|  | // Copyright 2023 The Dawn & Tint Authors | 
|  | // | 
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|  | // | 
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|  | //    list of conditions and the following disclaimer. | 
|  | // | 
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|  | // | 
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|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
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|  |  | 
|  | #ifndef SRC_DAWN_NATIVE_D3D11_PLATFORMFUNCTIONSD3D11_H_ | 
|  | #define SRC_DAWN_NATIVE_D3D11_PLATFORMFUNCTIONSD3D11_H_ | 
|  |  | 
|  | #include <span> | 
|  | #include <string> | 
|  |  | 
|  | #include "dawn/native/d3d/PlatformFunctions.h" | 
|  | #include "dawn/native/d3d/d3d_platform.h" | 
|  |  | 
|  | namespace dawn::native::d3d11 { | 
|  |  | 
|  | class PlatformFunctions final : public d3d::PlatformFunctions { | 
|  | public: | 
|  | PlatformFunctions(); | 
|  | ~PlatformFunctions() override; | 
|  |  | 
|  | MaybeError Initialize(std::span<const std::string> searchPaths); | 
|  |  | 
|  | // Functions from D3D11.dll | 
|  | PFN_D3D11_CREATE_DEVICE d3d11CreateDevice = nullptr; | 
|  |  | 
|  | private: | 
|  | using Base = d3d::PlatformFunctions; | 
|  |  | 
|  | MaybeError LoadD3D11(); | 
|  |  | 
|  | DynamicLib mD3D11Lib; | 
|  | }; | 
|  |  | 
|  | }  // namespace dawn::native::d3d11 | 
|  |  | 
|  | #endif  // SRC_DAWN_NATIVE_D3D11_PLATFORMFUNCTIONSD3D11_H_ |