| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/wire/client/EventManager.h" | |
| #include <map> | |
| #include <optional> | |
| #include <span> | |
| #include <utility> | |
| #include <vector> | |
| #include "src/dawn/common/Time.h" | |
| #include "src/dawn/wire/client/Client.h" | |
| #include "src/utils/log.h" | |
| namespace dawn::wire::client { | |
| // TrackedEvent | |
| TrackedEvent::TrackedEvent(WGPUCallbackMode mode) : mMode(mode) {} | |
| TrackedEvent::~TrackedEvent() { | |
| DAWN_ASSERT(mEventState == EventState::Complete); | |
| } | |
| WGPUCallbackMode TrackedEvent::GetCallbackMode() const { | |
| return mMode; | |
| } | |
| bool TrackedEvent::IsReady() const { | |
| return mEventState == EventState::Ready; | |
| } | |
| void TrackedEvent::SetReady() { | |
| DAWN_ASSERT(mEventState != EventState::Complete); | |
| mEventState = EventState::Ready; | |
| } | |
| void TrackedEvent::Complete(FutureID futureID, EventCompletionType type) { | |
| // If the callback is already in a running state, that means that the std::call_once below is | |
| // already running on some thread. Normally |Complete| is not called re-entrantly, however, in | |
| // the case when a callback may drop the last reference to the Instance, because we only remove | |
| // the Event from the tracking list after the callback is completed, the teardown of the | |
| // EventManager will cause us to re-iterate all events and call |Complete| again on this one | |
| // with EventCompletionType::Shutdown. In that case, we don't want to call the std::call_once | |
| // below because it would cause a self-deadlock. During shutdown, it's not as important that | |
| // |Complete| waits until the callback completes, and instead we rely on the destructor's ASSERT | |
| // to ensure the invariant. | |
| if (type == EventCompletionType::Shutdown && mEventState == EventState::Running) { | |
| return; | |
| } | |
| std::call_once(mFlag, [&]() { | |
| mEventState = EventState::Running; | |
| CompleteImpl(futureID, type); | |
| mEventState = EventState::Complete; | |
| }); | |
| } | |
| // EventManager | |
| EventManager::EventManager(size_t timedWaitAnyMaxCount) | |
| : mTimedWaitAnyMaxCount(timedWaitAnyMaxCount) {} | |
| EventManager::~EventManager() { | |
| TransitionTo(State::ClientDropped); | |
| } | |
| std::pair<FutureID, bool> EventManager::TrackEvent(Ref<TrackedEvent>&& event) { | |
| if (!ValidateCallbackMode(event->GetCallbackMode())) { | |
| dawn::ErrorLog() << "Invalid callback mode: " << event->GetCallbackMode(); | |
| return {kNullFutureID, false}; | |
| } | |
| FutureID futureID = mNextFutureID++; | |
| switch (mState) { | |
| case State::InstanceDropped: { | |
| if (event->GetCallbackMode() != WGPUCallbackMode_AllowSpontaneous) { | |
| event->Complete(futureID, EventCompletionType::Shutdown); | |
| return {futureID, false}; | |
| } | |
| break; | |
| } | |
| case State::ClientDropped: { | |
| event->Complete(futureID, EventCompletionType::Shutdown); | |
| return {futureID, false}; | |
| } | |
| case State::Nominal: | |
| break; | |
| } | |
| mTrackedEvents.Use([&](auto trackedEvents) { | |
| auto [it, inserted] = trackedEvents->emplace(futureID, std::move(event)); | |
| DAWN_ASSERT(inserted); | |
| }); | |
| return {futureID, true}; | |
| } | |
| void EventManager::TransitionTo(EventManager::State state) { | |
| // If the client is disconnected, this becomes a no-op. | |
| if (mState == State::ClientDropped) { | |
| return; | |
| } | |
| // Only forward state transitions are allowed. | |
| DAWN_ASSERT(state > mState); | |
| mState = state; | |
| while (true) { | |
| EventMap events; | |
| switch (state) { | |
| case State::InstanceDropped: { | |
| mTrackedEvents.Use([&](auto trackedEvents) { | |
| for (auto it = trackedEvents->begin(); it != trackedEvents->end();) { | |
| auto& event = it->second; | |
| if (event->GetCallbackMode() != WGPUCallbackMode_AllowSpontaneous) { | |
| events.emplace(it->first, std::move(event)); | |
| it = trackedEvents->erase(it); | |
| } else { | |
| ++it; | |
| } | |
| } | |
| }); | |
| break; | |
| } | |
| case State::ClientDropped: { | |
| mTrackedEvents.Use([&](auto trackedEvents) { events = std::move(*trackedEvents); }); | |
| break; | |
| } | |
| case State::Nominal: | |
| // We always start in the nominal state so we should never be transitioning to it. | |
| DAWN_UNREACHABLE(); | |
| } | |
| if (events.empty()) { | |
| break; | |
| } | |
| for (auto& [futureID, event] : events) { | |
| event->Complete(futureID, EventCompletionType::Shutdown); | |
| } | |
| } | |
| } | |
| void EventManager::ProcessPollEvents() { | |
| std::vector<std::pair<FutureID, Ref<TrackedEvent>>> eventsToComplete; | |
| mTrackedEvents.ConstUse([&](auto trackedEvents) { | |
| for (auto& [futureID, event] : *trackedEvents) { | |
| WGPUCallbackMode callbackMode = event->GetCallbackMode(); | |
| if ((callbackMode == WGPUCallbackMode_AllowProcessEvents || | |
| callbackMode == WGPUCallbackMode_AllowSpontaneous) && | |
| event->IsReady()) { | |
| eventsToComplete.emplace_back(futureID, event); | |
| } | |
| } | |
| }); | |
| // Since events were initially stored and iterated from an ordered map, they must be ordered. | |
| for (auto& [futureID, event] : eventsToComplete) { | |
| event->Complete(futureID, EventCompletionType::Ready); | |
| } | |
| mTrackedEvents.Use([&](auto trackedEvents) { | |
| for (auto& [futureID, _] : eventsToComplete) { | |
| trackedEvents->erase(futureID); | |
| } | |
| }); | |
| } | |
| namespace { | |
| bool UpdateAnyCompletedOrReady(std::span<WGPUFutureWaitInfo> waitInfos, | |
| const EventManager::EventMap& allEvents, | |
| EventManager::EventMap* eventsToComplete) { | |
| DAWN_ASSERT(eventsToComplete->empty()); | |
| bool anyCompleted = false; | |
| for (auto& waitInfo : waitInfos) { | |
| auto it = allEvents.find(waitInfo.future.id); | |
| if (it == allEvents.end()) { | |
| waitInfo.completed = true; | |
| anyCompleted = true; | |
| continue; | |
| } | |
| auto& event = it->second; | |
| if (event->IsReady()) { | |
| waitInfo.completed = true; | |
| anyCompleted = true; | |
| eventsToComplete->emplace(it->first, event); | |
| } | |
| } | |
| DAWN_ASSERT(eventsToComplete->empty() || anyCompleted); | |
| return anyCompleted; | |
| } | |
| } // anonymous namespace | |
| WGPUWaitStatus EventManager::WaitAny(size_t count, WGPUFutureWaitInfo* infos, uint64_t timeoutNS) { | |
| if (timeoutNS > 0) { | |
| if (mTimedWaitAnyMaxCount == 0) { | |
| dawn::ErrorLog() << "Instance only supports timed wait anys if " | |
| "WGPUInstanceFeatureName_TimedWaitAny is enabled."; | |
| return WGPUWaitStatus_Error; | |
| } | |
| if (count > mTimedWaitAnyMaxCount) { | |
| dawn::ErrorLog() << "Instance only supports up to (" << mTimedWaitAnyMaxCount | |
| << ") timed wait anys."; | |
| return WGPUWaitStatus_Error; | |
| } | |
| } | |
| if (count == 0) { | |
| return WGPUWaitStatus_Success; | |
| } | |
| // Since the user can specify the FutureIDs in any order, we need to use another ordered map | |
| // here to ensure that the result is ordered for JS event ordering. | |
| auto waitInfos = std::span(infos, count); | |
| EventMap eventsToComplete; | |
| bool anyCompleted = mTrackedEvents.ConstUse([&](auto trackedEvents) { | |
| if (UpdateAnyCompletedOrReady(waitInfos, *trackedEvents, &eventsToComplete)) { | |
| return true; | |
| } | |
| if (timeoutNS > 0) { | |
| return trackedEvents.WaitFor(Nanoseconds(timeoutNS), [&](const EventMap& events) { | |
| return UpdateAnyCompletedOrReady(waitInfos, events, &eventsToComplete); | |
| }); | |
| } | |
| return false; | |
| }); | |
| for (auto& [futureID, event] : eventsToComplete) { | |
| // .completed has already been set to true (before the callback, per API contract). | |
| event->Complete(futureID, EventCompletionType::Ready); | |
| } | |
| mTrackedEvents.Use([&](auto trackedEvents) { | |
| for (auto& [futureID, _] : eventsToComplete) { | |
| trackedEvents->erase(futureID); | |
| } | |
| }); | |
| return anyCompleted ? WGPUWaitStatus_Success : WGPUWaitStatus_TimedOut; | |
| } | |
| } // namespace dawn::wire::client |