| // Copyright 2026 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ |
| |
| #include "src/dawn/common/Ref.h" |
| #include "src/dawn/common/vulkan_platform.h" |
| #include "src/dawn/native/Commands.h" |
| #include "src/dawn/native/vulkan/DescriptorSetAllocator.h" |
| #include "src/dawn/native/vulkan/ResourceTableVk.h" |
| #include "src/dawn/native/vulkan/VulkanInfo.h" |
| |
| namespace dawn::native::vulkan { |
| |
| // Helper to create VkDescriptorSets for binding color attachments as input attachments in order |
| // to implement FramebufferFetch. |
| class FramebufferFetchHelper { |
| public: |
| explicit FramebufferFetchHelper(Device* device); |
| ~FramebufferFetchHelper(); |
| |
| // Returns layout suitable for a render pass with `attachmentCount` color attachments. |
| ResultOrError<VkDescriptorSetLayout> GetLayout(uint32_t attachmentCount); |
| |
| // Returns a descriptor set that binds all render pass color attachments as input attachments. |
| // The returned descriptor set is only valid to use for the current render pass. |
| // It will be destroyed after the render pass is submitted to the GPU. |
| // |
| // Note there is a dependency that GetLayout() was called for appropriate number of input |
| // attachments already. This happens as part of creating the VkPipelineLayout. |
| ResultOrError<VkDescriptorSet> GetDescriptorsForRenderPass(const BeginRenderPassCmd* cmd); |
| |
| private: |
| struct DescriptorSetHolder { |
| VkDescriptorSetLayout layout = VK_NULL_HANDLE; |
| Ref<DescriptorSetAllocator> allocator; |
| }; |
| |
| raw_ptr<Device> mDevice; |
| std::array<DescriptorSetHolder, kMaxColorAttachments> mHolders; |
| }; |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ |