| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/native/vulkan/ResourceMemoryAllocatorVk.h" | |
| #include <algorithm> | |
| #include <utility> | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| #include "src/dawn/common/Math.h" | |
| #include "src/dawn/native/BuddyMemoryAllocator.h" | |
| #include "src/dawn/native/Queue.h" | |
| #include "src/dawn/native/ResourceHeapAllocator.h" | |
| #include "src/dawn/native/vulkan/DeviceVk.h" | |
| #include "src/dawn/native/vulkan/FencedDeleter.h" | |
| #include "src/dawn/native/vulkan/ResourceHeapVk.h" | |
| #include "src/dawn/native/vulkan/VulkanError.h" | |
| #include "src/utils/numeric.h" | |
| namespace dawn::native::vulkan { | |
| namespace { | |
| VkDeviceSize GetMaxSuballocationSize(VkDeviceSize heapBlockSize) { | |
| // Have each bucket of the buddy system allocate at least some resource of the maximum | |
| // size | |
| // TODO(crbug.com/dawn/849): This is a hardcoded heuristic to choose when to suballocate but it | |
| // should ideally depend on the size of the memory heaps and other factors. | |
| return heapBlockSize / 2; | |
| } | |
| } // anonymous namespace | |
| // SingleTypeAllocator is a combination of a BuddyMemoryAllocator and its client and can | |
| // service suballocation requests, but for a single Vulkan memory type. | |
| class ResourceMemoryAllocator::SingleTypeAllocator : public ResourceHeapAllocator { | |
| public: | |
| SingleTypeAllocator(Device* device, | |
| size_t memoryTypeIndex, | |
| bool isLazyMemoryType, | |
| VkDeviceSize maxHeapSize, | |
| VkDeviceSize heapBlockSize, | |
| ResourceMemoryAllocator* memoryAllocator) | |
| : mDevice(device), | |
| mResourceMemoryAllocator(memoryAllocator), | |
| mMemoryTypeIndex(memoryTypeIndex), | |
| mIsLazyMemoryType(isLazyMemoryType), | |
| mMaxHeapSize(maxHeapSize), | |
| mPooledMemoryAllocator(this), | |
| mBuddySystem( | |
| // Round down to a power of 2 that's <= mMemoryHeapSize. This will always | |
| // be a multiple of heapBlockSize because heapBlockSize is a power of 2. | |
| uint64_t(1) << Log2(mMaxHeapSize), | |
| // Take the min in the very unlikely case the memory heap is tiny. | |
| std::min(uint64_t(1) << Log2(mMaxHeapSize), heapBlockSize), | |
| &mPooledMemoryAllocator) { | |
| DAWN_ASSERT(IsPowerOfTwo(heapBlockSize)); | |
| } | |
| ~SingleTypeAllocator() override = default; | |
| bool IsLazyMemoryType() const { return mIsLazyMemoryType; } | |
| // Frees any heaps that are unused and waiting to be recycled by the pool allocator. | |
| void FreeRecycledMemory() { mPooledMemoryAllocator.FreeRecycledAllocations(); } | |
| ResultOrError<ResourceMemoryAllocation> AllocateMemory(uint64_t size, uint64_t alignment) { | |
| return mBuddySystem.Allocate(size, alignment, mIsLazyMemoryType); | |
| } | |
| void DeallocateMemory(const ResourceMemoryAllocation& allocation) { | |
| mBuddySystem.Deallocate(allocation); | |
| } | |
| // Implementation of the MemoryAllocator interface to be a client of BuddyMemoryAllocator | |
| ResultOrError<std::unique_ptr<ResourceHeapBase>> AllocateResourceHeap(uint64_t size) override { | |
| if (size > mMaxHeapSize) { | |
| return DAWN_OUT_OF_MEMORY_ERROR("Allocation size too large"); | |
| } | |
| VkMemoryAllocateInfo allocateInfo; | |
| allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; | |
| allocateInfo.pNext = nullptr; | |
| allocateInfo.allocationSize = size; | |
| allocateInfo.memoryTypeIndex = mMemoryTypeIndex; | |
| VkDeviceMemory allocatedMemory = VK_NULL_HANDLE; | |
| // First check OOM that we want to surface to the application. | |
| DAWN_TRY( | |
| CheckVkOOMThenSuccess(mDevice->fn.AllocateMemory(mDevice->GetVkDevice(), &allocateInfo, | |
| nullptr, &*allocatedMemory), | |
| "vkAllocateMemory")); | |
| DAWN_ASSERT(allocatedMemory != VK_NULL_HANDLE); | |
| mResourceMemoryAllocator->RecordHeapAllocation(size, mIsLazyMemoryType); | |
| return {std::make_unique<ResourceHeap>(allocatedMemory, mMemoryTypeIndex, size)}; | |
| } | |
| void DeallocateResourceHeap(std::unique_ptr<ResourceHeapBase> allocation) override { | |
| mResourceMemoryAllocator->DeallocateResourceHeap(ToBackend(allocation.get()), | |
| mIsLazyMemoryType); | |
| } | |
| private: | |
| raw_ptr<Device> mDevice; | |
| raw_ptr<ResourceMemoryAllocator> mResourceMemoryAllocator; | |
| size_t mMemoryTypeIndex; | |
| const bool mIsLazyMemoryType; | |
| VkDeviceSize mMaxHeapSize; | |
| PooledResourceMemoryAllocator mPooledMemoryAllocator; | |
| BuddyMemoryAllocator mBuddySystem; | |
| }; | |
| VkDeviceSize ResourceMemoryAllocator::GetHeapBlockSize(const DawnDeviceAllocatorControl* control) { | |
| static constexpr VkDeviceSize kDefaultHeapBlockSize = 8ull * 1024ull * 1024ull; // 8MiB | |
| VkDeviceSize heapBlockSize = kDefaultHeapBlockSize; | |
| if (control && control->allocatorHeapBlockSize > 0) { | |
| heapBlockSize = control->allocatorHeapBlockSize; | |
| } | |
| DAWN_ASSERT(IsPowerOfTwo(heapBlockSize)); | |
| return heapBlockSize; | |
| } | |
| // Implementation of ResourceMemoryAllocator | |
| ResourceMemoryAllocator::ResourceMemoryAllocator(Device* device, | |
| VkDeviceSize heapBlockSize, | |
| QueueBase* queue) | |
| : mDevice(device), | |
| mMaxSizeForSuballocation(GetMaxSuballocationSize(heapBlockSize)), | |
| mMemoryTypeSelector(mDevice->GetDeviceInfo()) { | |
| const VulkanDeviceInfo& info = mDevice->GetDeviceInfo(); | |
| mAllocatorsPerType.reserve(info.memoryTypes.size()); | |
| for (size_t i = 0; i < info.memoryTypes.size(); i++) { | |
| const auto& memoryType = info.memoryTypes[i]; | |
| bool isLazyMemoryType = | |
| (memoryType.propertyFlags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) != 0u; | |
| mAllocatorsPerType.emplace_back(std::make_unique<SingleTypeAllocator>( | |
| mDevice, i, isLazyMemoryType, info.memoryHeaps[memoryType.heapIndex].size, | |
| heapBlockSize, this)); | |
| } | |
| mAllocatedMemoryTracker = AcquireRef(new AllocationSizeTracker()); | |
| mUsedMemoryTracker = AcquireRef(new AllocationSizeTracker()); | |
| mLazyAllocatedMemoryTracker = AcquireRef(new AllocationSizeTracker()); | |
| mLazyUsedMemoryTracker = AcquireRef(new AllocationSizeTracker()); | |
| queue->RegisterSerialProcessor(QueuePriority::BestEffort, | |
| Ref<AllocationSizeTracker>(mAllocatedMemoryTracker)); | |
| queue->RegisterSerialProcessor(QueuePriority::BestEffort, | |
| Ref<AllocationSizeTracker>(mUsedMemoryTracker)); | |
| queue->RegisterSerialProcessor(QueuePriority::BestEffort, | |
| Ref<AllocationSizeTracker>(mLazyAllocatedMemoryTracker)); | |
| queue->RegisterSerialProcessor(QueuePriority::BestEffort, | |
| Ref<AllocationSizeTracker>(mLazyUsedMemoryTracker)); | |
| } | |
| ResourceMemoryAllocator::~ResourceMemoryAllocator() = default; | |
| ResultOrError<ResourceMemoryAllocation> ResourceMemoryAllocator::Allocate( | |
| const VkMemoryRequirements& requirements, | |
| MemoryKind kind, | |
| bool forceDisableSubAllocation) { | |
| // The Vulkan spec guarantees at least one memory type is valid. | |
| uint32_t memoryType; | |
| DAWN_TRY_ASSIGN(memoryType, FindBestTypeIndex(requirements, kind)); | |
| bool isLazyMemoryType = mAllocatorsPerType[memoryType]->IsLazyMemoryType(); | |
| VkDeviceSize size = requirements.size; | |
| // Sub-allocate non-mappable resources because at the moment the mapped pointer | |
| // is part of the resource and not the heap, which doesn't match the Vulkan model. | |
| // TODO(crbug.com/dawn/849): allow sub-allocating mappable resources, maybe. | |
| if (!forceDisableSubAllocation && requirements.size < mMaxSizeForSuballocation && | |
| !IsMemoryKindMappable(kind) && | |
| !mDevice->IsToggleEnabled(Toggle::DisableResourceSuballocation)) { | |
| // When sub-allocating, Vulkan requires that we respect bufferImageGranularity. Some | |
| // hardware puts information on the memory's page table entry and allocating a linear | |
| // resource in the same page as a non-linear (aka opaque) resource can cause issues. | |
| // Probably because some texture compression flags are stored on the page table entry, | |
| // and allocating a linear resource removes these flags. | |
| // | |
| // Anyway, just to be safe we ask that all sub-allocated resources are allocated with at | |
| // least this alignment. TODO(crbug.com/dawn/849): this is suboptimal because multiple | |
| // linear (resp. opaque) resources can coexist in the same page. In particular Nvidia | |
| // GPUs often use a granularity of 64k which will lead to a lot of wasted spec. Revisit | |
| // with a more efficient algorithm later. | |
| const VulkanDeviceInfo& info = mDevice->GetDeviceInfo(); | |
| uint64_t alignment = | |
| std::max(requirements.alignment, info.properties.limits.bufferImageGranularity); | |
| if ((info.memoryTypes[memoryType].propertyFlags & | |
| (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) == | |
| VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) { | |
| // Host accesses to non-coherent memory are bounded by nonCoherentAtomSize. We may map | |
| // host visible "non-mappable" memory when taking the fast path during buffer uploads. | |
| alignment = std::max(alignment, info.properties.limits.nonCoherentAtomSize); | |
| } | |
| ResourceMemoryAllocation subAllocation; | |
| DAWN_TRY_ASSIGN(subAllocation, mAllocatorsPerType[memoryType]->AllocateMemory( | |
| requirements.size, alignment)); | |
| if (subAllocation.GetInfo().mMethod != AllocationMethod::kInvalid) { | |
| mUsedMemoryTracker->Increment(requirements.size); | |
| mLazyUsedMemoryTracker->Increment(isLazyMemoryType ? requirements.size : 0); | |
| return subAllocation; | |
| } | |
| } | |
| // If sub-allocation failed, allocate memory just for it. | |
| std::unique_ptr<ResourceHeapBase> resourceHeap; | |
| DAWN_TRY_ASSIGN(resourceHeap, mAllocatorsPerType[memoryType]->AllocateResourceHeap(size)); | |
| void* mappedPointer = nullptr; | |
| if (IsMemoryKindMappable(kind)) { | |
| DAWN_TRY_WITH_CLEANUP( | |
| CheckVkSuccess(mDevice->fn.MapMemory(mDevice->GetVkDevice(), | |
| ToBackend(resourceHeap.get())->GetMemory(), 0, | |
| size, 0, &mappedPointer), | |
| "vkMapMemory"), | |
| { mAllocatorsPerType[memoryType]->DeallocateResourceHeap(std::move(resourceHeap)); }); | |
| } | |
| mUsedMemoryTracker->Increment(size); | |
| mLazyUsedMemoryTracker->Increment(isLazyMemoryType ? size : 0); | |
| AllocationInfo info; | |
| info.mMethod = AllocationMethod::kDirect; | |
| info.mRequestedSize = size; | |
| info.mIsLazyAllocated = isLazyMemoryType; | |
| return ResourceMemoryAllocation(info, /*offset*/ 0, resourceHeap.release(), | |
| static_cast<uint8_t*>(mappedPointer)); | |
| } | |
| void ResourceMemoryAllocator::Deallocate(ResourceMemoryAllocation* allocation) { | |
| AllocationInfo info = allocation->GetInfo(); | |
| switch (info.mMethod) { | |
| // Some memory allocation can never be initialized, for example when wrapping | |
| // swapchain VkImages with a Texture. | |
| case AllocationMethod::kInvalid: | |
| break; | |
| // For direct allocation we can put the memory for deletion immediately and the fence | |
| // deleter will make sure the resources are freed before the memory. | |
| case AllocationMethod::kDirect: { | |
| ResourceHeap* heap = ToBackend(allocation->GetResourceHeap()); | |
| auto currentDeletionSerial = mDevice->GetFencedDeleter()->GetCurrentDeletionSerial(); | |
| // Track the direct allocation that will be deallocated used memory sizes. | |
| mUsedMemoryTracker->Decrement(currentDeletionSerial, info.mRequestedSize); | |
| if (info.mIsLazyAllocated) { | |
| mLazyUsedMemoryTracker->Decrement(currentDeletionSerial, info.mRequestedSize); | |
| } | |
| allocation->Invalidate(); | |
| DeallocateResourceHeap(heap, info.mIsLazyAllocated); | |
| delete heap; | |
| break; | |
| } | |
| // Suballocations aren't freed immediately, otherwise another resource allocation could | |
| // happen just after that aliases the old one and would require a barrier. | |
| // TODO(crbug.com/dawn/851): Maybe we can produce the correct barriers to reduce the | |
| // latency to reclaim memory. | |
| case AllocationMethod::kSubAllocated: { | |
| ExecutionSerial deletionSerial = | |
| mDevice->GetFencedDeleter()->GetCurrentDeletionSerial(); | |
| mSubAllocationsToDelete.Enqueue(*allocation, deletionSerial); | |
| // Track suballocation that will be deallocated for used memory sizes. | |
| mUsedMemoryTracker->Decrement(deletionSerial, info.mRequestedSize); | |
| if (info.mIsLazyAllocated) { | |
| mLazyUsedMemoryTracker->Decrement(deletionSerial, info.mRequestedSize); | |
| } | |
| break; | |
| } | |
| default: | |
| DAWN_UNREACHABLE(); | |
| break; | |
| } | |
| // Invalidate the underlying resource heap in case the client accidentally | |
| // calls DeallocateMemory again using the same allocation. | |
| allocation->Invalidate(); | |
| } | |
| ExecutionSerial ResourceMemoryAllocator::GetLastPendingDeletionSerial() { | |
| ExecutionSerial lastSerial = kBeginningOfGPUTime; | |
| auto GetLastSubmitted = [&lastSerial](auto& queue) { | |
| if (!queue.Empty()) { | |
| lastSerial = std::max(lastSerial, queue.LastSerial()); | |
| } | |
| }; | |
| GetLastSubmitted(mSubAllocationsToDelete); | |
| return lastSerial; | |
| } | |
| void ResourceMemoryAllocator::RecordHeapAllocation(VkDeviceSize size, bool isLazyMemoryType) { | |
| mAllocatedMemoryTracker->Increment(size); | |
| mLazyAllocatedMemoryTracker->Increment(isLazyMemoryType ? size : 0); | |
| } | |
| void ResourceMemoryAllocator::DeallocateResourceHeap(ResourceHeap* heap, bool isLazyMemoryType) { | |
| VkDeviceSize heapSize = heap->GetSize(); | |
| auto& fencedDeleter = mDevice->GetFencedDeleter(); | |
| auto currentDeletionSerial = fencedDeleter->GetCurrentDeletionSerial(); | |
| // Track heap that will be deallocated for allocated memory sizes. | |
| mAllocatedMemoryTracker->Decrement(currentDeletionSerial, heapSize); | |
| if (isLazyMemoryType) { | |
| mLazyAllocatedMemoryTracker->Decrement(currentDeletionSerial, heapSize); | |
| } | |
| fencedDeleter->DeleteWhenUnused(heap->GetMemory()); | |
| } | |
| void ResourceMemoryAllocator::Tick(ExecutionSerial completedSerial) { | |
| for (const ResourceMemoryAllocation& allocation : | |
| mSubAllocationsToDelete.IterateUpTo(completedSerial)) { | |
| DAWN_ASSERT(allocation.GetInfo().mMethod == AllocationMethod::kSubAllocated); | |
| size_t memoryType = ToBackend(allocation.GetResourceHeap())->GetMemoryType(); | |
| mAllocatorsPerType[memoryType]->DeallocateMemory(allocation); | |
| } | |
| mSubAllocationsToDelete.ClearUpTo(completedSerial); | |
| } | |
| ResultOrError<uint32_t> ResourceMemoryAllocator::FindBestTypeIndex( | |
| VkMemoryRequirements requirements, | |
| MemoryKind kind) { | |
| uint32_t index = mMemoryTypeSelector.FindBestTypeIndex(requirements, kind); | |
| DAWN_INVALID_IF(index == kInvalidMemoryTypeIndex, "Failed to find suitable memory type."); | |
| return index; | |
| } | |
| void ResourceMemoryAllocator::FreeRecycledMemory() { | |
| for (auto& alloc : mAllocatorsPerType) { | |
| alloc->FreeRecycledMemory(); | |
| } | |
| } | |
| uint64_t ResourceMemoryAllocator::GetTotalUsedMemory() const { | |
| return mUsedMemoryTracker->GetSize(); | |
| } | |
| uint64_t ResourceMemoryAllocator::GetTotalAllocatedMemory() const { | |
| return mAllocatedMemoryTracker->GetSize(); | |
| } | |
| uint64_t ResourceMemoryAllocator::GetTotalLazyAllocatedMemory() const { | |
| return mLazyAllocatedMemoryTracker->GetSize(); | |
| } | |
| uint64_t ResourceMemoryAllocator::GetTotalLazyUsedMemory() const { | |
| return mLazyUsedMemoryTracker->GetSize(); | |
| } | |
| } // namespace dawn::native::vulkan |