blob: d050a46b625d8f8a90408c0615ca80db1901d7ce [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
fn textureDimensions_0a1ce8() {
var res : vec2<i32> = textureDimensions(arg_0, 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_0a1ce8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureDimensions_0a1ce8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureDimensions_0a1ce8();
}