blob: c1e6c169e4a54f391fc14810739e1a45af4fcd50 [file] [edit]
enable chromium_experimental_resource_table;
@group(0) @binding(0) var t : texture_2d<f32>;
@fragment
fn fs() -> @location(0) vec4f {
let s = getResource<sampler>(0);
return textureSample(t, s, vec2f(0));
}