| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_ | |
| #define SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_ | |
| #include <span> | |
| #include <string> | |
| #include "src/dawn/common/DynamicLib.h" | |
| #include "src/dawn/native/d3d/PlatformFunctions.h" | |
| #include "src/dawn/native/d3d12/d3d12_platform.h" | |
| namespace dawn::native::d3d12 { | |
| class PlatformFunctions final : public d3d::PlatformFunctions { | |
| public: | |
| PlatformFunctions(); | |
| ~PlatformFunctions() override; | |
| MaybeError Initialize(std::span<const std::string> searchPaths); | |
| MaybeError EnsureDXCLibraries(std::span<const std::string> searchPaths); | |
| bool IsPIXEventRuntimeLoaded() const; | |
| // Helper methods that route to the Agility SDK interfaces when DAWN_USE_AGILITY_SDK | |
| // is defined, or fall back to the loaded d3d12.dll exports otherwise. | |
| HRESULT CreateDevice(IUnknown* adapter, | |
| D3D_FEATURE_LEVEL featureLevel, | |
| REFIID riid, | |
| void** ppDevice) const; | |
| HRESULT SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC* pDesc, | |
| ID3DBlob** ppResult, | |
| ID3DBlob** ppError) const; | |
| HRESULT CreateVersionedRootSignatureDeserializer(const void* pBlob, | |
| SIZE_T size, | |
| REFIID riid, | |
| void** ppDeserializer) const; | |
| // Functions from d3d12.dll | |
| PFN_D3D12_GET_DEBUG_INTERFACE d3d12GetDebugInterface = nullptr; | |
| PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d12SerializeRootSignature = nullptr; | |
| PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER d3d12CreateRootSignatureDeserializer = nullptr; | |
| // Functions from d3d11.dll | |
| PFN_D3D11ON12_CREATE_DEVICE d3d11on12CreateDevice = nullptr; | |
| // Functions from WinPixEventRuntime.dll | |
| using PFN_PIX_END_EVENT_ON_COMMAND_LIST = | |
| HRESULT(WINAPI*)(ID3D12GraphicsCommandList* commandList); | |
| PFN_PIX_END_EVENT_ON_COMMAND_LIST pixEndEventOnCommandList = nullptr; | |
| using PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST = HRESULT( | |
| WINAPI*)(ID3D12GraphicsCommandList* commandList, UINT64 color, _In_ PCSTR formatString); | |
| PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST pixBeginEventOnCommandList = nullptr; | |
| using PFN_SET_MARKER_ON_COMMAND_LIST = HRESULT(WINAPI*)(ID3D12GraphicsCommandList* commandList, | |
| UINT64 color, | |
| _In_ PCSTR formatString); | |
| PFN_SET_MARKER_ON_COMMAND_LIST pixSetMarkerOnCommandList = nullptr; | |
| // Functions from dxcompiler.dll | |
| using PFN_DXC_CREATE_INSTANCE = HRESULT(WINAPI*)(REFCLSID rclsid, | |
| REFIID riid, | |
| _COM_Outptr_ void** ppCompiler); | |
| PFN_DXC_CREATE_INSTANCE dxcCreateInstance = nullptr; | |
| private: | |
| using Base = d3d::PlatformFunctions; | |
| MaybeError LoadD3D12(); | |
| MaybeError LoadD3D11(); | |
| void LoadPIXRuntime(std::span<const std::string> searchPaths); | |
| // Raw DLL exports — use the public helper methods instead. | |
| PFN_D3D12_CREATE_DEVICE d3d12CreateDevice = nullptr; | |
| PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE d3d12SerializeVersionedRootSignature = nullptr; | |
| PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER | |
| d3d12CreateVersionedRootSignatureDeserializer = nullptr; | |
| // Optional; nullptr on older systems without Agility SDK. | |
| PFN_D3D12_GET_INTERFACE d3d12GetInterface = nullptr; | |
| #ifdef DAWN_USE_AGILITY_SDK | |
| // Called once by Initialize(). | |
| void EnsureAgilitySDKDeviceFactory(); | |
| // Non-null after a successful EnsureAgilitySDKDeviceFactory() call. | |
| ComPtr<ID3D12DeviceFactory> mDeviceFactory; | |
| ComPtr<ID3D12DeviceConfiguration> mDeviceConfiguration; | |
| #endif // DAWN_USE_AGILITY_SDK | |
| DynamicLib mD3D12Lib; | |
| DynamicLib mD3D11Lib; | |
| DynamicLib mPIXEventRuntimeLib; | |
| DynamicLib mDXILLib; | |
| DynamicLib mDXCompilerLib; | |
| }; | |
| } // namespace dawn::native::d3d12 | |
| #endif // SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_ |