blob: 968694c0348036b480ee5d692ffae6a24444c2f7 [file] [edit]
// Copyright 2026 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "src/dawn/native/Limits.h"
#include "src/dawn/native/ShaderModule.h"
namespace dawn::native {
namespace {
LimitsForCompilationRequest MakeWorkgroupLimits() {
LimitsForCompilationRequest limits = {};
limits.maxComputeWorkgroupSizeX = 256;
limits.maxComputeWorkgroupSizeY = 256;
limits.maxComputeWorkgroupSizeZ = 64;
limits.maxComputeInvocationsPerWorkgroup = 256;
limits.maxComputeWorkgroupStorageSize = 16384;
return limits;
}
TEST(ShaderModuleTests, SubgroupMatrixUsesExplicitSubgroupSizeForWorkgroupValidation) {
tint::WorkgroupInfo workgroupInfo;
workgroupInfo.x = 32;
workgroupInfo.y = 1;
workgroupInfo.z = 1;
workgroupInfo.subgroup_size = 32;
auto limits = MakeWorkgroupLimits();
auto result = ValidateComputeStageWorkgroupSize(workgroupInfo, true, 64, limits, limits);
if (result.IsError()) {
FAIL() << result.AcquireError()->GetMessage();
}
Extent3D workgroupSize = result.AcquireSuccess();
EXPECT_EQ(workgroupSize.width, 32u);
EXPECT_EQ(workgroupSize.height, 1u);
EXPECT_EQ(workgroupSize.depthOrArrayLayers, 1u);
}
TEST(ShaderModuleTests, SubgroupMatrixUsesMaximumSubgroupSizeWithoutExplicitSize) {
tint::WorkgroupInfo workgroupInfo;
workgroupInfo.x = 32;
workgroupInfo.y = 1;
workgroupInfo.z = 1;
auto limits = MakeWorkgroupLimits();
auto result = ValidateComputeStageWorkgroupSize(workgroupInfo, true, 64, limits, limits);
if (!result.IsError()) {
result.AcquireSuccess();
FAIL() << "Expected workgroup validation to fail";
}
EXPECT_THAT(result.AcquireError()->GetMessage(), testing::HasSubstr("maxSubgroupSize (64)"));
}
} // anonymous namespace
} // namespace dawn::native