| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ | |
| #define SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ | |
| #include "absl/container/flat_hash_map.h" | |
| #include "absl/container/flat_hash_set.h" | |
| #include "src/dawn/common/ityp_vector.h" | |
| #include "src/dawn/native/IntegerTypes.h" | |
| #include "src/dawn/native/PassResourceUsage.h" | |
| #include "src/dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| class BindGroupBase; | |
| class BufferBase; | |
| class ExternalTextureBase; | |
| class QuerySetBase; | |
| class TextureBase; | |
| using QueryAvailabilityMap = absl::flat_hash_map<QuerySetBase*, ityp::vector<QueryIndex, bool>>; | |
| // Helper class to build SyncScopeResourceUsages | |
| class SyncScopeUsageTracker { | |
| public: | |
| SyncScopeUsageTracker(); | |
| SyncScopeUsageTracker(SyncScopeUsageTracker&&); | |
| ~SyncScopeUsageTracker(); | |
| SyncScopeUsageTracker& operator=(SyncScopeUsageTracker&&); | |
| void BufferUsedAs(BufferBase* buffer, | |
| wgpu::BufferUsage usage, | |
| wgpu::ShaderStage shaderStages = wgpu::ShaderStage::None); | |
| void TextureViewUsedAs(TextureViewBase* texture, | |
| wgpu::TextureUsage usage, | |
| wgpu::ShaderStage shaderStages = wgpu::ShaderStage::None); | |
| void TextureRangeUsedAs(TextureBase* texture, | |
| const SubresourceRange& range, | |
| wgpu::TextureUsage usage, | |
| wgpu::ShaderStage shaderStages = wgpu::ShaderStage::None); | |
| // Add all usages referenced to this tracker. | |
| void MergeResourceUsages(const SyncScopeResourceUsage& usages); | |
| // Walks the bind groups and tracks all its resources. | |
| void AddBindGroup(BindGroupBase* group); | |
| void AddResourceTableUsage(ResourceTableBase* table); | |
| // Returns the per-pass usage for use by backends for APIs with explicit barriers. | |
| SyncScopeResourceUsage AcquireSyncScopeUsage(); | |
| private: | |
| void MergeTextureUsage(TextureBase* texture, const TextureSubresourceSyncInfo& textureSyncInfo); | |
| absl::flat_hash_map<BufferBase*, BufferSyncInfo> mBufferSyncInfos; | |
| absl::flat_hash_map<TextureBase*, TextureSubresourceSyncInfo> mTextureSyncInfos; | |
| absl::flat_hash_set<ExternalTextureBase*> mExternalTextureUsages; | |
| absl::flat_hash_set<ResourceTableBase*> mUsedResourceTables; | |
| }; | |
| // Helper class to build ComputePassResourceUsages | |
| class ComputePassResourceUsageTracker { | |
| public: | |
| ComputePassResourceUsageTracker(); | |
| ~ComputePassResourceUsageTracker(); | |
| void AddDispatch(SyncScopeResourceUsage scope); | |
| void AddReferencedBuffer(BufferBase* buffer); | |
| void AddResourcesReferencedByBindGroup(BindGroupBase* group); | |
| void AddReferencedResourceTable(ResourceTableBase* table); | |
| ComputePassResourceUsage AcquireResourceUsage(); | |
| private: | |
| ComputePassResourceUsage mUsage; | |
| }; | |
| // Helper class to build RenderPassResourceUsages | |
| class RenderPassResourceUsageTracker : public SyncScopeUsageTracker { | |
| public: | |
| RenderPassResourceUsageTracker(); | |
| RenderPassResourceUsageTracker(RenderPassResourceUsageTracker&&); | |
| ~RenderPassResourceUsageTracker(); | |
| RenderPassResourceUsageTracker& operator=(RenderPassResourceUsageTracker&&); | |
| void TrackQueryAvailability(QuerySetBase* querySet, QueryIndex queryIndex); | |
| const QueryAvailabilityMap& GetQueryAvailabilityMap() const; | |
| void MarkFramebufferFetchUsed(); | |
| RenderPassResourceUsage AcquireResourceUsage(); | |
| private: | |
| // Hide AcquireSyncScopeUsage since users of this class should use AcquireResourceUsage | |
| // instead. | |
| using SyncScopeUsageTracker::AcquireSyncScopeUsage; | |
| // Tracks queries used in the render pass to validate that they aren't written twice. | |
| QueryAvailabilityMap mQueryAvailabilities; | |
| bool mFramebufferFetchUsed = false; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_PASSRESOURCEUSAGETRACKER_H_ |