| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_BINDINGINFO_H_ | |
| #define SRC_DAWN_NATIVE_BINDINGINFO_H_ | |
| #include <cstdint> | |
| #include <utility> | |
| #include <variant> | |
| #include <vector> | |
| #include "src/dawn/common/Constants.h" | |
| #include "src/dawn/common/Ref.h" | |
| #include "src/dawn/common/ityp_array.h" | |
| #include "src/dawn/native/Error.h" | |
| #include "src/dawn/native/Format.h" | |
| #include "src/dawn/native/IntegerTypes.h" | |
| #include "src/dawn/native/PerStage.h" | |
| #include "src/dawn/native/Serializable.h" | |
| #include "src/dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| // Not a real WebGPU limit, but used to optimize parts of Dawn which expect valid usage of the | |
| // API. There should never be more bindings than the max per stage, for each stage. | |
| inline constexpr uint32_t kMaxBindingsPerPipelineLayout = | |
| 3 * (kMaxSampledTexturesPerShaderStage + kMaxSamplersPerShaderStage + | |
| kMaxStorageBuffersPerShaderStage + kMaxStorageTexturesPerShaderStage + | |
| kMaxUniformBuffersPerShaderStage); | |
| inline constexpr BindingIndex kMaxBindingsPerPipelineLayoutTyped = | |
| BindingIndex(kMaxBindingsPerPipelineLayout); | |
| // TODO(enga): Figure out a good number for this. | |
| inline constexpr uint32_t kMaxOptimalBindingsPerGroup = 32; | |
| enum class BindingInfoType { | |
| Buffer, | |
| Sampler, | |
| Texture, | |
| StorageTexture, | |
| TexelBuffer, | |
| ExternalTexture, | |
| StaticSampler, | |
| // Internal to vulkan only. | |
| InputAttachment, | |
| }; | |
| // A mirror of wgpu::BufferBindingLayout for use inside dawn::native. | |
| #define BUFFER_BINDING_INFO_MEMBER(X) \ | |
| X(wgpu::BufferBindingType, type) \ | |
| X(uint64_t, minBindingSize) \ | |
| /* hasDynamicOffset is always false in shader reflection */ \ | |
| X(bool, hasDynamicOffset) | |
| DAWN_SERIALIZABLE(struct, BufferBindingInfo, BUFFER_BINDING_INFO_MEMBER) { | |
| static BufferBindingInfo From(const BufferBindingLayout& layout); | |
| }; | |
| #undef BUFFER_BINDING_INFO_MEMBER | |
| // A mirror of wgpu::TextureBindingLayout for use inside dawn::native. | |
| #define TEXTURE_BINDING_INFO_MEMBER(X) \ | |
| X(wgpu::TextureSampleType, sampleType) \ | |
| X(wgpu::TextureViewDimension, viewDimension) \ | |
| X(bool, multisampled) | |
| DAWN_SERIALIZABLE(struct, TextureBindingInfo, TEXTURE_BINDING_INFO_MEMBER) { | |
| static TextureBindingInfo From(const TextureBindingLayout& layout); | |
| }; | |
| #undef TEXTURE_BINDING_INFO_MEMBER | |
| // A mirror of wgpu::StorageTextureBindingLayout for use inside dawn::native. | |
| #define STORAGE_TEXTURE_BINDING_INFO_MEMBER(X) \ | |
| X(wgpu::TextureFormat, format) \ | |
| X(wgpu::TextureViewDimension, viewDimension) \ | |
| X(wgpu::StorageTextureAccess, access) | |
| DAWN_SERIALIZABLE(struct, StorageTextureBindingInfo, STORAGE_TEXTURE_BINDING_INFO_MEMBER) { | |
| static StorageTextureBindingInfo From(const StorageTextureBindingLayout& layout); | |
| }; | |
| #undef STORAGE_TEXTURE_BINDING_INFO_MEMBER | |
| // A mirror of wgpu::TexelBufferBindingLayout for use inside dawn::native. | |
| #define TEXEL_BUFFER_BINDING_INFO_MEMBER(X) \ | |
| X(wgpu::TextureFormat, format) \ | |
| X(wgpu::TexelBufferAccess, access) | |
| DAWN_SERIALIZABLE(struct, TexelBufferBindingInfo, TEXEL_BUFFER_BINDING_INFO_MEMBER) { | |
| static TexelBufferBindingInfo From(const TexelBufferBindingLayout& layout); | |
| }; | |
| #undef TEXEL_BUFFER_BINDING_INFO_MEMBER | |
| // A mirror of wgpu::SamplerBindingLayout for use inside dawn::native. | |
| #define SAMPLER_BINDING_INFO_MEMBER(X) X(wgpu::SamplerBindingType, type) | |
| DAWN_SERIALIZABLE(struct, SamplerBindingInfo, SAMPLER_BINDING_INFO_MEMBER) { | |
| static SamplerBindingInfo From(const SamplerBindingLayout& layout); | |
| }; | |
| #undef SAMPLER_BINDING_INFO_MEMBER | |
| // The binding layout for ExternalTexture contains the indices of the expanded entries for it. | |
| #define EXTERNAL_TEXTURE_BINDING_INFO_MEMBER(X) \ | |
| X(BindingIndex, metadata) \ | |
| X(BindingIndex, plane0) \ | |
| X(BindingIndex, plane1) \ | |
| X(std::optional<BindingIndex>, staticSampler) | |
| DAWN_SERIALIZABLE(struct, ExternalTextureBindingInfo, EXTERNAL_TEXTURE_BINDING_INFO_MEMBER){}; | |
| #undef EXTERNAL_TEXTURE_BINDING_INFO_MEMBER | |
| // Internal to vulkan only. | |
| #define INPUT_ATTACHMENT_BINDING_INFO_MEMBER(X) X(wgpu::TextureSampleType, sampleType) | |
| DAWN_SERIALIZABLE(struct, InputAttachmentBindingInfo, INPUT_ATTACHMENT_BINDING_INFO_MEMBER){}; | |
| #undef INPUT_ATTACHMENT_BINDING_INFO_MEMBER | |
| // Describes what a static sampler binding is used for. While it could just be a boolean for whether | |
| // or not a single texture is required, having the enums lets us do more precise assertions. | |
| enum class StaticSamplerUse : uint8_t { | |
| // A static sampler that can be combined with any (non-YCbCr) texture in the shader. | |
| Freestanding, | |
| // A YCbCr sampler that can only be used to sample the texture at `sampledTextureIndex`. | |
| SingleTextureYCbCr, | |
| // A static sampler created in the expansion of an ExternalTexture, so a YCbCr sampler may be | |
| // swapped in if needed during pipeline specialization in the Vulkan backend. | |
| InternalForExternalTexture, | |
| }; | |
| // A mirror of wgpu::StaticSamplerBindingLayout for use inside dawn::native. | |
| struct StaticSamplerBindingInfo { | |
| // Note that this doesn't initialize the BindingIndex member as it is computed after sorting the | |
| // entries in the BindGroupLayout. | |
| static StaticSamplerBindingInfo From(const StaticSamplerBindingLayout& layout); | |
| // Hold a ref as the sampler to keep it alive even if it is freed after BGL creation. | |
| Ref<SamplerBase> sampler; | |
| // Holds the BindingIndex of the single texture with which this sampler is statically paired, if | |
| // any. | |
| BindingIndex sampledTextureIndex = BindingIndex(0u); | |
| // What this sampler will be used for. | |
| StaticSamplerUse use = StaticSamplerUse::Freestanding; | |
| bool operator==(const StaticSamplerBindingInfo& other) const = default; | |
| }; | |
| struct BindingInfo { | |
| BindingNumber binding; | |
| wgpu::ShaderStage visibility = wgpu::ShaderStage::None; | |
| // The size of the array this binding is part of. Each BindingInfo represents a single entry. | |
| BindingIndex arraySize{1u}; | |
| // The index of this entry in the array. Must be 0 if this entry is not in an array. | |
| BindingIndex indexInArray{0u}; | |
| std::variant<BufferBindingInfo, | |
| SamplerBindingInfo, | |
| TextureBindingInfo, | |
| TexelBufferBindingInfo, | |
| StorageTextureBindingInfo, | |
| ExternalTextureBindingInfo, | |
| StaticSamplerBindingInfo, | |
| InputAttachmentBindingInfo> | |
| bindingLayout; | |
| bool operator==(const BindingInfo& other) const = default; | |
| }; | |
| BindingInfoType GetBindingInfoType(const BindingInfo& bindingInfo); | |
| // Returns the type of binding contained in a valid BindGroupLayoutEntry. | |
| BindingInfoType GetBindingInfoType(const BindGroupLayoutEntry* entry); | |
| // Match tint::BindingPoint, can convert to/from tint::BindingPoint using ToTint and FromTint. | |
| #define WGSL_BIND_POINT_MEMBER(X) \ | |
| X(BindGroupIndex, group) \ | |
| X(BindingNumber, binding) | |
| // clang-format off | |
| DAWN_SERIALIZABLE(struct, WGSLBindPoint, WGSL_BIND_POINT_MEMBER){ | |
| constexpr WGSLBindPoint() = default; | |
| constexpr WGSLBindPoint(BindGroupIndex groupIn, BindingNumber bindingIn) | |
| : Contents{groupIn, bindingIn} {} | |
| constexpr bool operator<(const WGSLBindPoint& rhs) const { | |
| if (group < rhs.group) { | |
| return true; | |
| } | |
| if (group > rhs.group) { | |
| return false; | |
| } | |
| return binding < rhs.binding; | |
| } | |
| template <typename H> | |
| friend H AbslHashValue(H h, const WGSLBindPoint& b) { | |
| return H::combine(std::move(h), b.group, b.binding); | |
| } | |
| }; | |
| // clang-format on | |
| #undef BINDING_SLOT_MEMBER | |
| // Represents a single binding in a pipeline. | |
| struct BindPoint { | |
| BindGroupIndex group; | |
| BindingIndex binding; | |
| template <typename H> | |
| friend H AbslHashValue(H h, const BindPoint& b) { | |
| return H::combine(std::move(h), b.group, b.binding); | |
| } | |
| constexpr bool operator==(const BindPoint& other) const = default; | |
| }; | |
| // Represents a single pre-expansion binding in a pipeline. | |
| struct APIBindPoint { | |
| BindGroupIndex group; | |
| APIBindingIndex binding; | |
| template <typename H> | |
| friend H AbslHashValue(H h, const APIBindPoint& b) { | |
| return H::combine(std::move(h), b.group, b.binding); | |
| } | |
| constexpr bool operator==(const APIBindPoint& other) const = default; | |
| }; | |
| struct PerStageBindingCounts { | |
| uint32_t sampledTextureCount = 0; | |
| uint32_t samplerCount = 0; | |
| uint32_t storageBufferCount = 0; | |
| uint32_t storageTextureCount = 0; | |
| uint32_t texelBufferCount = 0; | |
| uint32_t uniformBufferCount = 0; | |
| uint32_t externalTextureCount = 0; | |
| uint32_t staticSamplerCount = 0; | |
| }; | |
| struct BindingCounts { | |
| uint32_t totalCount = 0; | |
| uint32_t bufferCount = 0; | |
| uint32_t unverifiedBufferCount = 0; // Buffers with minimum buffer size unspecified | |
| uint32_t dynamicUniformBufferCount = 0; | |
| uint32_t dynamicStorageBufferCount = 0; | |
| uint32_t staticSamplerCount = 0; | |
| PerStage<PerStageBindingCounts> perStage; | |
| }; | |
| struct CombinedLimits; | |
| void IncrementBindingCounts(BindingCounts* bindingCounts, | |
| const UnpackedPtr<BindGroupLayoutEntry>& entry); | |
| void AccumulateBindingCounts(BindingCounts* bindingCounts, const BindingCounts& rhs); | |
| MaybeError ValidateBindingCounts(const CombinedLimits& limits, | |
| const BindingCounts& bindingCounts, | |
| const AdapterBase* adapter); | |
| // For buffer size validation | |
| using RequiredBufferSizes = PerBindGroup<std::vector<uint64_t>>; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_BINDINGINFO_H_ |