commit | 0fb4ac17f685eb4a65ccb63e6ae17e2a1e0dfcc3 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Nov 23 17:17:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 23 17:17:33 2023 +0000 |
tree | 3edcf20ac790783b00b0b5c2d66a27c5fc08f685 | |
parent | 3b4bf191b3afa8902d3a39c21e1bca76a8246752 [diff] |
Kokoro: fix Tint e2e tests not using DXC, and using the wrong FXC This was broken in https://dawn-review.googlesource.com/c/dawn/+/116299 Change-Id: I8a0a89bfb842a4bb3a9efb32141a4624315f29b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162362 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
diff --git a/infra/kokoro/windows/build.bat b/infra/kokoro/windows/build.bat index 3d93c08..2935447 100644 --- a/infra/kokoro/windows/build.bat +++ b/infra/kokoro/windows/build.bat
@@ -168,7 +168,7 @@ cd /d %SRC_DIR% || goto :error rem Run tests with DXC, FXC and Metal validation set OLD_PATH=%PATH% -set PATH=C:\Program Files\Metal Developer Tools\macos\bin;%PATH% +set PATH=C:\Program Files\Metal Developer Tools\macos\bin;%DXC_PATH%;%D3DCOMPILER_PATH%;%PATH% if "%BUILD_TYPE%" == "Debug" ( rem TODO(crbug.com/2034): Add back glsl once we fix the ~7x slowdown in Windows Debug builds set TEST_ALL_FORMATS=wgsl,spvasm,msl,hlsl