| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_VULKAN_PIPELINELAYOUTVK_H_ | |
| #define SRC_DAWN_NATIVE_VULKAN_PIPELINELAYOUTVK_H_ | |
| #include <memory> | |
| #include <utility> | |
| #include "src/dawn/common/vulkan_platform.h" | |
| #include "src/dawn/native/Error.h" | |
| #include "src/dawn/native/PipelineLayout.h" | |
| #include "src/dawn/native/vulkan/BindGroupLayoutVk.h" | |
| #include "src/dawn/native/vulkan/RefCountedVkHandle.h" | |
| namespace dawn::native::vulkan { | |
| class Device; | |
| class PipelineLayout final : public PipelineLayoutBase { | |
| public: | |
| static ResultOrError<Ref<PipelineLayout>> Create( | |
| Device* device, | |
| const UnpackedPtr<PipelineLayoutDescriptor>& descriptor); | |
| // Pipeline might use different amounts of immediate data internally which cause difference in | |
| // VkPipelineLayout push constant range part. Pass internalImmediateDataSize to | |
| // get correct VkPipelineLayout. Also allow for BindGroupLayout specialization. | |
| struct Specialization { | |
| PerBindGroup<BindGroupLayout::Specialization> bindGroups = {}; | |
| uint32_t pushConstantBytes; | |
| uint32_t framebufferFetchAttachmentCount = 0; | |
| template <typename H> | |
| friend H AbslHashValue(H h, const Specialization& s) { | |
| for (auto& bg : s.bindGroups) { | |
| h = H::combine(std::move(h), bg); | |
| } | |
| return H::combine(std::move(h), s.pushConstantBytes, s.framebufferFetchAttachmentCount); | |
| } | |
| bool operator==(const Specialization& other) const = default; | |
| }; | |
| ResultOrError<Ref<RefCountedVkHandle<VkPipelineLayout>>> GetOrCreateVkLayoutObject( | |
| const Specialization& specialization); | |
| // Friend definition of StreamIn which can be found by ADL to override stream::StreamIn<T>. | |
| friend void StreamIn(stream::Sink* sink, const PipelineLayout& obj) { | |
| StreamIn(sink, static_cast<const CachedObject&>(obj)); | |
| } | |
| private: | |
| ~PipelineLayout() override; | |
| void DestroyImpl(DestroyReason reason) override; | |
| using PipelineLayoutBase::PipelineLayoutBase; | |
| MaybeError Initialize(); | |
| ResultOrError<Ref<RefCountedVkHandle<VkPipelineLayout>>> CreateVkPipelineLayout( | |
| const Specialization& specialization); | |
| // Dawn API | |
| void SetLabelImpl() override; | |
| // Multiple VkPipelineLayouts is possible because variant internal immediate data size. | |
| // Using map to manage 1 PipelineLayout to N VkPipelineLayouts relationship with | |
| // total immediate data size as key. | |
| MutexProtected<absl::flat_hash_map<Specialization, Ref<RefCountedVkHandle<VkPipelineLayout>>>> | |
| mVkPipelineLayouts; | |
| }; | |
| // Contrary to WebGPU, Vulkan sets pipelines per-shader stage. Map WebGPU immediates to all the | |
| // Vulkan stages. | |
| inline constexpr VkShaderStageFlags kImmediateShaderStages = | |
| VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT | VK_SHADER_STAGE_VERTEX_BIT; | |
| } // namespace dawn::native::vulkan | |
| #endif // SRC_DAWN_NATIVE_VULKAN_PIPELINELAYOUTVK_H_ |