| // Copyright 2025 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/native/webgpu/BindGroupLayoutWGPU.h" | |
| #include <vector> | |
| #include "absl/container/inlined_vector.h" | |
| #include "src/dawn/common/MatchVariant.h" | |
| #include "src/dawn/common/StringViewUtils.h" | |
| #include "src/dawn/native/webgpu/CaptureContext.h" | |
| #include "src/dawn/native/webgpu/ComputePipelineWGPU.h" | |
| #include "src/dawn/native/webgpu/DeviceWGPU.h" | |
| #include "src/dawn/native/webgpu/Forward.h" | |
| #include "src/dawn/native/webgpu/RenderPipelineWGPU.h" | |
| #include "src/utils/compiler.h" | |
| namespace dawn::native::webgpu { | |
| namespace { | |
| WGPUExternalTextureBindingLayout ToWGPU(const ExternalTextureBindingLayout* entry) { | |
| return { | |
| .chain = | |
| { | |
| .next = nullptr, | |
| .sType = WGPUSType_ExternalTextureBindingLayout, | |
| }, | |
| }; | |
| } | |
| } // namespace | |
| // static | |
| ResultOrError<Ref<BindGroupLayout>> BindGroupLayout::Create( | |
| Device* device, | |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor) { | |
| return AcquireRef(new BindGroupLayout(device, descriptor)); | |
| } | |
| BindGroupLayout::BindGroupLayout(Device* device, | |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor) | |
| : BindGroupLayoutInternalBase(device, descriptor), | |
| RecordableObject(schema::ObjectType::BindGroupLayout), | |
| ObjectWGPU(device->wgpu->bindGroupLayoutRelease), | |
| mBindGroupAllocator(MakeFrontendBindGroupAllocator<BindGroup>(4096)) { | |
| // Rebuild the descriptor and resolve internal bindings to regular ones. | |
| absl::InlinedVector<WGPUBindGroupLayoutEntry, 8> entries(descriptor->entries.size()); | |
| // Pre-calculate the number of external textures to prevent InlinedVector reallocation. | |
| size_t externalTextureCount = GetExternalTextureCount(); | |
| // Use an inline size of 1 since external textures are rare, and reserve the required capacity | |
| // immediately. | |
| absl::InlinedVector<WGPUExternalTextureBindingLayout, 1> externalTextureEntries; | |
| externalTextureEntries.reserve(externalTextureCount); | |
| for (size_t i = 0; i < entries.size(); i++) { | |
| UnpackedPtr<BindGroupLayoutEntry> entry = Unpack(&descriptor->entries[i]); | |
| entries[i] = *ToAPI(*entry); | |
| switch (entry->buffer.type) { | |
| case kInternalStorageBufferBinding: | |
| entries[i].buffer.type = WGPUBufferBindingType_Storage; | |
| break; | |
| case kInternalReadOnlyStorageBufferBinding: | |
| entries[i].buffer.type = WGPUBufferBindingType_ReadOnlyStorage; | |
| break; | |
| default: | |
| break; | |
| } | |
| if (auto* externalTextureLayout = entry.Get<ExternalTextureBindingLayout>()) { | |
| externalTextureEntries.push_back(ToWGPU(externalTextureLayout)); | |
| entries[i].nextInChain = &externalTextureEntries.back().chain; | |
| } | |
| } | |
| WGPUBindGroupLayoutDescriptor desc = {}; | |
| desc.nextInChain = nullptr; | |
| desc.label = ToOutputStringView(descriptor->label); | |
| desc.entryCount = entries.size(); | |
| desc.entries = entries.data(); | |
| mInnerHandle = device->wgpu->deviceCreateBindGroupLayout(device->GetInnerHandle(), &desc); | |
| DAWN_ASSERT(mInnerHandle); | |
| } | |
| Ref<BindGroup> BindGroupLayout::AllocateBindGroup( | |
| const UnpackedPtr<BindGroupDescriptor>& descriptor) { | |
| Device* device = ToBackend(GetDevice()); | |
| return AcquireRef(mBindGroupAllocator->Allocate(device, descriptor)); | |
| } | |
| void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup) { | |
| mBindGroupAllocator->Deallocate(bindGroup); | |
| } | |
| void BindGroupLayout::ReduceMemoryUsage() { | |
| mBindGroupAllocator->DeleteEmptySlabs(); | |
| } | |
| MaybeError BindGroupLayout::AddReferenced(CaptureContext& captureContext) { | |
| // BindGroupLayouts don't reference anything. | |
| return {}; | |
| } | |
| void BindGroupLayout::SetLabelImpl() { | |
| ToBackend(GetDevice())->CaptureSetLabel(this, GetLabel()); | |
| } | |
| MaybeError BindGroupLayout::CaptureCreationParameters(CaptureContext& captureContext) { | |
| const auto& bindingMap = GetBindingMap(); | |
| schema::BindGroupLayout data{{ | |
| .numEntries = uint32_t(bindingMap.size()), | |
| }}; | |
| Serialize(captureContext, data); | |
| for (const auto& [bindingNumber, apiBindingIndex] : bindingMap) { | |
| const auto& bindingInfo = GetAPIBindingInfo(apiBindingIndex); | |
| schema::BindGroupLayoutBinding binding{{ | |
| .binding = uint32_t(bindingNumber), | |
| .visibility = bindingInfo.visibility, | |
| .bindingArraySize = uint32_t(bindingInfo.arraySize), | |
| }}; | |
| DAWN_TRY(MatchVariant( | |
| bindingInfo.bindingLayout, | |
| [&](const BufferBindingInfo& info) -> MaybeError { | |
| schema::BindGroupLayoutEntryTypeBufferBinding entry{{ | |
| .binding = binding, | |
| .data{{ | |
| .type = info.type, | |
| .minBindingSize = info.minBindingSize, | |
| .hasDynamicOffset = info.hasDynamicOffset, | |
| }}, | |
| }}; | |
| Serialize(captureContext, entry); | |
| return {}; | |
| }, | |
| [&](const SamplerBindingInfo& info) -> MaybeError { | |
| schema::BindGroupLayoutEntryTypeSamplerBinding entry{{ | |
| .binding = binding, | |
| .data{{ | |
| .type = info.type, | |
| }}, | |
| }}; | |
| Serialize(captureContext, entry); | |
| return {}; | |
| }, | |
| [&](const StorageTextureBindingInfo& info) -> MaybeError { | |
| schema::BindGroupLayoutEntryTypeStorageTextureBinding entry{{ | |
| .binding = binding, | |
| .data{{ | |
| .format = info.format, | |
| .viewDimension = info.viewDimension, | |
| .access = info.access, | |
| }}, | |
| }}; | |
| Serialize(captureContext, entry); | |
| return {}; | |
| }, | |
| [&](const TextureBindingInfo& info) -> MaybeError { | |
| schema::BindGroupLayoutEntryTypeTextureBinding entry{{ | |
| .binding = binding, | |
| .data{{ | |
| .sampleType = info.sampleType, | |
| .viewDimension = info.viewDimension, | |
| .multisampled = info.multisampled, | |
| }}, | |
| }}; | |
| Serialize(captureContext, entry); | |
| return {}; | |
| }, | |
| [&](const ExternalTextureBindingInfo& info) -> MaybeError { | |
| schema::BindGroupLayoutEntryTypeExternalTextureBinding entry{{ | |
| .binding = binding, | |
| .data{{}}, | |
| }}; | |
| Serialize(captureContext, entry); | |
| return {}; | |
| }, | |
| [&](const auto& info) -> MaybeError { | |
| return DAWN_INTERNAL_ERROR("Unsupported bind layout entry type"); | |
| })); | |
| } | |
| return {}; | |
| } | |
| } // namespace dawn::native::webgpu |