| // Copyright 2026 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_BUFFERTEXTURECOPYOVERSIZEDROW_H_ |
| #define SRC_DAWN_NATIVE_BUFFERTEXTURECOPYOVERSIZEDROW_H_ |
| |
| #include "src/dawn/native/BlockInfo.h" |
| #include "src/dawn/native/Commands.h" |
| |
| namespace dawn::native { |
| |
| class CommandAllocator; |
| class DeviceBase; |
| |
| // Determines whether a buffer<->texture copy needs to be split for oversized rows. This happens |
| // if the SplitBufferTextureCopyForOversizedRow toggle is enabled and `bufferCopy`'s bytes per row |
| // or texels per row overflows the limited-width hardware register field used to store it, |
| // respectively. See https://crbug.com/481934465. |
| bool NeedsBufferTextureCopySplitForOversizedRow(const DeviceBase* device, |
| const BufferCopy& bufferCopy, |
| const TypedTexelBlockInfo& blockInfo); |
| |
| // Applies the oversized-row-pitch workaround to a texture-to-buffer copy: splits |
| // {bufferCopy, textureCopy, copySize} into one sub-copy per unpadded row and allocates one |
| // CopyTextureToBufferCmd per sub-copy into `allocator`. Callers should only call this when |
| // NeedsBufferTextureCopySplitForOversizedRow returns true. |
| void SplitCopyTextureToBufferForOversizedRow(CommandAllocator* allocator, |
| const BufferCopy& bufferCopy, |
| const TextureCopy& textureCopy, |
| const BlockExtent3D& copySize, |
| const TypedTexelBlockInfo& blockInfo); |
| |
| // Same as SplitCopyTextureToBufferForOversizedRow but for the buffer-to-texture direction: |
| // allocates one CopyBufferToTextureCmd per sub-copy into `allocator`. |
| void SplitCopyBufferToTextureForOversizedRow(CommandAllocator* allocator, |
| const BufferCopy& bufferCopy, |
| const TextureCopy& textureCopy, |
| const BlockExtent3D& copySize, |
| const TypedTexelBlockInfo& blockInfo); |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_BUFFERTEXTURECOPYOVERSIZEDROW_H_ |