Revert "[tint] Add IR validation for @color on f16"

This reverts commit b0a249eb247aa351344e24a98286378f7b1cc62e.

Reason for revert: need to allow f16, used by Skia

Original change's description:
> [tint] Add IR validation for @color on f16
>
> The @color attribute can't be attached to f16. Add validation and a test
> to catch this bug encountered by the fuzzer.
>
> Fixes: 485523357
> Change-Id: Ibea38a0a192829380e133a23da8ed4ec035171df
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/296896
> Reviewed-by: dan sinclair <dsinclair@chromium.org>
> Commit-Queue: Natalie Chouinard <chouinard@google.com>

TBR=dsinclair@chromium.org,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,chouinard@google.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: I768d66cff51fa561a89ab2d19fe9e504e4b9f580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/297075
Commit-Queue: Natalie Chouinard <chouinard@google.com>
Reviewed-by: Natalie Chouinard <chouinard@google.com>
Reviewed-by: James Price <jrprice@google.com>
2 files changed
tree: 49e9ddf87a17fbe7e8bc676529be31f32792fc51
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. unsafe_buffers_paths.txt
  45. WATCHLISTS
  46. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.