| Name: Unity WGSL testing shader source code | |
| Short Name: unity_boat_attack | |
| URL: https://github.com/Unity-Technologies/unity_web_research | |
| Update Mechanism: Manual | |
| Version: N/A | |
| Revision: e6d6a394eba3bb743667b87b247550f5f036ff60 | |
| License: MIT | |
| License File: LICENSE.md | |
| Security Critical: no | |
| Shipped: no | |
| Description: | |
| Contains intermediate and compiled WebGPU Shading Language shaders from various | |
| Unity projects, to be used for shader compiler testing and profiling by WebGPU | |
| implementers. | |
| Local Modifications: | |
| * Removed all shaders except those that we use in our benchmarking framework | |
| * Replace the `UNITY_RUNTIME_INSTANCING_ARRAY_SIZE` placeholder with a value |