[glsl] Emit f32 and f16 types
Add emitting of f32 and f16 types and constants.
Bug: 42251044
Change-Id: Ib58d071b3d83248b38a9b5514c6ddc2224680e65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200243
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
diff --git a/src/tint/lang/glsl/writer/constant_test.cc b/src/tint/lang/glsl/writer/constant_test.cc
index 0de7fe3..a93d1a9 100644
--- a/src/tint/lang/glsl/writer/constant_test.cc
+++ b/src/tint/lang/glsl/writer/constant_test.cc
@@ -108,5 +108,38 @@
)");
}
+TEST_F(GlslWriterTest, ConstantFloat) {
+ auto* f = b.Function("a", ty.f32());
+ // Use a number close to 1<<30 but whose decimal representation ends in 0.
+ f->Block()->Append(b.Return(f, f32((1 << 30) - 4)));
+
+ ASSERT_TRUE(Generate()) << err_ << output_.glsl;
+ EXPECT_EQ(output_.glsl, GlslHeader() + R"(
+float a() {
+ return 1073741824.0f;
+}
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+void unused_entry_point() {
+}
+)");
+}
+
+TEST_F(GlslWriterTest, ConstantF16) {
+ auto* f = b.Function("a", ty.f16());
+ // Use a number close to 1<<16 but whose decimal representation ends in 0.
+ f->Block()->Append(b.Return(f, f16((1 << 15) - 8)));
+
+ ASSERT_TRUE(Generate()) << err_ << output_.glsl;
+ EXPECT_EQ(output_.glsl, GlslHeader() + R"(#extension GL_AMD_gpu_shader_half_float: require
+
+float16_t a() {
+ return 32752.0hf;
+}
+layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
+void unused_entry_point() {
+}
+)");
+}
+
} // namespace
} // namespace tint::glsl::writer
diff --git a/src/tint/lang/glsl/writer/printer/printer.cc b/src/tint/lang/glsl/writer/printer/printer.cc
index 8e5455b..02012a4 100644
--- a/src/tint/lang/glsl/writer/printer/printer.cc
+++ b/src/tint/lang/glsl/writer/printer/printer.cc
@@ -36,6 +36,8 @@
#include "src/tint/lang/core/ir/unreachable.h"
#include "src/tint/lang/core/ir/validator.h"
#include "src/tint/lang/core/type/bool.h"
+#include "src/tint/lang/core/type/f16.h"
+#include "src/tint/lang/core/type/f32.h"
#include "src/tint/lang/core/type/i32.h"
#include "src/tint/lang/core/type/u32.h"
#include "src/tint/lang/core/type/void.h"
@@ -50,6 +52,8 @@
namespace tint::glsl::writer {
namespace {
+constexpr const char* kAMDGpuShaderHalfFloat = "GL_AMD_gpu_shader_half_float";
+
/// PIMPL class for the MSL generator
class Printer : public tint::TextGenerator {
public:
@@ -99,6 +103,8 @@
/// The current block being emitted
const core::ir::Block* current_block_ = nullptr;
+ Hashset<std::string, 4> emitted_extensions_;
+
/// Emit the function
/// @param func the function to emit
void EmitFunction(const core::ir::Function* func) {
@@ -154,16 +160,32 @@
}
}
+ void EmitExtension(std::string name) {
+ if (emitted_extensions_.Contains(name)) {
+ return;
+ }
+ emitted_extensions_.Add(name);
+
+ TINT_SCOPED_ASSIGNMENT(current_buffer_, &preamble_buffer_);
+
+ Line() << "#extension " << name << ": require";
+ }
+
/// Emit a type
/// @param out the stream to emit too
/// @param ty the type to emit
void EmitType(StringStream& out, const core::type::Type* ty) {
tint::Switch(
- ty, //
- [&](const core::type::Bool*) { out << "bool"; }, //
- [&](const core::type::I32*) { out << "int"; }, //
- [&](const core::type::U32*) { out << "uint"; }, //
- [&](const core::type::Void*) { out << "void"; }, //
+ ty, //
+ [&](const core::type::Bool*) { out << "bool"; },
+ [&](const core::type::I32*) { out << "int"; },
+ [&](const core::type::U32*) { out << "uint"; },
+ [&](const core::type::Void*) { out << "void"; },
+ [&](const core::type::F32*) { out << "float"; },
+ [&](const core::type::F16*) {
+ EmitExtension(kAMDGpuShaderHalfFloat);
+ out << "float16_t";
+ },
// TODO(dsinclair): Handle remaining types
TINT_ICE_ON_NO_MATCH);
@@ -206,6 +228,8 @@
[&](const core::type::Bool*) { out << (c->ValueAs<AInt>() ? "true" : "false"); },
[&](const core::type::I32*) { PrintI32(out, c->ValueAs<i32>()); },
[&](const core::type::U32*) { out << c->ValueAs<AInt>() << "u"; },
+ [&](const core::type::F32*) { PrintF32(out, c->ValueAs<f32>()); },
+ [&](const core::type::F16*) { PrintF16(out, c->ValueAs<f16>()); },
// TODO(dsinclair): Emit remaining constant types
TINT_ICE_ON_NO_MATCH);
diff --git a/src/tint/utils/generator/text_generator.h b/src/tint/utils/generator/text_generator.h
index e37e4c9..1585d46 100644
--- a/src/tint/utils/generator/text_generator.h
+++ b/src/tint/utils/generator/text_generator.h
@@ -29,7 +29,6 @@
#define SRC_TINT_UTILS_GENERATOR_TEXT_GENERATOR_H_
#include <string>
-#include <unordered_map>
#include <utility>
#include <vector>