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// Copyright 2026 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
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#ifndef SRC_DAWN_COMMON_EXTERNALTEXTUREPARAMS_H_
#define SRC_DAWN_COMMON_EXTERNALTEXTUREPARAMS_H_
#include <webgpu/webgpu_cpp.h>
#include <array>
namespace dawn {
// Color space parameters that can be passed to an ExternalTexture.
struct ExternalTextureColorSpaceParams {
// Stored row-major to save uniform buffer space. (so one full row after another)
// TODO(https://crbug.com/496604550): That's an implementation detail that should not be exposed
// in the API, Dawn can transpose internally.
std::array<float, 12> yuvToRgbConversionMatrix;
std::array<float, 7> srcTransferFunction = {};
std::array<float, 7> dstTransferFunction = {}; // Really the inverse transfer function.
// Stored column major to match WGSL. (so one full column after another)
std::array<float, 9> gamutConversionMatrix;
};
// Helper function to make parameters for an ExternalTextureDescriptor
wgpu::Status ComputeExternalTextureParams(const wgpu::ColorSpaceDawn& srcColorSpace,
wgpu::PredefinedColorSpace dstColorSpace,
ExternalTextureColorSpaceParams* out);
ExternalTextureColorSpaceParams GetNoopColorSpaceParams();
} // namespace dawn
#endif // SRC_DAWN_COMMON_EXTERNALTEXTUREPARAMS_H_