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// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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#ifndef SRC_DAWN_NATIVE_WEBGPU_TEXTUREWGPU_H_
#define SRC_DAWN_NATIVE_WEBGPU_TEXTUREWGPU_H_
#include "dawn/native/Error.h"
#include "dawn/native/Forward.h"
#include "dawn/native/Texture.h"
#include "dawn/native/webgpu/ObjectWGPU.h"
#include "dawn/webgpu.h"
namespace dawn::native::webgpu {
class Device;
class Texture final : public TextureBase, public ObjectWGPU<WGPUTexture> {
public:
static ResultOrError<Ref<Texture>> Create(Device* device,
const UnpackedPtr<TextureDescriptor>& descriptor);
private:
Texture(Device* device,
const UnpackedPtr<TextureDescriptor>& descriptor,
WGPUTexture innerTexture);
void DestroyImpl() override;
};
class TextureView final : public TextureViewBase, public ObjectWGPU<WGPUTextureView> {
public:
static ResultOrError<Ref<TextureView>> Create(
TextureBase* texture,
const UnpackedPtr<TextureViewDescriptor>& descriptor);
private:
TextureView(TextureBase* texture,
const UnpackedPtr<TextureViewDescriptor>& descriptor,
WGPUTextureView innerView);
~TextureView() override = default;
};
} // namespace dawn::native::webgpu
#endif // SRC_DAWN_NATIVE_WEBGPU_TEXTUREWGPU_H_