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// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_WEBGPU_OBJECTWGPU_H_
#define SRC_DAWN_NATIVE_WEBGPU_OBJECTWGPU_H_
#include <webgpu/webgpu.h>
#include "dawn/common/NonMovable.h"
namespace dawn::native::webgpu {
// This is the templated abstract base class for most WebGPU-on-WebGPU backend objects that has a
// corresponding WebGPU C API object.
// TODO(crbug.com/413053623): Add members needed for record/playback (e.g. ObjectIds)
template <typename WGPUHandle>
class ObjectWGPU : NonMovable {
public:
typedef void (*WGPUProcHandleRelease)(WGPUHandle);
explicit ObjectWGPU(WGPUProcHandleRelease releaseProc) : mReleaseProc(releaseProc) {}
WGPUHandle GetInnerHandle() const { return mInnerHandle; }
virtual ~ObjectWGPU();
protected:
// The WebGPU C API handle of the "lower layer" object.
// The inherited class is responsible to assign it properly.
WGPUHandle mInnerHandle = nullptr;
private:
// The WebGPU C API handle release function pointer.
// It will be called to release the mInnerHandle at the destructor.
WGPUProcHandleRelease mReleaseProc = nullptr;
};
template <typename WGPUHandle>
ObjectWGPU<WGPUHandle>::~ObjectWGPU() {
if (mInnerHandle != nullptr) {
mReleaseProc(mInnerHandle);
mInnerHandle = nullptr;
}
}
} // namespace dawn::native::webgpu
#endif // SRC_DAWN_NATIVE_WEBGPU_OBJECTWGPU_H_