| //* Copyright 2024 The Dawn & Tint Authors | |
| //* | |
| //* Redistribution and use in source and binary forms, with or without | |
| //* modification, are permitted provided that the following conditions are met: | |
| //* | |
| //* 1. Redistributions of source code must retain the above copyright notice, this | |
| //* list of conditions and the following disclaimer. | |
| //* | |
| //* 2. Redistributions in binary form must reproduce the above copyright notice, | |
| //* this list of conditions and the following disclaimer in the documentation | |
| //* and/or other materials provided with the distribution. | |
| //* | |
| //* 3. Neither the name of the copyright holder nor the names of its | |
| //* contributors may be used to endorse or promote products derived from | |
| //* this software without specific prior written permission. | |
| //* | |
| //* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| //* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| //* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| //* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| //* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| //* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| //* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| //* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| //* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| //* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| //* | |
| //* | |
| //* This generator is used to produce number<->string mappings for webgpu.h | |
| //* enums. The strings defined here are used by library_webgpu.js. | |
| //* | |
| {{'{{{'}} | |
| globalThis.__HAVE_EMDAWNWEBGPU_ENUM_TABLES = true; | |
| // Constant values used at code-generation time in an Emscripten build. | |
| // These will not appear in the final build result, so we can just dump | |
| // every enum here without affecting binary size. | |
| globalThis.WEBGPU_ENUM_CONSTANT_TABLES = { | |
| {% for type in by_category["enum"] + by_category["bitmask"] %} | |
| {{type.name.CamelCase()}}: { | |
| {% for value in type.values %} | |
| '{{value.name.CamelCase()}}': {{value.value}}, | |
| {% endfor %} | |
| }, | |
| {% endfor %} | |
| }; | |
| // Maps from enum string back to enum number, for callbacks. | |
| // These appear in the final build result so should be kept minimal. | |
| // (These are library-level items, which means they can be eliminated if | |
| // they're unreachable. The $ prefix means they're used only by other JS | |
| // code, not imported to Wasm. They're wrapped as strings so that Emscripten | |
| // inserts them verbatim rather than parsing then reserializing them, to | |
| // preserve the quotation marks needed to prevent Closure minification.) | |
| globalThis.WEBGPU_STRING_TO_INT_TABLES = ` | |
| {% for type in by_category["enum"] if type.json_data.get("emscripten_string_to_int", False) %} | |
| $emwgpuStringToInt_{{type.name.CamelCase()}}: \`{ | |
| {% for value in type.values if value.json_data.get("emscripten_string_to_int", True) %} | |
| {% if type.name.name == 'device lost reason' and value.name.name == 'unknown' %} | |
| 'undefined': {{value.value}}, // For older browsers | |
| {% endif %} | |
| {{as_jsEnumValue(value)}}: {{value.value}}, | |
| {% endfor %} | |
| }\`, | |
| {% endfor %} | |
| $emwgpuStringToInt_PreferredFormat: \`{ | |
| {% for value in types['texture format'].values if value.name.name in ['RGBA8 unorm', 'BGRA8 unorm'] %} | |
| {{as_jsEnumValue(value)}}: {{value.value}}, | |
| {% endfor %} | |
| }\`, | |
| `; | |
| // Maps from enum number to enum string. | |
| // These appear in the final build result so should be kept minimal. | |
| // TODO(crbug.com/377760848): Investigate whether Closure is able | |
| // to dead-code-eliminate these; if not, make them library-level | |
| // items like the string-to-int tables. | |
| globalThis.WEBGPU_INT_TO_STRING_TABLES = ` | |
| {% for type in by_category["enum"] if not type.json_data.get("emscripten_no_enum_table") %} | |
| //* Use an array if the enum is contiguous, allowing up to an arbitrary 10 blank entries | |
| //* at the start before falling back to the object syntax. | |
| {{type.name.CamelCase()}}: {% if type.contiguous and type.startValue < 10 -%} | |
| [ | |
| {% for i in range(type.startValue) %} | |
| , | |
| {% endfor %} | |
| {% for value in type.values %} | |
| {% set jsEnumValue = as_jsEnumValue(value) %} | |
| {% if jsEnumValue == 'undefined' %} | |
| //* Blank array element rather than explicit undefined, which mostly | |
| //* has the same effect but saves code size. | |
| , | |
| {% else %} | |
| {{ jsEnumValue }}, | |
| {% endif %} | |
| {% endfor %} | |
| ] | |
| {%- else -%} | |
| { | |
| {% for value in type.values %} | |
| {{value.value}}: {{as_jsEnumValue(value)}}, | |
| {% endfor %} | |
| } | |
| {%- endif -%} | |
| , | |
| {% endfor %} | |
| `; | |
| null; | |
| {{'}}}'}} |