| // [msl] flags: --msl-version 3.2 | |
| @compute @workgroup_size(1) | |
| fn compute_main() { | |
| print(`hello world`); | |
| } | |
| @fragment | |
| fn fragment_main() { | |
| print(`hello from fragment`); | |
| } | |
| struct VertexOutput { | |
| @builtin(position) pos: vec4<f32>, | |
| }; | |
| @vertex | |
| fn vertex_main() -> VertexOutput { | |
| var out: VertexOutput; | |
| out.pos = vec4<f32>(); | |
| print(`hello from vertex`); | |
| return out; | |
| } |