| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ | |
| #define SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ | |
| #include <string> | |
| #include <string_view> | |
| #include <vector> | |
| #include "src/dawn/common/StackAllocated.h" | |
| #include "src/dawn/common/vulkan_platform.h" | |
| #include "src/dawn/native/Commands.h" | |
| #include "src/dawn/native/IntegerTypes.h" | |
| #include "src/dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| struct ProgrammableStage; | |
| union OverrideScalar; | |
| } // namespace dawn::native | |
| namespace dawn::native::vulkan { | |
| // Per Vulkan spec (vkImportSemaphoreFdKHR / vkImportFenceFdKHR), fd = -1 | |
| // for VK_EXTERNAL_*_HANDLE_TYPE_SYNC_FD_BIT is a valid sync file descriptor | |
| // meaning "already signaled". | |
| inline constexpr int kSemaphoreFdAlreadySignaledFd = -1; | |
| class Device; | |
| struct VulkanFunctions; | |
| // A Helper type used to build a pNext chain of extension structs. | |
| // Usage is: | |
| // 1) Create instance, passing the address of the first struct in the chain. This requires | |
| // pNext to be nullptr. If you already have a chain you need to pass a pointer to the tail | |
| // of it. | |
| // | |
| // 2) Call Add(&vk_struct) every time a new struct needs to be appended to the chain. | |
| // | |
| // 3) Alternatively, call Add(&vk_struct, VK_STRUCTURE_TYPE_XXX) to initialize the struct | |
| // with a given VkStructureType value while appending it to the chain. | |
| // | |
| // Examples: | |
| // VkPhysicalFeatures2 features2 = { | |
| // .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2, | |
| // .pNext = nullptr, | |
| // }; | |
| // | |
| // PNextChainBuilder featuresChain(&features2); | |
| // | |
| // featuresChain.Add(&featuresExtensions.subgroupSizeControl, | |
| // VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT); | |
| // | |
| // Note: | |
| // The build option `use_asan_unowned_ptr` checks the pointer to the current | |
| // tail it is not dangling. So every structs in the chain must be declared | |
| // before `PNextChainBuilder`. | |
| // | |
| struct PNextChainBuilder : public StackAllocated { | |
| // Constructor takes the address of a Vulkan structure instance, and | |
| // walks its pNext chain to record the current location of its tail. | |
| // | |
| // NOTE: Some VK_STRUCT_TYPEs define their pNext field as a const void* | |
| // which is why the VkBaseOutStructure* casts below are necessary. | |
| template <typename VK_STRUCT_TYPE> | |
| explicit PNextChainBuilder(VK_STRUCT_TYPE* head) | |
| : mCurrent(reinterpret_cast<VkBaseOutStructure*>(head)) { | |
| while (mCurrent->pNext != nullptr) { | |
| mCurrent = mCurrent->pNext; | |
| } | |
| } | |
| // Add one item to the chain. |vk_struct| must be a Vulkan structure | |
| // that is already initialized. | |
| template <typename VK_STRUCT_TYPE> | |
| void Add(VK_STRUCT_TYPE* vkStruct) { | |
| // Checks to ensure proper type safety. | |
| static_assert(offsetof(VK_STRUCT_TYPE, sType) == offsetof(VkBaseOutStructure, sType) && | |
| offsetof(VK_STRUCT_TYPE, pNext) == offsetof(VkBaseOutStructure, pNext), | |
| "Argument type is not a proper Vulkan structure type"); | |
| vkStruct->pNext = nullptr; | |
| mCurrent->pNext = reinterpret_cast<VkBaseOutStructure*>(vkStruct); | |
| mCurrent = mCurrent->pNext; | |
| } | |
| // A variant of Add() above that also initializes the |sType| field in |vk_struct|. | |
| template <typename VK_STRUCT_TYPE> | |
| void Add(VK_STRUCT_TYPE* vkStruct, VkStructureType sType) { | |
| vkStruct->sType = sType; | |
| Add(vkStruct); | |
| } | |
| private: | |
| raw_ptr<VkBaseOutStructure> mCurrent; | |
| }; | |
| uint32_t ToPushConstantBytes(const ImmediateMask& immediates); | |
| uint32_t AttachmentCount(const ColorAttachmentMask& mask); | |
| VkCompareOp ToVulkanCompareOp(wgpu::CompareFunction op); | |
| VkFilter ToVulkanSamplerFilter(wgpu::FilterMode filter); | |
| VkImageAspectFlags VulkanAspectMask(const Aspect& aspects); | |
| VkShaderStageFlags VulkanShaderStages(wgpu::ShaderStage stages); | |
| VkShaderStageFlagBits VulkanShaderStage(SingleShaderStage stage); | |
| VkAttachmentLoadOp VulkanAttachmentLoadOp(wgpu::LoadOp op); | |
| VkAttachmentStoreOp VulkanAttachmentStoreOp(wgpu::StoreOp op); | |
| TexelExtent3D ComputeTextureCopyExtent(const TextureCopy& textureCopy, | |
| const TexelExtent3D& copySize); | |
| // TODO(crbug.com/424536624): Remove this overload and use BufferCopy instead of | |
| // TexelCopyBufferLayout. | |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const TexelCopyBufferLayout& dataLayout, | |
| const TextureCopy& textureCopy, | |
| const BlockExtent3D& copySize); | |
| // Note: bufferCopy.buffer is ignored | |
| VkBufferImageCopy ComputeBufferImageCopyRegion(const BufferCopy& bufferCopy, | |
| const TextureCopy& textureCopy, | |
| const BlockExtent3D& copySize); | |
| // Gets the associated VkObjectType for any non-dispatchable handle | |
| template <class HandleType> | |
| VkObjectType GetVkObjectType(HandleType handle); | |
| void SetDebugNameInternal(Device* device, | |
| VkObjectType objectType, | |
| uint64_t objectHandle, | |
| const char* prefix, | |
| std::string_view label); | |
| // The majority of Vulkan handles are "non-dispatchable". Dawn wraps these by overriding | |
| // VK_DEFINE_NON_DISPATCHABLE_HANDLE to add some capabilities like making null comparisons | |
| // easier. In those cases we can make setting the debug name a bit easier by getting the | |
| // object type automatically and handling the indirection to the native handle. | |
| template <typename Tag, typename HandleType> | |
| void SetDebugName(Device* device, | |
| detail::VkHandle<Tag, HandleType> objectHandle, | |
| const char* prefix, | |
| std::string_view label = {}) { | |
| uint64_t handle; | |
| if constexpr (std::is_same_v<HandleType, uint64_t>) { | |
| handle = objectHandle.GetHandle(); | |
| } else { | |
| handle = reinterpret_cast<uint64_t>(objectHandle.GetHandle()); | |
| } | |
| SetDebugNameInternal(device, GetVkObjectType(objectHandle), handle, prefix, label); | |
| } | |
| // Handles like VkQueue and VKDevice require a special path because they are dispatchable, so | |
| // they require an explicit VkObjectType and cast to a uint64_t directly rather than by getting | |
| // the non-dispatchable wrapper's underlying handle. | |
| template <typename HandleType> | |
| void SetDebugName(Device* device, | |
| VkObjectType objectType, | |
| HandleType objectHandle, | |
| const char* prefix, | |
| std::string_view label = {}) { | |
| SetDebugNameInternal(device, objectType, reinterpret_cast<uint64_t>(objectHandle), prefix, | |
| label); | |
| } | |
| std::string GetNextDeviceDebugPrefix(); | |
| std::string GetDeviceDebugPrefixFromDebugName(const char* debugName); | |
| std::string FormatAPIVersion(uint32_t version); | |
| // Get the properties for the given format. | |
| // https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkDrmFormatModifierPropertiesEXT.html | |
| std::vector<VkDrmFormatModifierPropertiesEXT> GetFormatModifierProps( | |
| const VulkanFunctions& fn, | |
| VkPhysicalDevice vkPhysicalDevice, | |
| VkFormat format); | |
| // Get the properties for the (format, modifier) pair. | |
| // https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkDrmFormatModifierPropertiesEXT.html | |
| ResultOrError<VkDrmFormatModifierPropertiesEXT> GetFormatModifierProps( | |
| const VulkanFunctions& fn, | |
| VkPhysicalDevice vkPhysicalDevice, | |
| VkFormat format, | |
| uint64_t modifier); | |
| ResultOrError<VkSamplerYcbcrConversion> CreateSamplerYCbCrConversion( | |
| const Device* device, | |
| const YCbCrVkDescriptor& yCbCrDescriptor); | |
| // TODO(42240963): properly surface the limit. | |
| // Linux nearly always exposes 4096. | |
| // https://vulkan.gpuinfo.org/displayextensionproperty.php?platform=linux&extensionname=VK_EXT_external_memory_host&extensionproperty=minImportedHostPointerAlignment | |
| constexpr uint32_t kMinimumHostMappedPointerAlignment = 4096u; | |
| } // namespace dawn::native::vulkan | |
| #endif // SRC_DAWN_NATIVE_VULKAN_UTILSVULKAN_H_ |