| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_TOBACKEND_H_ | |
| #define SRC_DAWN_NATIVE_TOBACKEND_H_ | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| #include "src/dawn/native/Forward.h" | |
| namespace dawn::native { | |
| // ToBackendTraits implements the mapping from base type to member type of BackendTraits | |
| template <typename T, typename BackendTraits> | |
| struct ToBackendTraits; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<PhysicalDeviceBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::PhysicalDeviceType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<BindGroupBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::BindGroupType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<BindGroupLayoutInternalBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::BindGroupLayoutType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<BufferBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::BufferType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<CommandBufferBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::CommandBufferType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<ComputePipelineBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::ComputePipelineType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<DeviceBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::DeviceType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<ExternalTextureBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::ExternalTextureType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<PipelineCacheBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::PipelineCacheType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<PipelineLayoutBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::PipelineLayoutType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<QuerySetBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::QuerySetType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<QueueBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::QueueType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<RenderBundleBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::RenderBundleType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<RenderPipelineBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::RenderPipelineType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<ResourceHeapBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::ResourceHeapType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<ResourceTableBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::ResourceTableType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<SamplerBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::SamplerType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<ShaderModuleBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::ShaderModuleType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<SharedFenceBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::SharedFenceType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<SharedTextureMemoryBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::SharedTextureMemoryType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<TextureBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::TextureType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<SwapChainBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::SwapChainType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<TextureViewBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::TextureViewType; | |
| }; | |
| template <typename BackendTraits> | |
| struct ToBackendTraits<TexelBufferViewBase, BackendTraits> { | |
| using BackendType = typename BackendTraits::TexelBufferViewType; | |
| }; | |
| // ToBackendBase implements conversion to the given BackendTraits | |
| // To use it in a backend, use the following: | |
| // template<typename T> | |
| // auto ToBackend(T&& common) -> decltype(ToBackendBase<MyBackendTraits>(common)) { | |
| // return ToBackendBase<MyBackendTraits>(common); | |
| // } | |
| template <typename BackendTraits, typename T> | |
| Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>& ToBackendBase(Ref<T>& common) { | |
| return reinterpret_cast<Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&>(common); | |
| } | |
| template <typename BackendTraits, typename T> | |
| Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&& ToBackendBase(Ref<T>&& common) { | |
| return reinterpret_cast<Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&&>(common); | |
| } | |
| template <typename BackendTraits, typename T> | |
| const Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>& ToBackendBase( | |
| const Ref<T>& common) { | |
| return reinterpret_cast<const Ref<typename ToBackendTraits<T, BackendTraits>::BackendType>&>( | |
| common); | |
| } | |
| template <typename BackendTraits, typename T> | |
| typename ToBackendTraits<T, BackendTraits>::BackendType* ToBackendBase(T* common) { | |
| return reinterpret_cast<typename ToBackendTraits<T, BackendTraits>::BackendType*>(common); | |
| } | |
| template <typename BackendTraits, typename T> | |
| typename ToBackendTraits<T, BackendTraits>::BackendType* ToBackendBase(raw_ptr<T> common) { | |
| return reinterpret_cast<typename ToBackendTraits<T, BackendTraits>::BackendType*>(common.get()); | |
| } | |
| template <typename BackendTraits, typename T> | |
| const typename ToBackendTraits<T, BackendTraits>::BackendType* ToBackendBase(const T* common) { | |
| return reinterpret_cast<const typename ToBackendTraits<T, BackendTraits>::BackendType*>(common); | |
| } | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_TOBACKEND_H_ |