| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_VULKAN_BINDGROUPVK_H_ | |
| #define SRC_DAWN_NATIVE_VULKAN_BINDGROUPVK_H_ | |
| #include <vector> | |
| #include "src/dawn/common/PlacementAllocated.h" | |
| #include "src/dawn/common/vulkan_platform.h" | |
| #include "src/dawn/native/BindGroup.h" | |
| #include "src/dawn/native/vulkan/DescriptorSetAllocation.h" | |
| namespace dawn::native::vulkan { | |
| class Device; | |
| // The sampled texture bindings in Vulkan need to be moved from whatever the binding was going to | |
| // be, to instead use the same slot as the static sampler they will be co-written with in the | |
| // VkDescriptorSet. | |
| using TextureToStaticSamplerMap = absl::flat_hash_map<BindingIndex, BindingIndex>; | |
| class BindGroup final : public BindGroupBase, public PlacementAllocated { | |
| public: | |
| static ResultOrError<Ref<BindGroup>> Create(Device* device, | |
| const UnpackedPtr<BindGroupDescriptor>& descriptor); | |
| BindGroup(Device* device, | |
| const UnpackedPtr<BindGroupDescriptor>& descriptor, | |
| DescriptorSetAllocation descriptorSetAllocation); | |
| // Write the descriptors to the provided VkDescriptorSet, this is also used to write to new | |
| // allocation from specific vulkan::BindGroupLayout specializations. | |
| void WriteDescriptorSet(VkDescriptorSet dsSet, | |
| const TextureToStaticSamplerMap& textureToStaticSampler) const; | |
| VkDescriptorSet GetHandle() const; | |
| private: | |
| ~BindGroup() override; | |
| MaybeError InitializeImpl() override; | |
| void DestroyImpl(DestroyReason reason) override; | |
| void DeleteThis() override; | |
| // Dawn API | |
| void SetLabelImpl() override; | |
| // The descriptor set in this allocation outlives the BindGroup because it is owned by | |
| // the BindGroupLayout which is referenced by the BindGroup. | |
| DescriptorSetAllocation mDescriptorSetAllocation; | |
| }; | |
| } // namespace dawn::native::vulkan | |
| #endif // SRC_DAWN_NATIVE_VULKAN_BINDGROUPVK_H_ |