
const OpenGLFunctions& gl) -> MaybeError {
Extent3D workgroupSize;
return self->InitializeBase(gl, ToBackend(self->GetLayout()),
self->GetAllStages(), self->mImmediateMask,
/* bgraSwizzleAttributes */ {}, &workgroupSize);
}));
// Shader reflection after the application of overrides is required by the frontend for the
// workgroup size. In the case where GL execution is deferred, we need to compute the workgroup
// size immediately. (do it in the non-deferred case as well to avoid duplicating paths).
// TODO(https://issues.chromium.org/489650416): Move the GLSL translation to happen immediately
// here instead of during deferred GL execution, which would remove the need for this.
const ProgrammableStage& computeStage = GetStage(SingleShaderStage::Compute);
tint::null::writer::Options tintOptions;
tintOptions.entry_point_name = computeStage.entryPoint;
tintOptions.substitute_overrides_config = {
.map = BuildSubstituteOverridesTransformConfig(computeStage),
};
// Convert the AST program to an IR module.
auto ir =
tint::wgsl::reader::ProgramToLoweredIR(computeStage.module->GetTintProgram()->program);
DAWN_INVALID_IF(ir != tint::Success, "An error occurred while generating Tint IR\n%s",
ir.Failure().reason);
tint::Result<tint::null::writer::Output> tintResult =
tint::null::writer::Generate(ir.Get(), tintOptions);
DAWN_INVALID_IF(tintResult != tint::Success, "An error occurred while running Null writer\n%s",
tintResult.Failure().reason);
return {
{tintResult->workgroup_info.x, tintResult->workgroup_info.y, tintResult->workgroup_info.z}};
}
MaybeError ComputePipeline::ApplyNow(const OpenGLFunctions& gl) {
DAWN_TRY(PipelineGL::ApplyNow(gl, ToBackend(GetLayout())));
return {};
}
GLuint ComputePipeline::GetProgramHandle() const {
return mProgram;
}
} // namespace dawn::native::opengl