| // Copyright 2026 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/native/vulkan/FramebufferFetchHelper.h" | |
| #include <utility> | |
| #include "src/dawn/native/Error.h" | |
| #include "src/dawn/native/vulkan/DeviceVk.h" | |
| #include "src/dawn/native/vulkan/ShaderModuleVk.h" | |
| #include "src/dawn/native/vulkan/TextureVk.h" | |
| #include "src/dawn/native/vulkan/UtilsVulkan.h" | |
| #include "src/dawn/native/vulkan/VulkanError.h" | |
| #include "src/utils/log.h" | |
| #include "vulkan/vulkan_core.h" | |
| namespace dawn::native::vulkan { | |
| namespace { | |
| ResultOrError<VkDescriptorSetLayout> MakeFramebufferFetchLayout(Device* device, | |
| uint32_t attachmentCount) { | |
| std::array<VkDescriptorSetLayoutBinding, kMaxColorAttachments> bindings; | |
| for (uint32_t i = 0; i < attachmentCount; ++i) { | |
| bindings[i].binding = i; | |
| bindings[i].descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; | |
| bindings[i].descriptorCount = 1; | |
| bindings[i].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; | |
| bindings[i].pImmutableSamplers = nullptr; | |
| } | |
| VkDescriptorSetLayoutCreateInfo createInfo; | |
| createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; | |
| createInfo.pNext = nullptr; | |
| createInfo.flags = 0; | |
| createInfo.bindingCount = attachmentCount; | |
| createInfo.pBindings = bindings.data(); | |
| VkDescriptorSetLayout layout = VK_NULL_HANDLE; | |
| DAWN_TRY(CheckVkSuccess( | |
| device->fn.CreateDescriptorSetLayout(device->GetVkDevice(), &createInfo, nullptr, &*layout), | |
| "CreateDescriptorSetLayout")); | |
| return layout; | |
| } | |
| } // namespace | |
| FramebufferFetchHelper::FramebufferFetchHelper(Device* device) : mDevice(device) { | |
| DAWN_ASSERT(mDevice); | |
| } | |
| FramebufferFetchHelper::~FramebufferFetchHelper() { | |
| mHolders.Use([this](auto holders) { | |
| for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { | |
| auto& holder = (*holders)[i]; | |
| if (holder.layout != VK_NULL_HANDLE) { | |
| mDevice->fn.DestroyDescriptorSetLayout(mDevice->GetVkDevice(), holder.layout, | |
| nullptr); | |
| holder.layout = VK_NULL_HANDLE; | |
| } | |
| holder.allocator = nullptr; | |
| } | |
| }); | |
| } | |
| ResultOrError<VkDescriptorSetLayout> FramebufferFetchHelper::GetLayout(uint32_t attachmentCount) { | |
| DescriptorSetHolder holder; | |
| DAWN_TRY_ASSIGN(holder, GetDescriptorSetData(attachmentCount)); | |
| return holder.layout; | |
| } | |
| ResultOrError<VkDescriptorSet> FramebufferFetchHelper::GetDescriptorsForRenderPass( | |
| const BeginRenderPassCmd* cmd) { | |
| uint32_t attachmentCount = AttachmentCount(cmd->attachmentState->GetColorAttachmentsMask()); | |
| DAWN_CHECK(attachmentCount > 0); | |
| DescriptorSetHolder holder; | |
| DAWN_TRY_ASSIGN(holder, GetDescriptorSetData(attachmentCount)); | |
| // Needed to work around some quirks introduced by vulkan_platform.h which causes some platforms | |
| // to hit compiler errors if Vulkan struct members are assigned to VK_NULL_HANDLE directly. | |
| static const VkSampler nullSampler = VK_NULL_HANDLE; | |
| DescriptorSetAllocation allocation; | |
| DAWN_TRY_ASSIGN(allocation, holder.allocator->Allocate(holder.layout)); | |
| VkDescriptorSet set = allocation.set; | |
| std::array<VkWriteDescriptorSet, kMaxColorAttachments> writes; | |
| std::array<VkDescriptorImageInfo, kMaxColorAttachments> imageInfos; | |
| uint32_t writeCount = 0; | |
| for (auto i : cmd->attachmentState->GetColorAttachmentsMask()) { | |
| auto& attachmentInfo = cmd->colorAttachments[i]; | |
| TextureView* textureView = ToBackend(attachmentInfo.view.Get()); | |
| VkImageView imageView; | |
| if (textureView->GetDimension() == wgpu::TextureViewDimension::e3D) { | |
| DAWN_TRY_ASSIGN(imageView, | |
| textureView->GetOrCreate2DViewOn3D(attachmentInfo.depthSlice)); | |
| } else { | |
| imageView = textureView->GetHandle(); | |
| } | |
| DAWN_ASSERT(imageView != VK_NULL_HANDLE); | |
| auto& imageInfo = imageInfos[writeCount]; | |
| imageInfo.sampler = nullSampler; | |
| imageInfo.imageLayout = VK_IMAGE_LAYOUT_GENERAL; | |
| imageInfo.imageView = imageView; | |
| auto& write = writes[writeCount]; | |
| write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | |
| write.pNext = nullptr; | |
| write.dstSet = set; | |
| write.dstBinding = static_cast<uint32_t>(i); | |
| write.dstArrayElement = 0; | |
| write.descriptorCount = 1; | |
| write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; | |
| write.pImageInfo = &imageInfo; | |
| write.pBufferInfo = nullptr; | |
| write.pTexelBufferView = nullptr; | |
| writeCount++; | |
| } | |
| DAWN_ASSERT(writeCount == attachmentCount); | |
| mDevice->fn.UpdateDescriptorSets(mDevice->GetVkDevice(), attachmentCount, writes.data(), 0, | |
| nullptr); | |
| // This will delete the VkDescriptorSet after the pending command serial has completed so the | |
| // VkDescriptorSet is valid for the duration of the current submit. | |
| holder.allocator->Deallocate(&allocation); | |
| return set; | |
| } | |
| ResultOrError<FramebufferFetchHelper::DescriptorSetHolder> | |
| FramebufferFetchHelper::GetDescriptorSetData(uint32_t attachmentCount) { | |
| DAWN_CHECK(attachmentCount > 0 && attachmentCount <= kMaxColorAttachments); | |
| return mHolders.Use([this, | |
| attachmentCount](auto holders) -> ResultOrError<DescriptorSetHolder> { | |
| auto& holder = (*holders)[attachmentCount - 1]; | |
| if (holder.layout == VK_NULL_HANDLE) { | |
| DAWN_TRY_ASSIGN(holder.layout, MakeFramebufferFetchLayout(mDevice, attachmentCount)); | |
| absl::flat_hash_map<VkDescriptorType, uint32_t> descriptorCountPerType; | |
| descriptorCountPerType[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT] = attachmentCount; | |
| holder.allocator = | |
| DescriptorSetAllocator::Create(mDevice, std::move(descriptorCountPerType)); | |
| } | |
| return holder; | |
| }); | |
| } | |
| } // namespace dawn::native::vulkan |