| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "dawn/native/opengl/UtilsEGL.h" |
| |
| #include <string> |
| #include <vector> |
| |
| #include "dawn/native/opengl/DeviceGL.h" |
| #include "dawn/native/opengl/EGLFunctions.h" |
| #include "dawn/native/opengl/PhysicalDeviceGL.h" |
| |
| namespace dawn::native::opengl { |
| |
| namespace { |
| std::vector<EGLAttrib> ConvertEGLIntParameterListToEGLAttrib(const EGLint* intAttribs) { |
| std::vector<EGLAttrib> attribs; |
| if (intAttribs) { |
| for (const EGLint* curAttrib = intAttribs; *curAttrib != EGL_NONE; curAttrib++) { |
| attribs.push_back(static_cast<EGLAttrib>(*curAttrib)); |
| } |
| } |
| attribs.push_back(EGL_NONE); |
| return attribs; |
| } |
| } // namespace |
| |
| const char* EGLErrorAsString(EGLint error) { |
| switch (error) { |
| case EGL_SUCCESS: |
| return "EGL_SUCCESS"; |
| case EGL_NOT_INITIALIZED: |
| return "EGL_NOT_INITIALIZED"; |
| case EGL_BAD_ACCESS: |
| return "EGL_BAD_ACCESS"; |
| case EGL_BAD_ALLOC: |
| return "EGL_BAD_ALLOC"; |
| case EGL_BAD_ATTRIBUTE: |
| return "EGL_BAD_ATTRIBUTE"; |
| case EGL_BAD_CONTEXT: |
| return "EGL_BAD_CONTEXT"; |
| case EGL_BAD_CONFIG: |
| return "EGL_BAD_CONFIG"; |
| case EGL_BAD_CURRENT_SURFACE: |
| return "EGL_BAD_CURRENT_SURFACE"; |
| case EGL_BAD_DISPLAY: |
| return "EGL_BAD_DISPLAY"; |
| case EGL_BAD_SURFACE: |
| return "EGL_BAD_SURFACE"; |
| case EGL_BAD_MATCH: |
| return "EGL_BAD_MATCH"; |
| case EGL_BAD_PARAMETER: |
| return "EGL_BAD_PARAMETER"; |
| case EGL_BAD_NATIVE_PIXMAP: |
| return "EGL_BAD_NATIVE_PIXMAP"; |
| case EGL_BAD_NATIVE_WINDOW: |
| return "EGL_BAD_NATIVE_WINDOW"; |
| case EGL_CONTEXT_LOST: |
| return "EGL_CONTEXT_LOST"; |
| default: |
| return "<Unknown EGL error>"; |
| } |
| } |
| |
| MaybeError CheckEGL(const EGLFunctions& egl, EGLBoolean result, const char* context) { |
| if (result != EGL_FALSE) [[likely]] { |
| return {}; |
| } |
| EGLint error = egl.GetError(); |
| std::string message = std::string(context) + " failed with " + EGLErrorAsString(error); |
| if (error == EGL_BAD_ALLOC) { |
| return DAWN_OUT_OF_MEMORY_ERROR(message); |
| } else if (error == EGL_CONTEXT_LOST) { |
| return DAWN_DEVICE_LOST_ERROR(message); |
| } else { |
| return DAWN_INTERNAL_ERROR(message); |
| } |
| } |
| |
| ResultOrError<Ref<WrappedEGLSync>> WrappedEGLSync::Create(DisplayEGL* display, |
| const OpenGLFunctions&, |
| EGLenum type, |
| const EGLint* attribs) { |
| const EGLFunctions& egl = display->egl.get(); |
| |
| EGLSyncKHR sync = EGL_NO_SYNC; |
| // We don't use OpenGLFunctions struct. However eglCreateSync requires a current context, |
| // so a OpenGLFunctions parameter restricts the caller to call this inside Device's |
| // EnqueueGL/ExecuteGL. |
| if (egl.HasExt(EGLExt::FenceSync)) { |
| sync = egl.CreateSyncKHR(display->GetDisplay(), type, attribs); |
| } else { |
| DAWN_ASSERT(egl.IsAtLeastVersion(1, 5)); |
| std::vector<EGLAttrib> convertedAttribs = ConvertEGLIntParameterListToEGLAttrib(attribs); |
| sync = egl.CreateSync(display->GetDisplay(), type, convertedAttribs.data()); |
| } |
| |
| DAWN_TRY(CheckEGL(egl, sync != EGL_NO_SYNC, "eglCreateSync")); |
| |
| return AcquireRef(new WrappedEGLSync(display, sync, true)); |
| } |
| |
| ResultOrError<Ref<WrappedEGLSync>> WrappedEGLSync::AcquireExternal(DisplayEGL* display, |
| EGLSync sync) { |
| const EGLFunctions& egl = display->egl.get(); |
| |
| // Query a property of the sync object to verify that it's valid and associated with this |
| // EGLDisplay. |
| EGLBoolean queryResult = 0; |
| if (egl.HasExt(EGLExt::FenceSync)) { |
| EGLint syncType = 0; |
| queryResult = egl.GetSyncAttribKHR(display->GetDisplay(), sync, EGL_SYNC_TYPE, &syncType); |
| } else { |
| DAWN_ASSERT(egl.IsAtLeastVersion(1, 5)); |
| EGLAttrib syncType = 0; |
| queryResult = egl.GetSyncAttrib(display->GetDisplay(), sync, EGL_SYNC_TYPE, &syncType); |
| } |
| |
| DAWN_TRY(CheckEGL(egl, queryResult, "eglGetSyncAttrib")); |
| |
| return AcquireRef(new WrappedEGLSync(display, sync, false)); |
| } |
| |
| WrappedEGLSync::WrappedEGLSync(DisplayEGL* display, EGLSync sync, bool ownsSync) |
| : mDisplay(display), mSync(sync), mOwnsSync(ownsSync) { |
| DAWN_ASSERT(mDisplay != nullptr); |
| DAWN_ASSERT(mSync != EGL_NO_SYNC); |
| } |
| |
| WrappedEGLSync::~WrappedEGLSync() { |
| if (mOwnsSync) { |
| const EGLFunctions& egl = mDisplay->egl.get(); |
| if (egl.HasExt(EGLExt::FenceSync)) { |
| egl.DestroySyncKHR(mDisplay->GetDisplay(), mSync); |
| } else { |
| DAWN_ASSERT(egl.IsAtLeastVersion(1, 5)); |
| egl.DestroySync(mDisplay->GetDisplay(), mSync); |
| } |
| } |
| } |
| |
| EGLSync WrappedEGLSync::Get() const { |
| return mSync; |
| } |
| |
| MaybeError WrappedEGLSync::Signal(const OpenGLFunctions&, EGLenum mode) { |
| const EGLFunctions& egl = mDisplay->egl.get(); |
| DAWN_ASSERT(egl.HasExt(EGLExt::ReusableSync)); |
| |
| DAWN_TRY(CheckEGL(egl, egl.SignalSync(mDisplay->GetDisplay(), mSync, mode), "eglSignalSync")); |
| return {}; |
| } |
| |
| ResultOrError<EGLenum> WrappedEGLSync::ClientWait(const OpenGLFunctions&, |
| EGLint flags, |
| Nanoseconds timeout) { |
| const EGLFunctions& egl = mDisplay->egl.get(); |
| |
| EGLenum result = EGL_FALSE; |
| if (egl.HasExt(EGLExt::FenceSync)) { |
| result = egl.ClientWaitSyncKHR(mDisplay->GetDisplay(), mSync, flags, uint64_t(timeout)); |
| } else { |
| DAWN_ASSERT(egl.IsAtLeastVersion(1, 5)); |
| result = egl.ClientWaitSync(mDisplay->GetDisplay(), mSync, flags, uint64_t(timeout)); |
| } |
| |
| DAWN_TRY(CheckEGL(egl, result != EGL_FALSE, "eglClientWaitSync")); |
| return result; |
| } |
| |
| MaybeError WrappedEGLSync::Wait(const OpenGLFunctions&) { |
| const EGLFunctions& egl = mDisplay->egl.get(); |
| DAWN_ASSERT(egl.HasExt(EGLExt::WaitSync)); |
| |
| constexpr EGLint flags = 0; |
| DAWN_TRY(CheckEGL(egl, egl.WaitSync(mDisplay->GetDisplay(), mSync, flags), "eglWaitSync")); |
| return {}; |
| } |
| |
| ResultOrError<EGLint> WrappedEGLSync::DupFD(const OpenGLFunctions&) { |
| const EGLFunctions& egl = mDisplay->egl.get(); |
| DAWN_ASSERT(egl.HasExt(EGLExt::NativeFenceSync)); |
| |
| EGLint fd = egl.DupNativeFenceFD(mDisplay->GetDisplay(), mSync); |
| DAWN_TRY(CheckEGL(egl, fd != EGL_NO_NATIVE_FENCE_FD_ANDROID, "eglDupNativeFenceFDANDROID")); |
| |
| return fd; |
| } |
| |
| } // namespace dawn::native::opengl |