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// Copyright 2026 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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#ifndef SRC_DAWN_NATIVE_OPENGL_IMMEDIATESLAYOUTGL_H_
#define SRC_DAWN_NATIVE_OPENGL_IMMEDIATESLAYOUTGL_H_
#include "src/dawn/native/ImmediatesLayout.h"
namespace dawn::native::opengl {
// Define common immediates layout. Append members to expand layouts.
// NOTE: 'offsetof' doesn't support non-standard-layout structs. So use aggregate instead of
// inheritance for RenderImmediates and ComputeImmediates. Wrap userImmediates to fit offsetof logic
// in UserImmediatesTrackerBase.
DAWN_ENABLE_STRUCT_PADDING_WARNINGS
// Define render pipeline immediates layout. Append members to expand the layout.
struct RenderImmediates {
UserImmediates userImmediates;
ClampFragDepthArgs clampFragDepth;
// first index offset
uint32_t firstVertex;
uint32_t firstInstance;
};
// Define compute pipeline immediates layout. Append members to expand the layout.
struct ComputeImmediates {
UserImmediates userImmediates;
};
DAWN_DISABLE_STRUCT_PADDING_WARNINGS
} // namespace dawn::native::opengl
#endif // SRC_DAWN_NATIVE_OPENGL_IMMEDIATESLAYOUTGL_H_